Aeris by Loka
Created By:
Loka @loka
Li He @he-li
NeitherFishNorCat @neitherfishnorcat

Aeris is a puzzle game.
Air, or aeris in latin, can conduct elements in this world. Now, you are an all-powerful monkey that can move air in your surroundings. You need to use this power to learn the basis of the world.
WARNING: THE GAME MIGHT BE DIFFICULT AND FRUSTRATING!! PLEASE CALM DOWN AND ENJOY THIS LITTLE BRAIN EXERCISE
You can use Z to undo, sry for not mentioning that in the game

Available on Windows, macOS and Linux. Web is not supported (for a reason that you will find out during the game)
If you are using macOS, you might not be able to run the game due to security issue. Please go to System Settings -> Privacy -> Open "Aeris" anyway
Please leave your rating and comment after playing our game, thx!
Note on 10-04:
After realizing the difficulty, our developer (@he-li) played it again and made a brief hint, which can be found on the project page on GitHub.
Ratings
| Overall | 420th | 3.72⭐ | 43🧑⚖️ |
| Fun | 602th | 3.402⭐ | 43🧑⚖️ |
| Innovation | 132th | 3.988⭐ | 43🧑⚖️ |
| Theme | 271th | 4.073⭐ | 43🧑⚖️ |
| Graphics | 689th | 3.402⭐ | 43🧑⚖️ |
| Humor | 510th | 3⭐ | 40🧑⚖️ |
| Mood | 537th | 3.563⭐ | 42🧑⚖️ |
| Given | 57🗳️ | 62🗨️ |
Thanks for your feedback!! I've made a new release with an enlarged window size. The Github link should be updated immediately.
Regardless, this was still an excellent entry. Great work!
The controls are nice and somewhat tedious at the same time (it's definitely on point with the theme, just wish there was a way to better control the blocks whole hog).
I did encounter a few bugs including one where I got stuck way deep in the wall, which forced me to restart while on the last stage.  Also, some of the interactions between types are hard to understand, like how trees can sustain each other if you're clever about it, or water vs fire seeming to generate more water sometimes even if it's not attached to a source. Also, more basically, it's confusing that some water spaces are sources and you can't walk on them, but if they have air then their sprite is the same as the shallow water you can walk in and goes away if you pick it up / let it dry out.
Overall it was fun though, glad I was able to finish it without getting Cask of Amontillado'd on the second attempt.
Thanks for reminding me! Now fixed.
Great entry !
Sorry for the bug mentioned by @mduo13, @binayas and @mateu. I have worked on it and a patch is now released.
> I did encounter a few bugs including one where I got stuck way deep in the wall, which forced me to restart while on the last stage.
> I somehow soft locked myself in the fire section by walking onto a non air tile.
We're now more aware of our potential of improvement and will keep working hard. Sincerest gratitude!
I tried undoing with Z but it didn't seem to affect anything or didn't go far enough. I got soft locked twice by snuffing out the fire.
Good job!
Excellent job for your first try!