Into the Vents by Phaix
THE GAME
You are on a space ship somewhere between the stars when an incident happend. You don't know what it was, but something has hit the ship hard and initiated an evacuation routine. You just had luck to jump into a ventilation access room before all doors closed due to a hull breach. Now your only way to escape is to get "Into the Vents" and crawl your way down to the escape ship.
CONTROLS
- Controls: Mouse and WASD
- LMB - Interact
- C - Crouch
- 1 - Flashlight
- 2 - Energy Cell (if you collected one or more)
- ESC - Pause Menu with Settings
ABOUT
I just started on Sunday and made "Into the Vents". I would have loved to add more content, but my main goal was to have it playable from the start till the end. Some Rooms ans Puzzles as also "Entities" are missing that i will add after the Jam. If you like the game, just leave a comment and let me know.
How the game was made? That's simple: With love and passion. I did everything my own. I created the models in Blender, programmed the code in C# and used Audacity to mix and match all sounds i collected and recorded. For the voice i used some AI tools to generate the base and then mixed it that they sound good and that they fit the game. There isn't any UI and 2D graphics, but for the Icon i used Affinity Designer if you would ask for a 2d Program.
| Link | https://phaix.itch.io/into-the-vents |
| Link | https://phaix.itch.io/into-the-vents |
| Original URL | https://ldjam.com/events/ludum-dare/54/into-the-vents |
Ratings
| Overall | 709th | 3.425⭐ | 22🧑⚖️ |
| Fun | 769th | 3.175⭐ | 22🧑⚖️ |
| Innovation | 940th | 2.85⭐ | 22🧑⚖️ |
| Theme | 682th | 3.475⭐ | 22🧑⚖️ |
| Graphics | 452th | 3.81⭐ | 23🧑⚖️ |
| Audio | 482th | 3.325⭐ | 22🧑⚖️ |
| Mood | 130th | 4.071⭐ | 23🧑⚖️ |
| Given | 37🗳️ | 13🗨️ |
@jk5000 @braeden
I accidentally fell out of the ship right at the end by walking though the glass haha.
Thank you for your Feedback! Time was my enemy as i really started late. But i will add some more that it will get to the point i was planning to have it to and maybe beyond.
I have at least 2 "things" that can chase the player and lurk around. :smile:
I do think it's a little flat with just default textures and could probably benefit from a bit more environmental work to make the exploration a bit less repetitive, but I think if you had more time you definitely would have done that.
Great work, next time you'll be faster and hopefully have more time to go even further :)
