Disc Runner by rasblo
throw your two discs to survive a hostile city
Press and drag to aim - release to throw



Tools: - First time in Godot:v: - Bandlab - Gimp - FMOD
Ratings
| Overall | 132th | 3.7⭐ | 22🧑⚖️ |
| Fun | 102th | 3.75⭐ | 22🧑⚖️ |
| Innovation | 77th | 3.85⭐ | 22🧑⚖️ |
| Theme | 290th | 3.125⭐ | 22🧑⚖️ |
| Graphics | 252th | 3.225⭐ | 22🧑⚖️ |
| Audio | 108th | 3.526⭐ | 21🧑⚖️ |
| Mood | 146th | 3.447⭐ | 21🧑⚖️ |
| Given | 23🗳️ | 17🗨️ |
- I'm not sure that fighting enemies in real time is the best suit for this, if you added bounce to the ball you could have a really solid puzzle game.
- It was really fun pushing enemies and getting pushed around instead just dying when you get hit, it was a nice surprise.
@milq @tschonni I uploaded a linux version now but I can't test it :) if you wanna try it out please let me know if there are any issues
Couldn't get a mac build to work using Godot yet, and web is unfortunately impossible with fmod
One of the best, if not the best game I played so far in this Ludum dare!
Really unique and fun gameplay, sound is great and everything seems quite polished.
I think some particle effects would have juiced this up real good, but other than that a great entry.
Good luck!
PS: Appreciate the Linux release!
I especially enjoyed that change direction you can apply to the projectile, and the natural transitions between phases. There is some interesting situations also!
Here are some feedbacks trying to be constructive:
- Maybe it could be less punitive when you fall.
- The fact you have to hit a target twice did not feel right to me. But if it's necessary in terms of pacing/rythm/difficulty, maybe adding a simple feedback on that first hit would improve that.