Up & Away! by bytegrove

[raw]
made by bytegrove for LD33 (COMPO)
Guide the little monster to the top of the tree.

=================================================

-Use the mouse to rotate the camera!
-Kill monsters by jumping on them.

-Postcompo version has bugfix for using gamepads, as well as faster camera movement!

Ratings

Coolness 52% 3
Overall 3.69 122
Audio 3.44 146
Fun 3.45 192
Graphics 4.18 51
Humor 2.80 427
Innovation 2.72 641
Mood 3.42 197
Theme 2.98 701

Feedback

dustinaux
24. Aug 2015 · 02:29 UTC
Looks and feels great! Movement felt a bit slow and slidy but great work overall. :)
Jajo
24. Aug 2015 · 07:55 UTC
Reminds me of Super Mario 64. Well done, I'm just going to play your game for another few hours...
krasus
24. Aug 2015 · 11:43 UTC
I love platformers, this reminds me of banjo kazooie! I love it. I will note though that the camera feels a bit slow.
ToloaGames
24. Aug 2015 · 14:42 UTC
The Player model looks really nice!
peterthehe
24. Aug 2015 · 14:44 UTC
Reminds me of Super Mario 64. The controls need to be more sensitive though - there's a little bit of slide.
sapermysz
24. Aug 2015 · 14:44 UTC
Very nice graphic!
Tuism
24. Aug 2015 · 14:58 UTC
So much polish in the character! It looks and moves amazingly, the triple jump from mario 64 is pretty cool, but without variable camera angles it becomes really hard to control.

Omg scratch that, I just found mouse lookaround controls. It's a bit sluggish though.

Good stuff, gorgeous, I guess a return to the classic stuff is great :)
pirate_shell
24. Aug 2015 · 15:06 UTC
As one of the only few 3D platformer entries I have seen, this one is quite nice. The graphics are well done and remind me of old PS1 style platfromers - nice and colorful. The controls were good and responsive but I hate the fact that you cannot turn to face a particular direction without taking a step in that direction. It just makes the whole thing feel slippery. The camera also needed some work. a free camera would have been much better than the fixed one you have since it made me do leaps of faith with no clue where I am going. Other than that, for a game made in such a short amount of time, this felt cool.
🎤 bytegrove
24. Aug 2015 · 15:15 UTC
Glad people seem to enjoy it!
Just a heads up everyone:

THE CAMERA IS NOT FIXED!
USE THE MOUSE TO CONTROL THE CAMERA!

;) (forgot to put that in the tutorial)

I've added a postcompo version with some bugfixes, as I noticed the player could get stuck on enemies some times. I also sped up the camera movement.
GoldPlatedXplodingFist
24. Aug 2015 · 15:23 UTC
Really fun gameplay, and your dino-bird thing is really cute(hope thats what u were going 4).
:)
SojaBird
24. Aug 2015 · 16:30 UTC
Super cool cool game!
It's pretty old school which is great.

The mouse not being hidden does bothered me a bit.
Also some jumps feel impossible

Fun thing though :) good work!!
🎤 bytegrove
24. Aug 2015 · 16:38 UTC
Updated the postcompo version:
= expanded tutorial(showing camera movement)
= bugfixed camera movement for gamepads
= fixed wrong button used for jump on gamepads
= added auto centering of camera behind character after 3 seconds when still
= increased speed of camera movement
= tweaked the movement of the player character.

Thank you all for your feedback! :D
steve
24. Aug 2015 · 17:07 UTC
Great character, sweet old school platformer vibe, jump was on Y for me rather than A for some reason, and could have done with a few frames of input buffering on the jump, and would have preferred it without the lives, but loved it nonetheless.
steve
24. Aug 2015 · 17:08 UTC
Just noticed it was a compo entry, not a jam, I'm even more impressed now!
LeoM
24. Aug 2015 · 17:10 UTC
Nice platformer.
Note, as like eveybody using Qwerty keyboard, you can also map the "Z" key for up and "Q" for right move. ;)
If you only use wasd it should be great (and very nice for azerty users ;)
Some parts are very tricky and the camera control doesn't help.
lcarpentier
24. Aug 2015 · 17:13 UTC
Great entry. Camera was acting up a bit and I went through a wall but had a lot of fun nonetheless
🎤 bytegrove
24. Aug 2015 · 17:22 UTC
Gamepad mapping fixed in postcompo version, sorry about that.
TagliatL
24. Aug 2015 · 17:24 UTC
I made it! Some jumps are hard to do but it was fun, it's incredible to make a 3D plateformer for a Ludum Dare, congratulations!
PixlWalkr
24. Aug 2015 · 17:32 UTC
I really like the graphics and texture! Movement feels a bit slippery but I see that you already fixed it in your post compo ver. Audio is also nice and cute.
oxysoft
24. Aug 2015 · 17:46 UTC
Very difficult, controls aren't tight enough imo. Also the camera was pointing too much down all the time, a bit annoying
🎤 bytegrove
24. Aug 2015 · 17:55 UTC
New fixes in postcompo version:
= Music glitch (multiple sound objects playing) fixed.
= Wall glitch at first enemy fixed (When you walked in the corner the physics system broke and you disappeared)
Riftpoint
25. Aug 2015 · 00:31 UTC
Very nice! I like games with that kind of gameplay. The art is nice too
Virtualwindow
25. Aug 2015 · 02:12 UTC
Loved the dismount!
DasBilligeAlien
25. Aug 2015 · 16:43 UTC
Extremly cute Design. I like it very much. Pleas expand on it.
plusultra
26. Aug 2015 · 20:05 UTC
nice PC model!
Hemuuuli
26. Aug 2015 · 20:14 UTC
I really love low res textures on models so this pulled just the right strings in my brain to fall love into its graphics. <3
Loutrattitude
26. Aug 2015 · 20:25 UTC
Cool Game, very nice art ! :)
Goutye
26. Aug 2015 · 22:23 UTC
I really liked to jump in this amazing atmosphere (Beautiful choice of colors). However, that was boring to have to jump 3 times to do the biiiiiiig jump. You have to use it 80% of the time. If Mario was like that, the success would have been terrible. Hope you will revise this point if you do a post-LD version! I really would like to see a post-LD so, do not hesitate to let me know when you will have one :D
🎤 bytegrove
27. Aug 2015 · 04:41 UTC
Yeah, that's a good point Goutye. Thanks for the input!
Mase
27. Aug 2015 · 05:20 UTC
I found it difficult to make the triple jumps with enough momentum... so I failed to complete the mission.
The colorful textures are very pleasant though.
xvw
27. Aug 2015 · 05:44 UTC
I'm a Krok fan ! Thanks for the vibe man !
PurpleApes
27. Aug 2015 · 06:01 UTC
Good Game!! I like the triple jump!!
Ninja Garage
27. Aug 2015 · 06:05 UTC
Great job!
GhostBomb
27. Aug 2015 · 06:06 UTC
Very solid platformer! The triple jump makes traversing the level interesting and is quite fun to use once you get the hang of it. The collision detection for ledges seems very unforgiving and the character seems to slide pretty far when he lands while moving in a direction which makes traversing narrow platforms a bit too difficult, and this was in the post compo version. Those are just minor complaints though, amazing work for a compo entry.
Cory Martin
27. Aug 2015 · 06:06 UTC
This is a cool little platformer. I feel like the controls have some issues though.

In particular, the character moves forward a lot when you tap a direction, making it impossible to inch forward to position yourself for a jump and making it way too easy to accidentally fall off a platform.

I also miss a lot of triple jumps because I press the jump button too early. There ought to be some leeway. When the jump button is pressed, set an integer to something greater than zero (you'll have to play around with it to find a good value). Each frame, decrement this value by 1. When the player is on the ground, check to see if this value is greater than 0, and if is, trigger the jump.

I hope you find my feedback helpful!
Demy
27. Aug 2015 · 06:11 UTC
Nice game and i love the grraphics and color scheme.
Andrew
27. Aug 2015 · 06:20 UTC
A lot of what I was going to say has already been covered. I just wanted to say how much I like the main character's design.
justinooncx
27. Aug 2015 · 06:32 UTC
Pretty goddamn polished game with lovable art and animations. Great job!
Evergreen Games
27. Aug 2015 · 07:00 UTC
Pretty fun. Definetly feels like a classic platformer. Controls were a little weird, sometimes it didn't register a jump.
ManuelGF
27. Aug 2015 · 07:18 UTC
Nice entry. I love the graphics, the monster is really cute. After I died jumping was a bit harder, but the game overall is great.
spotco
27. Aug 2015 · 07:26 UTC
Controls felt really slippery, and precision platforming got a little old after a bit. Nice graphics though!
Maxi and The Gang
27. Aug 2015 · 07:28 UTC
It's hard to move with camera like that. Even i failed to do triple jump tutorial.
Nice model though.
gillenew
27. Aug 2015 · 09:26 UTC
This game was the one I most liked because of art.
Good job creating this :D
Meadgard Games
27. Aug 2015 · 09:45 UTC
It's very elaborate!
Fallenthief
27. Aug 2015 · 10:06 UTC
I love 3D platformers and you really nailed it with this, it controls so well and is really fun to play. Best entry I've seen yet. Well Done!
Rocketship
27. Aug 2015 · 10:38 UTC
Looks very much like those older PS1 N64 titles that I love so an instant nostalgia bomb there. Like the level design a lot and how the game plays. The character slides around slightly too much but gladly the game doesn't require incredible accuracy. Good job with this one!
Awpteamoose
27. Aug 2015 · 11:14 UTC
Maaan my GPU nearly exploded playing this.
Quite impressive for a one-man project though.
🎤 bytegrove
27. Aug 2015 · 14:13 UTC
Thanks everyone for the feedback! Seems like I should take a look at making it possible to perform smaller movements as well, and to add some grace period for jumps. I guess for camera you might want to be able to switch between automatic and manual?(right now its something half-tacky inbetween)
I'm thinking of tweaking jump heights as well, so triple jump are only necessary sometimes and when its really obvious.
P.T.A
27. Aug 2015 · 16:23 UTC
awesome game!, the graphics and gameplay mechanics, very hard tho to control the jumps, but i will keep trying =D nice work!
MinionStudios
28. Aug 2015 · 22:42 UTC
A fun game! Unique controls with the triple jump made the platforming challenging, I like the music and pixel/3d look.
Clurect
29. Aug 2015 · 04:01 UTC
Really great! I'd love to play more of it!
OnionBlaze
30. Aug 2015 · 11:31 UTC
Loving this 3D style! Hope you're gonna continue working on it. :D
allinlabs
31. Aug 2015 · 11:31 UTC
Incredible game for a compo entry! Reminded me of some old Playstation platformer games
zatyka
02. Sep 2015 · 02:04 UTC
Classic 3d platformer feel. Controls could use tightening, and I didn't really feel the theme, but I really enjoyed playing, and hope you continue to work on this.
NidzaKornjaca
02. Sep 2015 · 11:44 UTC
Very nice! Reminds me of the old collectathon games I used to play on my PSX. The player model looks really good! My only complaint is that the controlls feel somewhat slippery every now and then.
ChrisFagan
02. Sep 2015 · 11:45 UTC
Movement was a little slow, but honestly that was really awesome. The animations are great, the visuals are beautiful and the music is very pleasant. Great job!
bombjack
02. Sep 2015 · 16:44 UTC
The art is very retro but nice. I liked the gameplay too.
puppetmaster
02. Sep 2015 · 17:57 UTC
Cute monster, nice graphics, use off triple jump makes the game extra difficult, Very cool entry!
cbear_wallis
02. Sep 2015 · 18:10 UTC
this was a really sweet change of pace for the all the games i've played this LD. I liked this game a bunch!!
rogberth
02. Sep 2015 · 19:25 UTC
Great game although I hate that I keep falling haha
PIXEL^3
06. Sep 2015 · 19:49 UTC
I like the art and the setting. The music got repetitive over the course of 4 or 5 playthroughs. I felt like the controls would have been fine if I was given more air control and if there was a few frames to jump walking off a ledge as there was a lot of deaths from that. I also felt like the level design didn't compliment it well, as if you couldn't get a good flow of movement going. You had to stop and do a double or triple jump in place sometimes to get were you wanted to go. But maybe that's because I tried to speedrun it. Speaking of which it's apparently a sub 2 minutes game. https://youtu.be/6q_De-aiH6c
Jupiter_Hadley
14. Sep 2015 · 11:50 UTC
Really cute graphics! I included it in part 30 of my Ludum Dare 33 Compilation video series, if you would like to take a look :) https://youtu.be/aghqdpQgwgA
Ellian
14. Sep 2015 · 14:37 UTC
The graphics are fantastic.
It's pretty well done and very reminiscent of N64 platformers... awesome!