Size Shift by keks

[raw]
made by keks for Ludum Dare 54 (JAM)

Wanna play as a little man? You've come to the right place! Wanna play as a big man? Sure, why not! Wanna play as regular-sized man? We've got you covered! Size Shift is a game where the character changes size whenever he wants. The player can discover hidden areas that are only accessible at certain sizes.

W-A-S-D - Move / Q - Be smaller / E - Be bigger / F - Take item

Ratings

Overall 692th 3.44⭐ 27🧑‍⚖️
Fun 398th 3.64⭐ 27🧑‍⚖️
Innovation 167th 3.9⭐ 27🧑‍⚖️
Theme 609th 3.58⭐ 27🧑‍⚖️
Graphics 934th 2.729⭐ 26🧑‍⚖️
Audio 644th 2.771⭐ 26🧑‍⚖️
Humor 467th 3.1⭐ 27🧑‍⚖️
Mood 798th 3.24⭐ 27🧑‍⚖️
Given 16🗳️ 28🗨️

Feedback

Georgy16
03. Oct 2023 · 00:49 UTC
Cool, funny, fun)
ne_sofa
03. Oct 2023 · 05:11 UTC
So splendid, and simple and cool. Reminded of the game - superliminal
DanielShershnev2Game1
03. Oct 2023 · 12:15 UTC
Interesting disclosure of the topic and interesting mechanics with resizing. The soundtrack is very good. The levels are well worked out. I enjoyed playing, thank you!
LDJam user 237588
03. Oct 2023 · 18:46 UTC
The mechanics kinda gave me a Portal-vibe.
EggTillius
03. Oct 2023 · 20:01 UTC
i havent seen too many 3d games, this wasnt too fun but it was different compared to other games ive seen with this theme
KewDev
03. Oct 2023 · 20:16 UTC
Interesting way of implementing the theme with a fun resize mechanic. Although I managed to fall out of the map on the second level, I enjoyed the experience! Fun entry!
MaximPes
04. Oct 2023 · 00:52 UTC
Interesting. A sort of Alice in Wonderland. It seemed to me that controlling the character was not very convenient. I kept falling all over the place.
vafer
04. Oct 2023 · 02:58 UTC
Cool mechanic!
But needs to work so you can't make this)

![Screenshot_1.png](///raw/b5e/54/z/5f7c7.png)
Kristina25
04. Oct 2023 · 07:57 UTC
Я застряла на первом ключе(. Идея прикольная, игра напоминает Алису в стране чудес. В плане арта, было бы здорово сделать окружение более красочным в стиле Алисы.
Kirass
04. Oct 2023 · 08:58 UTC
This is a wonderful game! I liked it very much. The jump is missing, because when we appear in the room, there are many places where we cannot pass due to the textures
WimbleBimble
04. Oct 2023 · 09:55 UTC
Прекрасная игра, но легкое скольжение персонажа очень дезориентирует.
Stupid_scarf
04. Oct 2023 · 10:29 UTC
Идея интересная, уровень прикольный, но контроллер иногда багуется((( (я застряла в потолке спасити)
Kashagotova
04. Oct 2023 · 12:41 UTC
Неплохая минималистичная игра, не сразу разобралась с управлением, я бы добавила немного музыки, а так все понравилось
SvetlanaLis
04. Oct 2023 · 13:47 UTC
очень прикольно, но чего то вроде как не хватило
LiveInside
04. Oct 2023 · 14:50 UTC
Cool implementation of the idea! If we had time to make a visual of the project, it would be even cooler!
loxcdox
04. Oct 2023 · 19:19 UTC
a great idea, but there are some problems with the implementation that do not allow you to complete the game to the end, but for such a long time, thank you very much!
Devedse
04. Oct 2023 · 21:23 UTC
I got stuck at the bridge building, my character wouldn't really want to walk back up the stairs and also had some trouble moving the blocks later. Nice concept though!
kezzyhko
04. Oct 2023 · 21:27 UTC
Controls are kinda sloppy and not having music kinda ruin it for me. But the concept is interesting. Reminded me of Superliminal.

It would be also interesting if there were some objects that you could pick up and shrink with them, reusing the same objects of different scales of the same puzzle.
Pyrousha
04. Oct 2023 · 21:30 UTC
I had some issues with walking around (especially on slopes) but I really like the idea you had for this game!
Foursay
04. Oct 2023 · 21:32 UTC
This is actually a great idea - reminds of the zelda game that you can shrink yourself via your hat or something. I like the experience that I can dive in lego house and explore around in a chirdren room, feel pretty cool!

![Screenshot 2023-10-04 143046.png](///raw/202/02/z/5fa98.png)

I was, on the ohter hand, stuck outside of the room when I try to shapeshifting near a wall and my collision get me out lol

Anyway good job!
Natano
07. Oct 2023 · 11:02 UTC
The game is simple but fun, it's not the first game I've seen related to size in this ludum dare, but even so you managed to use a common theme but with your style, congratulations. I felt a lack of control related to the size, perhaps if it decreased/increased a little less/more per click you would be able to have more control.
Crain
09. Oct 2023 · 07:45 UTC
Was actually really fun! I enjoyed the concept, though there were some glitches when i was picking things up when going from a difference size, but nonetheless it was fun!
Bill Marcy
11. Oct 2023 · 03:13 UTC
Awesome! I think this could be a great game if expanded out (no pun intended)! I felt like when the game was all boxes, it was hard to gauge which size I was/should be because there was no objects of reference. Once I got into the room with all the household objects, things went a lot more smoothly, and I definitely enjoyed walking around in different sizes in one room! Reminds me of the Wonderland world in Kingdom Hearts.

I was having a hard time with ramps and lips in the level geometry. I had to build up momentum in order to clear them, and it was generally hard to tell if the physics were janky, it was intended to be a kind of wall that only a larger size could span. Is that something you'd intended? That certain things which are unscalable walls when smaller act like stairs when larger? If you decide to keep working on this game, it might make sense for you to use less of Unity's built-in physics so that these cases aren't as unpredicatable.

But all that said I had fun playing this game!!
Alexkik1515
14. Oct 2023 · 09:48 UTC
I like the idea of gameplay, but dear god, that house! That gave me a low FPS when I looking at it. And while I using the scale, I fell down outside the world.

![msedge_xz43XvyrUI.png](///raw/6d9/64/z/60413.png)