Pyramyth by MontyM

[raw]
made by MontyM for Ludum Dare 54 (JAM)

Play as the explorer Rob M. Blind and embark on a mysterious Egyptian heist. Collect gems and avoid the ancient mummy, but be warned, the temple is never as it seems. Untitled-1.png

Goal:

Collect as many gems as you can and drop them off at the Exits, weathered explorers may even be able to get all 5.

Controls

| Buttons | Actions | | ------------- | ------------- | | WASD | Movement | | E | Use X-Ray Ability | | Q | Skip a Turn | | Space | Pick-Up & Drop-Off Gems |

(Ps. You can press Tab or P during the game to get a quick reminder :wink:)

Ratings

Overall 293th 3.846⭐ 28🧑‍⚖️
Fun 558th 3.462⭐ 28🧑‍⚖️
Innovation 315th 3.66⭐ 27🧑‍⚖️
Theme 335th 3.981⭐ 28🧑‍⚖️
Graphics 79th 4.463⭐ 29🧑‍⚖️
Humor 409th 3.229⭐ 26🧑‍⚖️
Mood 225th 3.94⭐ 27🧑‍⚖️
Given 33🗳️ 29🗨️

Feedback

NobodyDGF
02. Oct 2023 · 20:10 UTC
your game is amazing! it feels so polished!
TheFoppian
02. Oct 2023 · 20:12 UTC
I swear, you 3D artists are wizards. The graphics are great. I'm not sure if it was intentional, but some of the UI was obtuse. I also wasn't exactly sure what I was meant to be doing, and the controls were a little unresponsive. I wish there was a bit more explaining to be had. Good job overall!
Shad
02. Oct 2023 · 20:28 UTC
The rules are a little bit unclear to me
Onsson
02. Oct 2023 · 20:29 UTC
Beautiful graphics, great job and an awesome entry!
alexis8
02. Oct 2023 · 20:49 UTC
An incredible mini game, with just the right difficulty to not be to simple he is not easy to beat.
bravo to the graphic designers.
Elmephisto
02. Oct 2023 · 21:40 UTC
Congrats on the game! Took me a while to get the turn by turn concept but once I got the hang of it the game was super fun, I'm impressed that the game is so polished and works so well. The ambiance with the graphics and music is great, puts you right in the universe of the game. I love the mecanic, although it took me a while to understand what the numbers on the arrows were, I though it was the number of gems present in the row at first. I got a win on the 3rd attempt which makes me happy as the game looks quite difficult. I appreciate the controls with the P key, super helpful. The player character isn't super visible. The moving rows mechanic is super fun. Again congrats it's a super fun game, and pretty deep once you understand the rules.
LDJam user 268300
03. Oct 2023 · 08:35 UTC
Very very polished and beautiful. Like others, it took me a while to understand how to play, perhaps some simple tutorial UI could help with that. Overall, I thought the concept was great and everything just looked sooo good!

Great job :)
InfinityE
03. Oct 2023 · 09:57 UTC
Same here, really enjoyed teh game but the goal and controls where unclear at first but really a great job making this. I love the indiana jones theme to it even if that might have been unintentional
LDJam user 314224
03. Oct 2023 · 11:15 UTC
Really nice GG ! It took me a while to understand the beginning of the game. But after understanding, the game becomes much more fun.
A lot of work on the polish and the art, well done!
Bredera
03. Oct 2023 · 12:10 UTC
A great polished treasure hunter/indiana jones game. Love the dynamic shifts in the pyramid and the graphics were really nice and polished.

I did sometimes get stuck in one room as a result of the dynamic changes. But when all works it was really fun and addictive :smile:
Helen
03. Oct 2023 · 19:57 UTC
Like the others I had problems to understand what to do. At first I didn't see my character, so I thought I would control the mummy. Maybe you could highlight the character at the start.
Nice graphics and sound. Cool game, well done :)
Has the image on the top right any meaning? Is it possible to know where the items are without guessing?
Zwikkelbaard
03. Oct 2023 · 20:21 UTC
@helen Yeah we should probably expand the explanation a bit more :sweat_smile:, the top right image shows the cooldown of your XRay ability which is bound to the E button. It reveals the location of the gems for a short time. Thanks for playing!
Helen
03. Oct 2023 · 20:24 UTC
@zwikkelbaard Oh man, I missed that ^^" thanks - now it's easier to play.
mahalis
04. Oct 2023 · 02:21 UTC
This is impressive but confusing—I had a hard time figuring out whether I could actually go through any given doorway. The board shifts are well communicated and I was able to outrun the mummy for a good while at least, though I also couldn’t figure out where I was meant to drop off my gems or what “encumbered”-ness did. As many others said, the visuals are terrific, and the music added some nice atmosphere too. Well done!
Rhoka
04. Oct 2023 · 05:34 UTC
Neat little puzzle game! Like any good gamer I didn't read the instructions and just jumped in so it took me a bit to figure out. I finally understood the turn wheel at the bottom and once I got that I had a fine time. I didn't realize there was the xray ability until after I beat so it is possible haha. I got that you couldn't take sertain directions because there wasn't a door there, but I think the doors could use a bit more contrast to reel set them apart and make it obvious. Also You can exit through a door and come out where there wasn't a door which didn't feel right? Good job though!
captainzo
05. Oct 2023 · 07:37 UTC
Very cool idea ! The only problem is that I had to quit the game 3 times before I had a game without bugs. Otherwise, it's a great game guys !
candyyy0728
05. Oct 2023 · 12:55 UTC
I really love the color of then poster and the play interface, good job!!! Also love the idea, use ancient mummy and grave match the theme very much!!!
wheelsx
05. Oct 2023 · 13:32 UTC
It sounds like a fun concept, but when playing, it feels like there is very little player agency. The game just kinda does its own thing, and every now and then, I can move to a new square. Am I missing something?
LDJam user 239490
06. Oct 2023 · 23:51 UTC
It's a fun game. It's pretty challenging and took me a couple tries to figure out what was going on. I think the game would be just as good without the timer. There were a couple times where I got stuck and there weren't any moves so I had to wait until the level shifted again. I don't have a suggestion on how to fix it though.
LarsDu
08. Oct 2023 · 04:18 UTC
This might have the best graphics of any Ludum Dare game I've ever seen.
LDJam user 372515
09. Oct 2023 · 23:23 UTC
These graphics are stunning! I wish I could have gotten the game to launch to my main window and not my vertical monitor D: It was just playable enough so at least I could enjoy the game! Really good job overall!
anaticula
13. Oct 2023 · 19:15 UTC
Great polished game! I like the idea, it is fresh and fits the theme just fine, also setting and graphics an music suport it really well. Although I enjoyed everything, it was hard to understand the logic and sometimes I couldn't see if there was a passage to another room. But it looks like finished product! Great work!
3mpty
15. Oct 2023 · 02:41 UTC
Top notch art and presentation, some great animation and VFX, but the core gameplay is a little jank, the character seems to get frozen or something regularly and I got out of bounds twice accidentally... There's also a really long delay between turns that just puts me to sleep.

The core concept is neat so I think it's just an iteration thing, more focus on snappy gameplay and responsiveness and a little more testing to spot bugs and you'd smash it.

Despite the issues it's really well done and the models are so good. Awesome work!
Dan Str
17. Oct 2023 · 19:58 UTC
the game is very interesting, I liked it, the idea is good, continue at the same pace and you will become more professional
EgorMnc
20. Oct 2023 · 14:32 UTC
I really enjoyed the game; it's quite simple but has its unique twist. The gameplay is quite original, in my opinion. Keep it up. I won't mention all the shortcomings and bugs in the game as they have been described above