Ghostmen by 1176Studios

[raw]
made by 1176Studios for LD33 (COMPO)
A game where you play as all four ghosts!

Each ghost handles differently and you can only hurt that yellow bastard when he has not eaten a power pellet for a while. And he knows it!

Use the arrow keys and wait for your time to strike.

Made with:

Libgdx
Paint.NET
sfxr

Feedback

Sadale
23. Aug 2015 · 13:47 UTC
Pretty good. But it doesn't work well with lower resolution environment. I have to zoom out to see the whole thing.

FYI: I also used libgdx for my game :)
merrak
24. Aug 2015 · 02:57 UTC
Not bad! I had trouble getting the ghosts to fit through the corridors, though.
TiByte
24. Aug 2015 · 11:38 UTC
Great Idea.
colinn
25. Aug 2015 · 18:37 UTC
Great. In my game I approached the subject from the eyes of a typical person and something they might see as a negative and unstoppable force. I *really* enjoyed how literal your approach is. Really great
LeafThief
25. Aug 2015 · 18:38 UTC
They can finally take revenge on Pacman! Yes!
berkano
26. Aug 2015 · 20:42 UTC
What a great twist! The AI is pretty good. Genuinely fun to play and quite challenging trying to get all the ghosts to do what you want.
mantis
31. Aug 2015 · 10:46 UTC
Fun game!
MrThee
03. Sep 2015 · 05:39 UTC
not the most original idea in the world (this was the main mechanic in PacMan Versus IIRC), but this was pretty aight. good job on pacman's AI (small gripe: his sprite doesn't always face the direction he's moving).
GraciCebola
14. Sep 2015 · 03:07 UTC
Wow! That's really interesting! Nice idea, congrats!
Matthew Rayfield
15. Sep 2015 · 00:08 UTC
quite hard!

nice concept!

fun