Claustrazombia by TheMaydayMan
This is what happens when you try to do a game jam in an engine you’ve been using for a week and on the same weekend you have an all day marching band event
WASD to move - J/A Button to use sword - K/B Button to shoot crossbow - L/X Button to dash
| Itch (Web) | https://the-mayday-man.itch.io/claustrazombia |
| Original URL | https://ldjam.com/events/ludum-dare/54/claustrazombia |
Ratings
| Overall | 1021th | 2.975⭐ | 22🧑⚖️ |
| Fun | 833th | 3.1⭐ | 22🧑⚖️ |
| Innovation | 1064th | 2.526⭐ | 21🧑⚖️ |
| Theme | 744th | 3.375⭐ | 22🧑⚖️ |
| Graphics | 990th | 2.225⭐ | 22🧑⚖️ |
| Given | 15🗳️ | 10🗨️ |
Personally I think the sword should be a bit more powerful, or maybe have some knockback - it was really quite difficult :sweat_smile:
I'm not sure - is there a win condition? I managed to get the red box to be pretty small, but the inevitability of the hoard overcame me :stuck_out_tongue:
There's no win condition, just a highscore game to see how long you can survive
I theoretically added controller support so maybe it'd be better then?
The dash didn't feel as useful as the crossbow I think, but the sword attack paired pretty nicely with the crossbow, to get enemies off your tail.
I also didn't see the UI on default zoom, so I was a bit confused about how much health I had, but I think it's fine!
It's a fully functional game, and pretty fun! Good job!
Edit: Same problem as jandourek for me, couldn't see the healthbar and thought it was just missing from the submission!
Some better control of the bow would be nice and would help with the difficulty ramp up.