Dodge ! by Guerif

[raw]
made by Guerif for Ludum Dare 54 (JAM)

Dodge!

Lore

It is him or you.

You are stuck in a force field and you don't have any escape, you have a lot of projectiles coming your way and have to dodge them all!

Even worse, someone else seem to be stuck in a similar field... Something tells you that if you kill him you will be set free, so you arm your guns and shoot your way out !

Gameplay

Within the confine of your forcefield, shoot you opponent down. Everytime you shoot the forcefield shrinks, giving you less space to dodge your opponents bullets. But if you are patient enough, the forcefield will inflate back.

But beware! A lot of spaces debris are coming your way, and if they hit you, you will loose space that you won't recover!

Authors:

     - Magic_Mike     - Developer.
     - Aiyn Skriban   - Musics and sound design.
     - Anekitous      - Developer.

Controls

  • Use your mouse to move your ship
  • left click to shoot
  • hold left click to shoot bigger shoots

Disclaimer

This is a multiplayer online game. You will need to be 2 to play it ! Just let one player press play and create the lobby, then the second player can press play and he will join... hopefully...²

for some reasons, the HTML5 build does not works as you cannot join the lobbies created. We're working on it so you can play test the game easily.

Known bugs: -Sometimes the scene won't load -Hitboxes seems sometimes off due to lag

Ratings

Overall 431th 3.707⭐ 31🧑‍⚖️
Fun 413th 3.621⭐ 31🧑‍⚖️
Innovation 456th 3.483⭐ 31🧑‍⚖️
Theme 404th 3.879⭐ 31🧑‍⚖️
Graphics 726th 3.333⭐ 29🧑‍⚖️
Audio 264th 3.7⭐ 27🧑‍⚖️
Humor 510th 3⭐ 27🧑‍⚖️
Mood 706th 3.37⭐ 29🧑‍⚖️
Given 22🗳️ 35🗨️

Feedback

Im not a robot
03. Oct 2023 · 08:48 UTC
I'd like to give this game a try! How can the second player join the game?
Magic_mike
03. Oct 2023 · 09:31 UTC
@im-not-a-robot Thanks for asking!

To try the game, the first player press play wich will create a lobby, then the second player can press play and he will join the lobby.
Im not a robot
03. Oct 2023 · 10:02 UTC
@magic-mike alright, I didn't think it would be that easy! I played it with my gf and we had fun! I beat her 3 times in a row.

I like the concept and the simplicity of it. I often get overwhelmed in PvP games, but this was nice. Sadly it seemed that spamming bullets was the best strategy, although that might not be true if people with other playstyles play it. Maybe the forcefield could actually crush you if it gets too small? That would deter people from spamming maybe.

Both the artstyle and the music was really chill and the sound effects were satisfying :)

Overall I enjoyed giving this game a try! Great effort of you three. Maybe you can give my game a try, if you like <3
Magic_mike
03. Oct 2023 · 13:12 UTC
@im-not-a-robot Thanks for playing, for the feedback and for the review! We will definitively implement that.
Fiora The Purple
03. Oct 2023 · 15:22 UTC
The music is nice, and I could listen for hours. I love the simple space art.
The text should be bigger. I think it too small.
Is this game really online? My opponent a real person?

Can you try our game and give feedback? Thanks!♪(^∇^*)
Metronick
03. Oct 2023 · 15:25 UTC
Spent a while, waiting for a 2nd player, but when the time had come, i got a blast of an experience, sadly charged attacks deal the same damage as a non charged, so there was no point in charging them. Overall good simple idea.

P.S. Thank you random stranger for a fight
🎤 Guerif
03. Oct 2023 · 16:31 UTC
Hey ! @fiora-the-purple thanks a lot for trying our game !
We definitely will improve the game and make the text bigger !

And yes I assure you you played against a real person :D
🎤 Guerif
03. Oct 2023 · 16:37 UTC
Hello @metronick ! Thank you for playing Dodge !
Sorry you had to wait a while before playing, we want to improve the game by adding a solo mode so you are not just waiting !

Thanks for the feedback, we will try to implement a more rewarding charged shot !
Legolula
03. Oct 2023 · 20:14 UTC
Pretty cool mechanic, making the area shrink everytime you shoot is a nice touch and works great. It would be cool to see this idea expanded further
Esther128
03. Oct 2023 · 20:14 UTC
Really cool that you make a two player game! Its probablay hard to get ratings.
Its a really good idea to use the theme. I usually dont like shooter but I had so much fun!
Hami
03. Oct 2023 · 20:23 UTC
Didn't think it was possible putting up an online game in such a short ammount of time. Well done, had a fun time playing it with a friend!
Fiora The Purple
04. Oct 2023 · 03:49 UTC
@guerif This is so cool, my friend! I never thought I'd be playing a game with a stranger like this!(≧∀≦)♪
Hiding.Dev
04. Oct 2023 · 07:44 UTC
Had fun playing this with my brother. Great job!
ditam
04. Oct 2023 · 13:31 UTC
Looking forward to the HTML5 build, glad to hear you're working on it!
LDJam user 314224
04. Oct 2023 · 15:51 UTC
I like this concept ! GG ! Great job !
I played with my girlfriend, it was so good to have a cooperative game in the jam !
Thank you <3 !

there is a way to improve the game with feedback and rewards
thebmxeur
04. Oct 2023 · 16:16 UTC
Waited a few minutes for someone to join... I don't have any friends...
exofrenon
04. Oct 2023 · 19:09 UTC
Fun fact: I just opened the game and someone else random was already playing online, and we had a match.

I loved the idea of game, and it is a fitting implementation of the theme. Very ambitious also to make an online pvp game, so bonus points for that. I wish there was a way to experience it though on my own. Tricky thing to require more than one player in a Jam game (I made a 1v1 game too for this LD but also I added CPU opponents)

The gameplay itself (from the little I played) was quite solid, but the whole controlling and shooting with the mouse felt kind of unintuitive. Maybe use keyboard for movement? There is also some balancing to be done with the projectile size / speed, etc to make the most out of the idea.

The music is a real banger and it really set the mood. The sound effects were appropriate. But I really think you would benefit a lot if you had a graphics artist in your team.

Overall a very commendable effort. Props to your develper for managing to setup an online game for a jam, I believe this is the first time I see this in an LD jam, and I have played maaaaany games over the years.
Tino
04. Oct 2023 · 20:14 UTC
Had a very good time playing! quite fun! thanks for making this game :)

Probably just a matter of personal taste but I think that making the walls remove half a heart when touched and making bigger bullets also faster would make this already cool game e-sport ready :p

The music is cool but too loud vs SFX.

Absolutely loved everything else, and most importantly the fact that it was multiplayer!!
kanity
05. Oct 2023 · 00:59 UTC
Music is great and I did fly around for a while doing pew pew but I am afraid it will take a while just hoping for a random person to join and I don't think anyone wants to play with me at 4 am :') So the solo mode would be nice for sure! xD
Aiyn Skriban
05. Oct 2023 · 06:17 UTC
Wow thank you very much everyone. I'm glad you guys loved the multiplayer and we feared a little bit you might have hard time finding players overall.

My boys Anekitous and Magic_Mike spent sooooo much time fixing the online so its greatly rewarding for them to see it works !

A solo part was planned as a secondary game mod, it will be implemented if we go on with this game

(and thank you for the music/sfx part, i'm also glad you liked it ^^)
Hora-Timer
06. Oct 2023 · 09:49 UTC
Nice!!Nice!!
DeadByDeath
09. Oct 2023 · 01:44 UTC
I had a good time while playing this one! Nice try! I liked the music but for me the sound effects were a little bit louder than what I feel comfortable with! Anyway, nice try!!! Keep up!
Tomssuli
10. Oct 2023 · 19:53 UTC
Tried this game with a friend several times. The idea of shrinking area was fine but playing the game was not very fun.

The need of rotating toward mouse for moving hindered the shooting too much and we both felt clumsy all the time.

It could maybe have worked if you could strafe and the ships were slower but had a limited dash capability so you could tactically dash when the bullet hell gets too hot.

Musics were good, sounds minimal and graphics very simple but consistent.

We got some desync bugs, bullets not always hitting when they seem to and bullets on our screens showed at different places.

Anyways, good job for making multiplayer game with lobby. That can barely take loads of time to get to work properly depending on the engine. I have some experience of trying it and have never dared to try to make one for a gamejam.
Magic_mike
11. Oct 2023 · 12:15 UTC
@tomssuli

Thank you for your honnest feedback. We really appreciate this comment, as it shows that you actually played the game.

The idea for the mouse gameplay was that you feel more constricted while keeping the gameplay minimal, but your alternative gameplay looks actually promising, we will implement that.

The desync is due to how we did the multiplayer. The first player will actually be the server, and the second the client. So there is a delay between each communications, and when we realised that, it was to late to correct. We need to correct that by having an independent server.

We had no experience doing that and learned a lot, it is not the best for the jam, as you loose so much time with the playtesting.

Also :
![Screenshot 2023-10-11 14.14.20.png](///raw/73c/72/z/602ba.png)
Dan Str
15. Oct 2023 · 19:20 UTC
cool game, keep up the good work
Sal.Zhang
19. Oct 2023 · 15:00 UTC
Really cool