Too Much Car by pkenney
This compo was fun, but a crunch.
It took much tinkering to get the driving controls to where I wanted.
I like where the feel ended up, but I ran out of time for a title screen, instructions, or scoring.
There is just you, and the cones.
Here is what you need to know:
- Driving this car takes a DEFT TOUCH, and is done with the mouse only
- Mouse left/right to steer
- Mouse up/down to adjust how much gas you're giving it
- Either mouse button to slam the brakes
Once you park your car in the spot on level 6, you have won. The game will just loop from there, so that you can experiment with going faster and faster.
Hope you enjoy!

Notes on Dev:
I used a new art tool this time, blockbench. For this sort of low poly + pixel art style, it balances simplicity with sufficient functionality well.
I recorded, mixed, and integrated the sound effects in the final 40 minutes. I was desperate. The cone impact sound is an accidental recording of bumping something, and the engine is me drumming my fingers on Gamma et al's "Design Patterns."
| Link | https://savagehill.itch.io/too-much-car |
| Link | http://savagehillgames.com/LD54/TooMuchCar-LD54Compo-Code.zip |
| Original URL | https://ldjam.com/events/ludum-dare/54/too-much-car |
Ratings
| Overall | 111th | 3.8⭐ | 27🧑⚖️ |
| Fun | 41th | 4.06⭐ | 27🧑⚖️ |
| Innovation | 157th | 3.521⭐ | 26🧑⚖️ |
| Theme | 239th | 3.4⭐ | 27🧑⚖️ |
| Graphics | 88th | 3.9⭐ | 27🧑⚖️ |
| Audio | 175th | 3.22⭐ | 27🧑⚖️ |
| Humor | 56th | 3.5⭐ | 24🧑⚖️ |
| Mood | 192th | 3.283⭐ | 25🧑⚖️ |
| Given | 22🗳️ | 30🗨️ |
Physics is well managed.
I want more levels, but for a Compo game, it's really cool :D
My only complaint is that I know the theme is about limited space, but hitting the cones restarting you feels a little too restrictive.
I could imagine a setup where you're allowed the complete levels however, but you get a gold star for not touching the cones, or something similar.
I would totally play more of this!
Very solid game! I'm always impressed what you manage to get done in just 2 days solo. And with homemade sounds to boot.
All in all it was a fun game and I'd love to know how you made the car sounds!
Loved the graphics, and the controls, and the way the controls tied into the sound. The sound + control combo. was so good I didn't miss music (which I normally do).
Really loved the way the car controlled at speed.
Liked the levels and the progression. Wish there was a timer so I could see how long I spent mucking around.