Tetromino Cleanup by f1tzy

[raw]
made by f1tzy for Ludum Dare 54 (JAM)

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After many stolen staplers and an issue with a plunger and a donut. You have been sent to the Tetromino reclamation faculty. Your new job is to save good Tetromino for the companies new puzzle game. If you do not keep up then gamers around the world will run out of pieces and you will be out of a job.

| Controls | | |------------------------------|-----------------| | SAD Keys / DPad / Left Stick | Move and Duck | | E Key / X Button | Interact | | Spacebar Key / A Button | Jump | | Q Key / X Button | Break a Block |

Who We Are

Rebel() Function is a group of developers and friends that work on Jams and even some full projects in the future. For this title we have:

  • Larry Martin - Game Design / Art / Code
  • DoubleMintBen - Game Design / Code
  • Aaron "F1tZy" Van Prooyen - Game Design / Sound Effects / Code

Music

Our music came from an artist on CCMixer attribution info is below:

Mister Sun (Solar Minimum mix) by Speck (c) copyright 2023 Licensed under a Creative Commons Attribution Noncommercial (3.0) license. https://dig.ccmixter.org/files/speck/66779 Ft: Siobhan Dakay, Ben Blohowiak

Whats in the Sausage

We created the game in 72 hours using Monogame and Opensource tooling. No prebuilt engine was used and the code is nearly 100% written in the 72 hours. No AI or prebuilt assets where used other than the song.

Tools Used:

  • Krita / Paint.net - Images
  • VS Code - IDE
  • C# / Monogame - Language and Framework
  • Audacity - Audio
  • Gitea / Git - Source Code Management

Thanks

Thanks to our family and friends for sparing the time for us to do what we love, game dev. Thanks to the community for hosting this jam. Thank you for playing or even dropping by to check out the game. Screenshot 2023-10-02 164313.png

Change log

  • Fix a file name issue for the Linux version of the game.

Ratings

Overall 666th 3.466⭐ 31🧑‍⚖️
Fun 628th 3.362⭐ 31🧑‍⚖️
Innovation 344th 3.621⭐ 31🧑‍⚖️
Theme 522th 3.707⭐ 31🧑‍⚖️
Graphics 750th 3.293⭐ 31🧑‍⚖️
Humor 424th 3.196⭐ 30🧑‍⚖️
Mood 908th 3⭐ 30🧑‍⚖️
Given 25🗳️ 37🗨️

Feedback

GameDevSourcery
03. Oct 2023 · 00:18 UTC
Did you leave the game in draft mode? I’m getting a 404 when trying to access it on itch.
Onsson
03. Oct 2023 · 05:02 UTC
Sorry to say, there's no game at that link. 😢
mDuo13
03. Oct 2023 · 06:46 UTC
Yeah, I'm also getting a 404. Shame because the premise sounds quite clever.
larrymartinjr
03. Oct 2023 · 10:28 UTC
I believe the link should work now, sorry about that. @onsson @gamedevsourcery @mduo13 Let us know if there are still problems. Thanks for letting us know.
mDuo13
03. Oct 2023 · 10:48 UTC
I was able to get the Linux build to run, although I had to rename `Content/warninglightSheet.xnb` to `Content/warningLightSheet.xnb` (I had to capitalize the L). Makes sense because Windows filesystems are not case-sensitive but Linux ones are.

As for the game itself, it was confusing. I lost several times, for reasons I still don't understand, before I actually figured out how to pick up the good pieces and put them where they're supposed to go. What is the game-over condition anyway? I was just drilling all the pieces at first which wasn't very productive, but I couldn't tell. The score is very small, and the animations are a bit limited so there's not all that much to go on to figure out where the drill will hit or which piece I'll pick up.

Still, I love the premise.
🎤 f1tzy
03. Oct 2023 · 12:12 UTC
@mduo13 The Linux version is now fix, thanks for the heads up an the very constructive feedback.
GameDevSourcery
03. Oct 2023 · 13:35 UTC
The game was quite confusing at first. I immediately understood that I needed to pick up the blocks and put them through the slots but it was unclear why I was doing it.
The game heavily resembles Tetris and as a result, I naturally started playing it like Tetris. I assumed that any blocks reaching the top would result in a game over which meant I couldn't keep up as the speed increased. Once I got the hang of it though, I really started to enjoy playing it. It's a pretty addictive game and I could honestly play it for hours. With a few tweaks and a short tutorial, it has the potential to be a great game.

After a few attempts, my high score was 930 which was when the game bugged out and my character flew through the roof :D
![tetromino.png](///raw/8d9/b5/z/5f3b0.png)
MossGames
03. Oct 2023 · 18:40 UTC
This is a really cool twist on [That Tetromino Game]. I had to go back and revisit the controls a couple of times, but that is my memory! This defo has some legs to run! Big up Linux port always lovely to see and awesome to see Monogame used!
Thenerdster
03. Oct 2023 · 21:03 UTC
My 10 year old loves your game, we moved on to play other games and then she asked to come back to yours. Top score finally over 800. Small bug with the character moving for some reason butI couldn't replicate it.
- Really great entry!
LDJam user 4312
03. Oct 2023 · 21:40 UTC
I was completely confused by what exactly I had to do. But after a while I got the hang of it and had a lot of fun.
RossK
04. Oct 2023 · 02:45 UTC
The controls took some getting used to for me-- something about using WASD along with space to jump, it was hard to get the hang of it. But I like the concept and the art!
GreenPig
04. Oct 2023 · 05:30 UTC
Very confusing at first you could make a tutorial or something but after i got the hang of it i liked it. Good work great take on the mix of Tetris and Limited space.
Jayjader
04. Oct 2023 · 15:00 UTC
Great mix-up of an otherwise very familiar play space. Good choice on the genre of music to use as a soundtrack. I got up 870 points in my last try! I found that by staying in the bottom right corner, the reduced travel distance lets you almost instantly fill up the right-hand queue when the next 4 lines come in. This easily got me to 600-ish, at which point the debris blocks started becoming too numerous for the strategy to remain reliable.

A small complaint, and 2 suggestions:

- the alarm sound starts to grate on my ears when it's on for more than 5 seconds. I'm not sure if the "next level"/next 4 lines trigger timing is pre-programmed or reacting to the game state, but there were several times when the alarm would (to my ears) not stop once the new lines were in play but continue on regardless. It *did* help make the situation tense, but the alarm sound just made it really hard to concentrate and I ended up overall feeling like I couldn't properly push my mechanical skill at the game to its fullest.

- it would be nice to have and indicator of your block grabbing/breaking range, maybe a highlight of which block(s) will be affected by a grab or break given the current player position and orientation. It took me a couple of runs to realize that it's more than just the block in front of the drill I see in the visual animation.

- it would be nice to be able to pick up blocks while in the middle of a jump/fall, if you're pressed up against them.

Overall a fun game, and I definitely felt the theme come through!
TFL
06. Oct 2023 · 02:07 UTC
Now I finally know who to blame for not giving me any I-pieces.
braiizen
06. Oct 2023 · 06:44 UTC
Interesting game. A little confusing at first but was pretty fun collecting the pieces and putting it in the right.
fatEmperor
06. Oct 2023 · 09:24 UTC
An interesting approach to tetris. Simple and pleasant.
Ascenial
07. Oct 2023 · 05:24 UTC
simple and fun game it matched the theme really well.
Mr Bluecap
08. Oct 2023 · 03:42 UTC
Once I understood what was going on, I enjoyed this quite a bit. Although, I did have to read some of the other comments to figure out what I had to do - but a little tutorial could fix that real easy. But the game was springily addictive, and the simple controls really helped that. I tapped out at 800, when I got stuck in the roof when the level raised while I was near the top. But overall lots of fun!
eeperdeheap
09. Oct 2023 · 19:47 UTC
The first couple of times I was game over in a flash but the latest run lasted till about a score of 500. It was kind of strange just picking up blocks and dumping them on the right side, without understanding why. I read your story after playing so that made it clearer. It looks nice but as told above the alarm sound was maybe a bit much. Great job for getting a finished game though! Nice work.
EgorMnc
14. Oct 2023 · 14:12 UTC
The game is interesting, it was quite nice to play it, keep working on it and everything will be cool