Escape the Vents by JammyGunns
You find yourself trapped in a small ventilation system. You need to escape.
My goal was to learn how to create a sense of claustrophobia. Additional mechanics were not implemented in this build due to a number of factors during the last day. Also the dropped mechanic required more effort than I thought.
| Link | https://jammygunns.itch.io/escape-the-vents |
| Original URL | https://ldjam.com/events/ludum-dare/54/escape-the-vents |
Ratings
| Overall | 1093th | 2.738⭐ | 23🧑⚖️ |
| Fun | 1095th | 2.475⭐ | 22🧑⚖️ |
| Innovation | 1023th | 2.643⭐ | 23🧑⚖️ |
| Theme | 416th | 3.857⭐ | 23🧑⚖️ |
| Graphics | 888th | 2.881⭐ | 23🧑⚖️ |
| Audio | 596th | 2.971⭐ | 19🧑⚖️ |
| Humor | 869th | 2.133⭐ | 17🧑⚖️ |
| Mood | 834th | 3.182⭐ | 24🧑⚖️ |
| Given | 23🗳️ | 11🗨️ |
I really liked the atmosphere you created with the limited camera movement. There were moments were I felt as if I was being followed.
The only thing I would like to point out is that, personally, it was a little bit disorienting to turn instantly when pressing A/D, at least while I got used to it. Maybe using some kind of interpolation between angles when turning could help?
There also seems to be a bug after turning (A/D) with the mouse camera sometimes. It makes it seem as if the player is walking sideways while pressing W.
All in all pretty decent. Well done :smile:
Good use of theme and good sound effects too!
Well donde! Take a candy! :candy:
The game does not have any way of exiting or restarting when you die, you must use alt-f4. Overall some really nice design decisions
Amazing job on the atmosphere and to be honest the somewhat clunky controls really added to the experience for me. I got confused and turned around many times :sweat_smile: