Volatile Village by Cronno
Arrange polyminos to build a town. Then send adventurers on quests using the amenities provided by the town. They will conquer dungeons and find riches that will allow you further upgrade your village. Carefully manage your resources every day to survive the final dungeon.
The title screen is misspelled. Please do not make fun of me. Thank you.
| Link | https://gitlab.com/Cronno/LD54 |
| Link | https://cronno.itch.io/ld54 |
| Original URL | https://ldjam.com/events/ludum-dare/54/volitile-village |
Ratings
| Overall | 284th | 3.194⭐ | 20🧑⚖️ |
| Fun | 238th | 3.25⭐ | 20🧑⚖️ |
| Innovation | 178th | 3.417⭐ | 20🧑⚖️ |
| Theme | 235th | 3.417⭐ | 20🧑⚖️ |
| Graphics | 282th | 3.056⭐ | 20🧑⚖️ |
| Audio | 268th | 2.528⭐ | 20🧑⚖️ |
| Humor | 169th | 2.722⭐ | 20🧑⚖️ |
| Mood | 237th | 3.111⭐ | 20🧑⚖️ |
| Given | 15🗳️ | 5🗨️ |
- Cozy music
- Great character sprites
- Basebuilding!
Really cool!
Just, the music is a bit repetitive and loud at some point.
Other than that, nice entry. GG.
- I had a lot of gold and nothing to spend it on.
- It was difficult to tetris the buildings having limited space and not being able to put them back, especially if I just needed to rearrange something but couldn't because I placed building in the trash too inefficiently.
Also.. the music gets repetitive rather fast.
I think this is great, and surprisingly well-balanced for something made in such a short time. The little building-placement puzzle worked well with the other game elements and didn't feel shoehorned in. I kind of wish I had more of an idea why certain adventures ended in failure, though. It'd be really cool if there were a mini simulation of the adventure, even if only in text form, to make it clear what's happening. Alternatively, maybe the dungeons could come with descriptions of the kinds of items/abilities which would help in each, or even a percent likelihood of success. As-is I was mostly guessing whether each dungeon would be worth attempting, and just "maxing everything out and praying" on the final one.
Loved the building management and rogue like theme :)