Limited Sanity by kenevil1
You are a reclusive shuttin, who has rejected society for what it is and what it will be. You've decided to live out your days in a single room eating slop till the day you die. But todays different, todays cleaning day.
Wow a reminiscent site for all of us

Crazy garbage disposal fun! Wait has that always been there???

P.S. Recommend playing the desktop version of the release, as web export lacks a lot of features like shadows and is prone to further bugs
Ratings
| Overall | 225th | 3.435⭐ | 25🧑⚖️ |
| Fun | 280th | 3.065⭐ | 25🧑⚖️ |
| Innovation | 267th | 3.087⭐ | 25🧑⚖️ |
| Theme | 249th | 3.37⭐ | 25🧑⚖️ |
| Graphics | 89th | 3.891⭐ | 25🧑⚖️ |
| Audio | 213th | 3.043⭐ | 25🧑⚖️ |
| Humor | 73th | 3.391⭐ | 25🧑⚖️ |
| Mood | 56th | 3.848⭐ | 25🧑⚖️ |
| Given | 31🗳️ | 19🗨️ |
If anyones curious, you can try the web version here as I was having problems embedding before the deadline.
Couple things I'd recommend for mechanics:
* If the trash can falls over, it's hard to put it back upright. There should probably be something in place to keep in (mostly) upright.
* There's no crosshair, which I think works well with the atmosphere. However, it also makes it harder to pick up objects. Not sure how you'd implement, but would be nice if it picked up objects in a wider area in front of the camera.
Bonus pic -- I found out you can make a pizza hover board by standing on one before picking it up:

+1 for the crosshair though !
I've tried to bring litter bin with me into the rooms, and visually it getting through, but often stuck.
Unfortunately, I couldn't see if there is an ending or not. I've cleared all the rooms, but at one point I noticed one of the cable / wire / zig-zaggy thingy stuck partially inside the couch. I tried to remove it using a dumbbell, but it just glitched through the couch (and the floor I guess), so I think that was the last item I couldn't get.
I also had a rather weird experience with the "toy room" - at first the door leading to it wasn't there at all, it was just a slightly differently colored rectangle on the wall. After some time, a door appeared there, which made me think it was like another level unlocked because I cleared enough of the first one. As soon as I entered the toy room, I turned around to find the door I just entered through wasn't there anymore. I put all the toys in the chest and opened the other door, and I ended up in the bedroom. I turned around and the toy room was gone, with the living room behind the door. I'm not sure how much of that was spooky design and how much was bugged, but it felt pretty creepy. :p
There are also some bugs with picking up items. I assumed I had trouble picking them up because of weird positioning, but sometimes some items would just be stuck and I couldn't grab them at all. Other times, I couldn't drop the item I was carrying and I had to jump to release it.
Also, is there any purpose to the whole in the wall in the living room, or is it just to tempt me to try and throw away all items in it instead of the bin? I've tried throwing several different items in it and nothing happened, so I'm not sure.
Wasn't sure what to do though, after jumping from the little toy room to the bedroom, after putting the toys in the box.
Nice entry overall. GG.