SpaceSparse by zimonitrome

Press space in space with limited space.
Works on mobile!
| Link | https://zimonitrome.itch.io/spacesparse |
| Original URL | https://ldjam.com/events/ludum-dare/54/spacesparse |
Ratings
| Overall | 565th | 3.571⭐ | 23🧑⚖️ |
| Fun | 259th | 3.81⭐ | 23🧑⚖️ |
| Innovation | 935th | 2.857⭐ | 23🧑⚖️ |
| Theme | 643th | 3.524⭐ | 23🧑⚖️ |
| Graphics | 389th | 3.905⭐ | 23🧑⚖️ |
| Audio | 143th | 3.925⭐ | 22🧑⚖️ |
| Humor | 537th | 2.952⭐ | 23🧑⚖️ |
| Mood | 573th | 3.524⭐ | 23🧑⚖️ |
| Given | 14🗳️ | 23🗨️ |
Fuel spawn works good(mostly), When I have 1-2 charges left, there is always a canister nearby(mostly :smile:).
Sound and music really cool.
The only thing I would like to note:
When you fly into the portal_(warp? booster? purple thing?)_, the ship begins to slowly descend. If the portal is very close to the bottom of the screen, you may not have time to react and ship crash on the floor. I think it would be better if the ship gained altitude instead of descending.
Really good job, guys!
(soyjak asteroid, lul)
It took me a few tries to get used to the control, but then it was fun. The only thing I would have liked was for the top and button colliders to be a little further away, so that a "short" fly out over/below the viewing area would be forgiven.
Overall, a nice interpretation of the theme! :)
Cool that you implemented a scoreboard! At first I thought, how do people get such high scores :open_mouth: Until I discovered the warp, haha. It was nice to notice that gradually I got better at the game.
It was a little bit annoying to steer the rocket, since 'feathering' the fuel was not really an economic option but it was also funny. I would have liked it if the game would remember the name that I put in, so I wouldn't have to fill it in every time I broke my own record.
Creative take on the theme and cool visual effects!