Capitalism vs. Zombies by dratinyy
Full Screen is recommended, click on the button in the bottom right corner! The game works best with resolution 1920x1080.
Welcome to the harsh and desolate world of "Capitalist vs. Zombies," where survival depends on your ability to navigate the ruins of a once-thriving civilization and outsmart the undead hordes with your wits and business acumen.
In a post-apocalyptic landscape, humanity is on the brink of extinction due to a zombie outbreak. The remnants of society are now a playground for the undead, and only those with a keen understanding of capitalism can rise above the chaos.
Be ready to rise from the ashes of civilization and prove that in the battle between capitalism and the undead, the savvy survivor with a killer instinct for business will always come out on top.
May your profits be high and your brains remain uneaten.
Gameplay explanations
This game is a simple Vampire Survior like. Upgrade your weapons and navigate accurately to defeat the hordes of enemies that will come.
The space you can manoeuvre in is limited and must be bought. To reach the later stages of the game, you will need to invest that space, gaining gold but limiting movements.!




| Github | https://github.com/dratinyy/ludum-dare-54 |
| inch.io | https://dratinyy.itch.io/capitalism-vs-zombies |
| Original URL | https://ldjam.com/events/ludum-dare/54/capitalism-vs-zombies |
Ratings
| Overall | 160th | 4⭐ | 36🧑⚖️ |
| Fun | 91th | 4.076⭐ | 35🧑⚖️ |
| Innovation | 499th | 3.439⭐ | 35🧑⚖️ |
| Theme | 294th | 4.03⭐ | 35🧑⚖️ |
| Humor | 288th | 3.452⭐ | 33🧑⚖️ |
| Mood | 503th | 3.609⭐ | 34🧑⚖️ |
| Given | 36🗳️ | 45🗨️ |
I think you should continue after the jam to improve the game, it's a good vampire survivor improvement and it has a potential
The concept is funny and I liked the idea of fighting a Zombie apokalypse by night and buying ground at day.
Maybe the day night switch could be a bit more immersive, more subtle. Thanks for making this game, enjoyed! :) Keep it up!
I like the strategic choices that needed to be made
I found the balance a bit weird though, renting a lot, but not earning enough money for real upgrades.
I feel like it would be better with more focus on renting mechanic (which is genius considering the theme) and less on difficulty progression that can be a real pain to balance properly.
Some sound design on shooting, hurting zombies, or menuing would be nice too !
Really impressive work !
(Tip : To avoid blurry pixel art assets, you should set the sprite "filter mode" to "Point (no filter)")
Well done! :slight_smile:
The music kept me on my toes! The pacing of the game was really on point.
I enjoyed the game way more than I initially thought I would, and ended up playing several times.
A downside for me was the excessive grinding: I feel like it takes too much time and effort to make money, since I couldn't even afford the third weapons without heavily sacrificing the space. It's not a big deal, but personally I'd have gone with an easier "grinding curve", considering the average playtime for a jam game.
Overall, I genuinely had fun and I think the concept has potential! Kudos to the team!

I actually like that there's a lot of content in the game.