Limited Parking Space by Johnsensei
You have a dinner date downtown and have to find a parking space. Fight the traffic jams and other drivers so that you get one of the limited spaces available and make it to your dinner date on time.
Arrow key controls:
↑ Forward ↓ Reverse ← Turn Left → Turn Right
Team
John Gale - Lead Designer/Programmer -
Dan Burns - Music, SFX, Graphic Design



| Play in browser | https://johnsensei.itch.io/limited-parking-space |
| Original URL | https://ldjam.com/events/ludum-dare/54/limited-parking-space |
Ratings
| Overall | 696th | 3.438⭐ | 66🧑⚖️ |
| Fun | 631th | 3.357⭐ | 65🧑⚖️ |
| Innovation | 840th | 3.008⭐ | 66🧑⚖️ |
| Theme | 280th | 4.063⭐ | 66🧑⚖️ |
| Audio | 514th | 3.254⭐ | 65🧑⚖️ |
| Humor | 289th | 3.451⭐ | 63🧑⚖️ |
| Mood | 823th | 3.197⭐ | 63🧑⚖️ |
| Given | 102🗳️ | 156🗨️ |
Great little game, loved how hectic everything felt by design, how you wanted to get a parking space close to the restaurant and how stressful the entire thing felt. Truly a good representation of real life.
My earliest arrival was at 5:30 :D
The mechanics themselves are not smooth, but they are playable. Some more testing and fixing would have helped with the current clunkiness.
I would say you need more in this to make it a more game-like experience. Maybe more story behind why we are parking, maybe easter eggs, just something to break the monotony or to exemplify it. There is definitely potential here.
I enjoyed the music track and the victory stinger, but I felt that the acceleration sounds were quite overbearing. They fit well with the 8 bit palette, but I didn't care for them. The crashing sounds were more forgivable for me because they were intermittent. Creative soundscape for menu.
Not sure if I'm sold on the tank controls on the car, but given the overhead view that may have been the best option.
The sound effects and music were a nice touch and definitely made this feel more like a game.
Would appreciate the ability to use WASD as well as the arrow keys.
Nicely done, working perfectly for me :smile:
Music is so good with the mood of the game !
Congrats ! :smile:
On the other hand, the control can be tuned better, an easy way to do this is simply lower the speed.
a random thought, I'd love to see the moment where I found a spot but someone else is trying to park in.
Great job! This is an interesting and intuitive one.
I would've loved to see it get more chaotic, though. More aggressive drivers, more parking lots available but they constantly get stolen and you have to fight people over them, ongoing car chases, gang shootouts, people carrying mirrors and huge stacks of eggs across the street.
Music and sound effects fit well, but were way too loud (seems to be a common issue with Unity games).
The controls could use some work (you accelerate too fast and turning seemed unnatural), but that sort of added to the challenge.
The game made me perfectly feel like I was stuck in traffic while having to park ahah
The control of the car was a bit hard to grasp though. I don't have anything particularly interesting to suggest but I think it would be a most interesting area of improvement for the game.
Good job :)
Creative take on the theme! Graphics are fun and it's an easy to grasp the concept.
Lot you could do with this post-jam - I think the biggest one would be to have other cars parking and leaving to increase the randomization. Pedestrians, etc would be fun.
Great work!
Simple idea, well executed - maybe the turning command are a little too fast, but this is a detail - so: good job guys!