SDS: Space Delivery Service by wisstopher
How would you like to work for a giant e-commerce company, but in space...? SOLD!
SDS is a space-commerce game where you take the role of a worker bee, collecting and delivering the goods. Will you make your customers happy?
Each round is short making it easier to reach the end.
Controls:
PC controls only, sorry.
- Move - W, A, S, D
- Look - Move Mouse
- Interact - Left Mouse Button
- Drop Held Objects - Right Mouse Button
- Run - Left Shift (Hold)
- Crouch - C (Toggle)
- Flashlight - F



| sds_ldjam54.zip | https://wiss.itch.io/sds |
| LDJAM54_project.zip | https://wiss.itch.io/sds |
| Original URL | https://ldjam.com/events/ludum-dare/54/sds-space-delivery-service |
Ratings
| Overall | 189th | 3.536⭐ | 30🧑⚖️ |
| Fun | 228th | 3.286⭐ | 30🧑⚖️ |
| Innovation | 262th | 3.111⭐ | 29🧑⚖️ |
| Theme | 233th | 3.429⭐ | 30🧑⚖️ |
| Graphics | 140th | 3.679⭐ | 30🧑⚖️ |
| Audio | 191th | 3.143⭐ | 30🧑⚖️ |
| Humor | 108th | 3.161⭐ | 30🧑⚖️ |
| Mood | 22th | 4⭐ | 30🧑⚖️ |
| Given | 34🗳️ | 36🗨️ |
The space ship had a cool vibe!
@anthony-katona Thanks for playing! I always seem to focus on the atmosphere with my games, I need to branch out. As for the shaking ship I needed ways to sell the payload being sent, not being an artist, I used a bunch of tricks. Glad they seemed to work :smile:
@foursay I would have loved to get more endings in this one but only one I’m afraid, it was my first jam back in years so struggled for time as it is. Thanks for playing!
@theparticularpixel Thanks for the feedback!
@tomrijnbeek Thanks for the feedback, I was struggling to get things in and done with this jam. I was very rusty. The pace is something I can look at if I decide to take it forward.
@sudocoffee Hey, thanks for the critical feedback. You were right at the end too! You didn't have to do them in the correct order, it was just a list that could have been completed in any order. You could have picked one item at a time in reverse order, and it would have been correct. Errors will only occur if you have an incorrect item or more than required of a correct item. I should have explained that better in the game. Thanks for playing :v:
@jkazuk Thanks for the feedback, it’s something I should clearly look at in the future :wink: Thanks for playing!
When the upstairs floor was added, I ended up having to pick up that set of items four times before I got it:
* First try I misclicked the right mouse button and lost all my items. That happened a couple times during the game, so it should probably be a little harder to drop everything.
* Second try I picked up the wrong last item (and there's no way to drop just one).
* Third try is where the item order came in. I don't remember exactly, but I up picked up two dishwashers, a telephone, and something else which brought me to 205 weight, so it wouldn't let me pick up the last item.
* Fourth try was a successful delivery :)
Those combined with having to crawl through the tunnel every time were what made it feel a bit tedious. So mostly bad luck on my end.
Otherwise though, it was a neat experience. I should have played a little longer to see the end!
@martin-bousquet That is me hacking all your graphics to use for myself.
Honestly though I'm not sure, sorry. There's not much going on in that level that would cause that to happen. Nothing is on tick and everything gets cleaned up as far as I'm aware. I'll just say Unreal things :shrug: :sob:
@sudocoffee It wasn't, I appreciate the honesty too! Thank you for taking your time to play regardless, I'll try to get to yours later :smile:
Maybe there could have been a bit more challenge to the game. For example, if you had to collect the items within a certain time it would have created a lot more tension. However, I already liked the way it was now, and maybe that was not your intention :)
The ending was pretty cool as well. I wondered what will happen to the guy in the spaceship. I guess he is safe on the one hand, but kind of in trouble at the same time? Really nicely done! I enjoyed it :D
@egormnc Thanks for taking your time to play it!
@asfdfdfd Hahah I'm glad you got past the hardware issues and got to play it. Thanks for playing!
@wuppos Thanks for the in depth feedback, really appreciate it. I did have a few limits to add more challenge in there, but decided to peel it back so that the story could play out. I've been thinking of different ways to extend it for a post-jam submission, just need to find some time to implement it. Thank you again for playing :smile: