The Time I Was Stranded on an Island That Kept Disappearing by ilbini
Welcome, Castaway Tom
You are Tom, a castaway stuck on a disappearing island. Your task is to survive, gather resources, and ultimately build a raft to escape before the island completely sinks.
How to Play
Goal
Fully repair the raft to escape the island before it sinks. Good luck, Tom!
Controls
The entire game is controlled through mouse clicks. Click on tiles to open a context menu with interaction options.
Survival
Hunger and Thirst Indicators: Keep an eye on these. If either reaches zero, you die.
Driftwood Boxes
- Collect Boxes: Driftwood boxes will float toward your island. Click one to pick it up.
- Inspect: Place the box on a tile and click on it to inspect its contents.
Resources
- Apple Tree and Pine Tree Seeds: These can come in the boxes.
- Plant: Click on an empty tile to plant them.
- Growth: Wait 10-15 seconds for the tree to fully grow.
- Apple Tree: Click and choose 'Harvest' to collect apples.
- Pine Tree: Click and choose 'Cut Trees' to get wood.
Storage
- Boxes: You can store apples in the boxes for future needs.
Water
- Barrel: Use wood to build a barrel on an empty tile.
- Water Accumulation: During storms, the barrel will fill up with water.
- Drink: Click on the barrel and choose 'Drink' to quench your thirst.
Escape
- Raft: Your end goal is to construct and repair a raft to escape.
- Parts: Click on the raft to see which parts need repairing.
- Repair: Once you've collected enough wood, select a part to repair it.
Storms
- Island Shrinks: During storms, island tiles will start to fall into the water. Hurry up with your tasks!
| Link | https://isekaistudio.itch.io/limited-island |
| Original URL | https://ldjam.com/events/ludum-dare/54/the-time-i-was-stranded-on-an-island-that-kept-disappearing |
Ratings
| Given | 1🗳️ | 0🗨️ |
Feedback
Itisjoy
03. Oct 2023 · 19:45 UTC
This is so fun and graphics are extremely well made.
very dark lord
03. Oct 2023 · 19:54 UTC
Took a bit of playing around until I roughly knew how to do everything, but ultimately worked out pretty well. In my first playthrough I got stuck because I harvested apples but had no crates (I had destroyed them because I didn't think there was any use for empty crates), so I didn't find a way to drop the apples anywhere and had to restart because I couldn't perform any actions that way. Later I had a much better run but died, despite abundance of resources, because I didn't notice one stat had dropped to 0 - so I guess some indicator, maybe some flashing of the UI once hunger or thirst gets severe, would be helpful to avoid that. Otherwise pretty nice, interesting mix of being a bit frantic but also relaxing, nice art style, and good match for the theme, well done.
smiley405
10. Oct 2023 · 13:17 UTC
really nice presentation. liked the game atmosphere. and great use of the theme.