Monsters by Alexander Ramsay-Baggs
20 years after the most devastating war in human history, the world has changed. Overrun by mutants, monsters, horrible things. To survive, you must become like one of them, mutating yourself so you can become stronger than the rest.
This game is a horror, top-down shooter. Dark, scary and hard to survive in. Your objective is to find the monster that only legends talk about. A monster so heavily mutated, that it's DNA would make you the strongest being on Earth.
Please enjoy!
////LINUX USERS////
Hi there, it seems (according to comments) that our game won't run on Linux. Seeing as I don't really have a way to try the game on a Linux machine, I'm not sure I can resolve the issue. Very sorry. I have uploaded a rebuilt version, I hope it works. If it does not, I can't really do more.
This game is a horror, top-down shooter. Dark, scary and hard to survive in. Your objective is to find the monster that only legends talk about. A monster so heavily mutated, that it's DNA would make you the strongest being on Earth.
Please enjoy!
////LINUX USERS////
Hi there, it seems (according to comments) that our game won't run on Linux. Seeing as I don't really have a way to try the game on a Linux machine, I'm not sure I can resolve the issue. Very sorry. I have uploaded a rebuilt version, I hope it works. If it does not, I can't really do more.
Ratings
| Coolness | 100% | 1 |
| Overall(Jam) | 2.90 | 804 |
| Fun(Jam) | 2.65 | 827 |
| Graphics(Jam) | 2.86 | 765 |
| Humor(Jam) | 2.10 | 856 |
| Innovation(Jam) | 2.82 | 670 |
| Mood(Jam) | 3.28 | 416 |
| Theme(Jam) | 2.88 | 892 |
+ Graphics, innovation, Theme
Linux x86_64
Max rating on innovation for you. Really really good!
The gameplay is really great, you should keep on polishing the game, enhance the graphics, make it even darker. Great mood and atmosphere!
It would be awesome to have some more feedback on the enemies.
Congrats, great work!
Yet, I tried to survive multiple times and every time it ended in me not having enough ammo to shoot all the bastards that were creeping around :/ Also, sometimes the pistol did not reload until I opened the inventory and clicked on the ammo icon (all this while running away from a zombie).
The lack of feedback (audio or even visual) when I'm under attack almost guarantees I lose a chunk of health before I even notice I'm getting hit. The only workaround I found was a lot of silly spinning to make sure nothing's sneaking up on me.
I really liked the visual-cone/flashlight mechanic, though. It accentuates the darkness and made me paranoid about things sneaking up on me. Great for atmosphere :)
Overall, good job!
I think the hunger bars go down too fast and it's hard to tell when you're being assaulted by a zombom
but otherwise it's ok.