Organizational Mayhem! by ASilvers

[raw]
made by ASilvers for Ludum Dare 54 (COMPO)

One of your clients has a bad habit of never putting things back in the correct place and you've be contracted to organize their house. They only have a single room though so how hard can it be!?

A small organization game inspired by "A Little to the Left". Use the wheels and lever to switch rooms and put everything where it's supposed to go. The object physics can be a bit buggy, I didn't have time to fix it properly.

2023-10-01<em>16h49</em>15.png

Controls: * WSAD - Move * Mouse - Look around * Left Mouse Button - Interact and Pickup/Place objects

Tools: * Game Engine: Unreal Engine 5.3 * 3D Assets - Blender

Ratings

Given 5🗳️ 4🗨️

Feedback

adam-gould
03. Oct 2023 · 14:20 UTC
The layout really messed with my head - very (purposefully, I assume) confusing! A fun idea!
ManderDander
04. Oct 2023 · 06:09 UTC
Really enjoyed the premise, and the quirky elevator was fun, but I couldn't figure out how to win and some of the objects kept getting stuck in walls.
penguindustin
05. Oct 2023 · 05:37 UTC
The changing of the rooms was flipped in my mind all the way until the very end of the game. The arrows felt like it was an elevator and everytime I wanted to go up, I would "go down". At the middle of the game I realized you are changing the rooms around you, not yourself, but still it would make sense in my mind if the arrows for up and down were flipped. Had to restart the first time because an bugged out beneath another item and I couldn't move it. The sensitivity default was too high! The switch to change rooms should have been in front so you can see the rooms move up and down isntead of looking away from it. One of the trophies got swapped with a book and was stuck for the longest time due to how big it was. The knife would always be jittery all the time. Alarm clock felt like it should have been next to the bed, and the "toilet paper" that needed to be placed next to the toilet looked like a roll of paper towels and didn't match the other "toilet paper" in the bathroom. It was an interesting experience and felt like it might have been improved if there were some light puzzles sprinkled in, otherwise it just feels like a scavenger hunt which imo isn't all that interesting.