Cosmic Cursor Capture by NonDev

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made by NonDev for Ludum Dare 54 (JAM)

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Cosmic Cursor Capture is my entry for Ludum Dare 54 with the theme of "Limited Space" and my first time taking part. Just try and survive with your captured cursor for as long as possible! It's very simple but was fun to put together in such a short time. Programming, art and sound effects are by me. Music is by my pal Anon.

Sorry there's only Windows build, I've made the source available to build locally for MacOS and Linux here.

Controls are just mouse/trackpad and left mouse button.

If you're curious check out my Itch.io, where I release free hobby games.

Ratings

Overall 134th 4.054⭐ 30🧑‍⚖️
Fun 280th 3.786⭐ 30🧑‍⚖️
Innovation 523th 3.414⭐ 31🧑‍⚖️
Theme 66th 4.414⭐ 31🧑‍⚖️
Graphics 163th 4.276⭐ 31🧑‍⚖️
Audio 68th 4.115⭐ 28🧑‍⚖️
Humor 525th 2.977⭐ 24🧑‍⚖️
Mood 429th 3.685⭐ 29🧑‍⚖️
Given 56🗳️ 34🗨️

Feedback

LDJam user 165453
03. Oct 2023 · 09:54 UTC
Nice and polished game!
Nazorus
03. Oct 2023 · 10:02 UTC
Nice pixel art and super smooth gameplay. I like how you handled the theme to turn a simple concept into a challenge. Music is pleasant and relaxing. Good job!
Baturinsky
03. Oct 2023 · 10:07 UTC
Great graphics, but gameplay could use some more meat. You have a very good chain simulation, why not have use it in the gameplay somehow? Such as using chain to attack enemies, or the opposite, avoiding enemies touching it.
PickyDogFish
03. Oct 2023 · 10:24 UTC
Shallow gameplay, but otherwise a really nice little game. Here's my highscore:
![CosmicCursorCapture.png](///raw/941/e/z/5f291.png)
Tyrannas
03. Oct 2023 · 12:38 UTC
I really like this kind of simple scoring games. Well polished and just the perfect balance that makes you try to chase high scores haha, and props to the sound design and music which are particularly well done !


![image_2023-10-03_144152228.png](///raw/3bf/z/5f36e.png)
schadocalex
03. Oct 2023 · 13:50 UTC
![386468714_333084345772503_8170716136947094854_n.png](///raw/ccd/3/z/5f3ca.png)

Simple and effective, we understand well the game and the ennemies patterns
🎤 NonDev
03. Oct 2023 · 14:20 UTC
Thank you for the comments! There's a little surprise if you reach a certain score.

@baturinsky: That's an interesting idea! Tripping up enemies or something could be funny.

@pickydogfish: Definitely shallow, I was probably a little overly cautious in scope. Some people have had interesting suggestions to add some more depth like graze mechanic, more pickups and so on. I think next time I'll try and aim at something a bit more mechanically complex for sure.
PickyDogFish
03. Oct 2023 · 14:46 UTC
It's a smart idea to limit your scope, especially if its your first taking part in a jam. But where's the fun in that, you have to start by dreaming big so that those dreams can then crumble during the jam haha.
Anyway, you made a really nice little game, and it feels quite polished for what it is. Great job :)
minjutin
04. Oct 2023 · 11:56 UTC
I appreciate how you actually chained my cursor :D Nice casual game with good ambience
Ramon Camata
04. Oct 2023 · 13:01 UTC
LOVELY GAME! CLEAN DESIGN, FUN TO PLAY AND WELL EXECUTED. THAT CHAIN BROH, OH THAT CHAIN S2!
Fiordarancio
04. Oct 2023 · 21:41 UTC
This game perfectly reflects my idea of "good jam game": a single and relatively simple design idea developed in a solid, smooth and polished game. It is fun to play, it has lovely graphics and audio, nice transitions and attention to detail.

Great job :v:
🎤 NonDev
05. Oct 2023 · 09:31 UTC
Thank you so much for the kind words!
Joao Pedro Salim
06. Oct 2023 · 16:27 UTC
What a game! It's so polyshed and fun. Great job by making squares predictable and adding bonus that make it just better. 5 stars of course!
Matthew Bond
07. Oct 2023 · 00:12 UTC
Really simple concept executed really well! Chasing my high score was really satisfying. Great submission!
JakubBala
07. Oct 2023 · 01:17 UTC
simple concent but very fun, polished, and impressive that it was made in SDL2. also very good use of the theme. Also the graphics were very pog
picross
07. Oct 2023 · 04:51 UTC
Really lovely little arcade game! The graphics and music were super cute. And written in SDL2 on top of that! Very polished and well executed. Great work!
🎤 NonDev
07. Oct 2023 · 10:44 UTC
@joao-pedro-salim @matthew-bond @jakubbala @picross Thank you very much! I've been using SDL2 quite some time but recently made some effort into writing reusable convenience around it for things like animations, caching sounds, LOVE-like canvases, etc, etc. I find it really helps my momentum being able to very quickly start on an idea!
Joror
07. Oct 2023 · 14:38 UTC
Nice polished lil game! The music really stands out as excellent.
I am only so-so at these kind of games, but reasonably well. :smile:
LDJam user 206001
08. Oct 2023 · 02:58 UTC
I like the total simplicity and very clean graphics. Cool look, sound matches. But if I didn't miss something, it's just a matter of diverting and nothing more to do. When I saw the trailer I thought I could shoot or destroy something, just dodging I don't see much point, although the whole concept is pretty cool, that's missing. If I didn't miss anything...
🎤 NonDev
08. Oct 2023 · 11:23 UTC
@joror Thank you!

@lincolnsalles You didn't miss anything, it's just about seeing how long you can dodge or how high you can score. There's a little bonus for reaching a certain score. Admittedly very simple!
Haotian Chen
08. Oct 2023 · 13:04 UTC
very polished game, art looks nice, control feels good, gameplay was simple(maybe a little too simple). overall really good!
zaykin_timofey
11. Oct 2023 · 08:52 UTC
Nice pixel graphics and nice music
Sentmoraap
11. Oct 2023 · 17:48 UTC
The gameplay is simplistic, but the game is very polished. You did not have a “limited space” problem when making that atlas ;-)
Nim looks like an awesome language.

PB: 2:00 9395
Arthurds
11. Oct 2023 · 21:24 UTC
![Screenshot 2023-10-11 182400.png](///raw/3de/c2/z/602f5.png) First try please make hard mode thank you
Ategon
12. Oct 2023 · 18:37 UTC
@nondev Hey, letting you know that your game got picked for the ludum dare score chasers tournament! Wanted to know if I could use the music of your game to play while the competitors are competing in it
🎤 NonDev
13. Oct 2023 · 09:37 UTC
@haotian-chen @zaykin-timofey Thank you!

@sentmoraap Haha, that's very true. Nim is amazing, highly recommend it!

@pomo Congrats on the gold cursor!

@ategon Exciting! Should be fine to use the music, I believe.
torcado
14. Oct 2023 · 21:43 UTC
gorgeous art, very nice music and sounds. lovely little game! high score was 10680
Keely-Brown
16. Oct 2023 · 01:16 UTC
Great art, UX and juice. Just felt really nice to play. The enemy cubes being triggered by lining up with the player felt very smart and engaging. Felt bad for not being good enough to progress through to see all of the content, but everything I did play felt really well done. Great music too.
🎤 NonDev
16. Oct 2023 · 08:36 UTC
@torcado @keely-brown Thank you for the kind words!