Terrain Tactics by Asieke

See how long you can last as the terrain is destroyed and enemy waves get continuously larger.
Controls:
Battle Phase: - Move a Unit - Click and Drag a blue unit - Attack a Unit - Click, Drag and Drop a blue unit onto a red unit in range - Heal a Unit - Click, Drag and Drop a blue Tome unit onto another blue unit in range - Pass a Unit's turn - Right Click on a blue unit - Cancel a Unit's Move - Drop the blue unit where it started (make sure it's not targeting a red unit)
Upgrade Phase: - Recruit - Click the recruit button next to the unit you want to recruit - Upgrade - Click on an existing blue unit - Restore Tile - Click on a destroyed (grey) tile
Known Bugs: - Auto-pathing gets a little weird if a unit is dragged around too much. Try to bring them back to their starting position and then drag them over the tiles you want them to travers. - Red Units can sometimes stack on top of each other

| Link | https://asieke.itch.io/terrain-tactics |
| Link | https://asieke.itch.io/terrain-tactics |
| Link | https://asieke.itch.io/terrain-tactics |
| Original URL | https://ldjam.com/events/ludum-dare/54/terrain-tactics |
Ratings
| Overall | 261th | 3.295⭐ | 24🧑⚖️ |
| Fun | 249th | 3.205⭐ | 24🧑⚖️ |
| Innovation | 259th | 3.119⭐ | 23🧑⚖️ |
| Theme | 245th | 3.386⭐ | 24🧑⚖️ |
| Graphics | 275th | 3.095⭐ | 23🧑⚖️ |
| Audio | 281th | 2.31⭐ | 23🧑⚖️ |
| Humor | 275th | 1.706⭐ | 19🧑⚖️ |
| Mood | 326th | 2.45⭐ | 22🧑⚖️ |
| Given | 22🗳️ | 4🗨️ |
Definitely a project I would want to keep working on.
I found bug, when i tried to updrage a unit, the game froze... and the music doesnt loop
But I love the game :D
I like the idea of terrain getting slowly smaller, with tiles slowly getting destroyed, but I think it would be a good idea to telegraph which tiles will get destroyed next. Right now it's totally random chance whether my units will survive or not if I send them anywhere near already destroyed tiles.