{"author_link":"\/author\/ardy\/","author_name":"Ardy","author_uid":"56753","comments":[{"author_name":"Robot Souls Games","author_uid":"42084","time":"Aug 25, 2015 @ 3:45am","epoch":1440474000,"text":"Sound effects were a bit annoying and inconsistent, and it was a bit dull. Just collecting stuff wasn't terribly fun."},{"author_name":"cxsquared","author_uid":"23711","time":"Aug 25, 2015 @ 3:50am","epoch":1440474300,"text":"Really good for a first game. The levels are really well designed. I especially like how you introduce the red slimes. The collision detection could be a little better and the controls a little tighter but overall it's a nice fun game."},{"author_name":"Mekuri","author_uid":"20130","time":"Aug 25, 2015 @ 3:58am","epoch":1440474780,"text":"Nice little game! I like that you added different &quot;slimes&quot; and that you actually &quot;educated&quot; the player via the levels- Very nice."},{"author_name":"Ardy","author_uid":"56753","time":"Aug 25, 2015 @ 6:06am","epoch":1440482460,"text":"@Robot Souls Games: I see! I'll try to think about it for future games. The game is kinda dull, I agree. There was more features planned, but the time didn't really help me out.\r<br\/>\r<br\/>@cxsquared and @mekuri: Thanks! I really put some thought on the levels, as for then to introduce the slimes first instead of throwing it directly at your face.\r<br\/>\r<br\/>About the collision, I followed some tutorials here and there, but due to the low res of the sprites (6x6, most of then) it caused some trouble. More than half of the time I spent on this game was trying to get collision to actually work properly and in the end, even tho it's very very far away from ideal, I think it turned out okay."},{"author_name":"kaype","author_uid":"25076","time":"Aug 26, 2015 @ 4:20am","epoch":1440562500,"text":"This is actually pretty good for a first game IMO. The art is right up my alley and the simplicity of it is nice.\r<br\/>\r<br\/>Sounds could use work but it's all gud"},{"author_name":"OnlySlightly","author_uid":"1959","time":"Aug 26, 2015 @ 4:20am","epoch":1440562500,"text":"I had a lot of fun with this. I love the minimalist aesthetic, and I loved how you introduced each enemy (enemy?) type. Great job!"},{"author_name":"Keon","author_uid":"12083","time":"Aug 26, 2015 @ 4:35am","epoch":1440563400,"text":"Nice little game! The graphics are clear and nice but don't really have a constant style or color scheme. The collision detection was frustrating at times with reds, and having to restart the entire level was a pain. The audio was sometimes annoying.\r<br\/>\r<br\/>That said. Holy cow your level design was great. Everything was there for a purpose. The way you introduced reds with a fall and then you had to learn to jump on them in a simple level before entering harder levels was great. The same with all the other levels. There was never a tutorial at all but you showed everything through the game. That's really impressive! The one thing I would say is that in some levels you had symmetry when you really didn't need it - if a player can do a jump once they can do it again, so it just extends the time it takes to restart if you mess up on the last slime.\r<br\/>\r<br\/>Overall though - great game, especially for your first entry! Well done."},{"author_name":"Ardy","author_uid":"56753","time":"Aug 26, 2015 @ 7:11pm","epoch":1440615960,"text":"@kaype: Thanks! I'll be sure to get some better sounds intead of recording myself doing wierd noises!<br\/><br\/>@OnlySlightly: Thanks! ;-;<br\/><br\/>@Keon: Graphics where pretty simple because that's really all that I can do! Haha. Collision is just plain bad sometimes, because I didn't figure how to make it work properly. I made only one (seeing red) longer level, and I can really see why it's frustrating (no checkpoint + bad collision). I see what you said about symmetry, I had planned different levels but had to scrap it all due to time constraints and they're kinda improvised. Thanks for the feedback!<br\/><br\/>@all: You all have no idea how happy your comments made me noting the level design. I'm so glad that I was able to show how the mechanics works without having to write it down because that was just what I intended.<br\/><br\/>Thanks for you feedback and votes!"},{"author_name":"Fanatrick","author_uid":"39646","time":"Aug 28, 2015 @ 1:33am","epoch":1440725280,"text":"A bit dull, but nice try, I'm glad to hear you learned a lot on the way :)"},{"author_name":"IonProgramming","author_uid":"14004","time":"Sep 3, 2015 @ 6:09am","epoch":1441260240,"text":"I loved this game! Really fun, and that's always a challenge. Great work, especially given that its your first game!"},{"author_name":"Patomkin","author_uid":"57656","time":"Sep 7, 2015 @ 10:32am","epoch":1441621620,"text":"What a great and simple entry! Job well done :)"},{"author_name":"yuigoto","author_uid":"50909","time":"Sep 14, 2015 @ 7:35pm","epoch":1442259000,"text":"It's a nice little game, but I feel it needs some refinement. Some games are nice with those pre 8-bit style graphics, but this game would feel better with a bit more detailed sprites.\r<br\/>\r<br\/>Using your voice to do the FX is good, but try to add some variety on it, because it tends to become a bit dull after a while, ok? ;)\r<br\/>\r<br\/>But it feels complete, has an objective, you have some nice presentation, so keep up! :D Cheers!"},{"author_name":"MercuryXGames","author_uid":"56141","time":"Sep 14, 2015 @ 8:46pm","epoch":1442263260,"text":"Nice"}],"images":["ld33\/56753-e2d353fe4b9b24265e064ed1d439e87b.jpg","ld33\/56753-404a127b395ba1ab3ddf0dd68e73f898.jpg"],"links":[{"url":"https:\/\/www.dropbox.com\/s\/clb2szqf0b0oymv\/slimehunter_b.zip?dl=0","text":"Windows"}],"metadata":{"g_key":"9220","g_author":"56753","g_event":"LD33","g_eventkey":"29","g_subevent":"JAM","g_urlkey":"9253","g_title":"Slime Hunter","g_status":"UCHK1","g_place":"942","g_commentcount":"13","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/479518\/56753-shot0-1440465587.PNG-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/479518\/56753-shot1-1440465587.PNG-eq-900-500.jpg"],"text":"This is my first game ever. It's pretty... Simple.\r\n\r\nYou're a little monster that walk around interacting with slimes. Kill then all and you're done for the level.\r\n\r\nThere are many things that I would like to implement, but I did hit so damn many roadblocks that I ended up cutting most of it.\r\n\r\nThere are things that I do know how to implement, but I didn't have the time to do it.\r\n\r\nI have learned many things with this jam, many more than I was able to implement in this game.\r\n\r\nOverall, I'm happy with what turned out, even if it's not the best game ever. For a first game, it's kay.\r\n\r\nI'll for sure join the next jam!\r\n\r\nHave any of you found the lost secret levels?","title":"Slime Hunter"}