Circles: Square dodge Twice by Crami

[raw]
made by Crami for Ludum Dare 54 (JAM)

Circles: Square dodge Twice is a bullet hell game where you are closed in a ring and you must survive 1 minute dodging the other shapes, and dangers.

-Controls:

W/A/S/D: Movement

Space: Parry the cicles

Shift: Dash

NOTE: The web version gets too blurry we are looking out why this happens. Thanks for all the feedback, we really appreciate all the feedback <3

Image1.jpg Image2.jpg

Ratings

Overall 483th 3.652⭐ 25🧑‍⚖️
Fun 335th 3.717⭐ 25🧑‍⚖️
Innovation 608th 3.304⭐ 25🧑‍⚖️
Theme 408th 3.87⭐ 25🧑‍⚖️
Graphics 413th 3.87⭐ 25🧑‍⚖️
Mood 519th 3.588⭐ 19🧑‍⚖️
Given 46🗳️ 1🗨️

Feedback

Gorglomux
03. Oct 2023 · 09:03 UTC
The game is very fun to play but I think you need to have a look on the web version, the game is super blurry for me ! It makes it pretty unplayable on web. On the downloaded version the game works fine ![Capture d’écran 2023-10-03 110330.png](///raw/9e9/52/z/5f220.png)
I think it is not too late to make bugfixes, it is really a shame because otherwise the game is very fun !
LDJam user 320805
05. Oct 2023 · 13:48 UTC
I love the slick visuals and animations and the gameplay is pretty nifty as well. Great job!
super8bitrafa
05. Oct 2023 · 14:00 UTC
The minimalist approach to gameplay and visuals is one of this game's strengths. So fun to play! But so blurry. I couldn't even read the text. The game is a blast tho. More fun than a barrel full of monkeys. And the music really gets you amped up. The visuals are so clear and easy to interpret that even blurred I knew exactly what to do moment to moment. Great job
LDJam user 377500
05. Oct 2023 · 14:20 UTC
playing this game using the downloaded version. there is a chance that small blue circle will have weird behaviours after touching the big pink circle like running very slow or sticking to the pink circle. right now the web version is very blurry and makes it pretty unplayable. overall the game is fun to play and i love the simplicity of the graphics. also it would be a nice feature if the circles bouncing synchronise with the music!
dod108
05. Oct 2023 · 14:21 UTC
Really fun game! My feedback:
- I'd make player have more than 1 HP. It could make each attempt a little bit longer and more satisfying, without necessarily making the game too easy.
- Some things need more polish, eg. there should be some death animation etc., but I think it's just the time constraint that stopped you from doing that, since there are other very polished animations.
- Imo menu should use keyboard only, because the mouse isn't needed in the gameplay itself.
- Controls should be explained in the game, especially if they are so simple.

Anyway, very fun to play and addictive.
T C
05. Oct 2023 · 15:59 UTC
Neat game! Fits the theme well, controls well, quite fun. I lost basically every run to the tiny laser that is hard to see and goes much faster than the circle bullets, so those were a bit frustrating, but really liked the parry mechanic and everything else, really. Overall very good game, Good job!
Nekuake
05. Oct 2023 · 16:16 UTC
I really love the aesthetic and the gameplay is so engaging!! Good work 👌!
digital bacon
06. Oct 2023 · 12:41 UTC
Nice game. Like the nice clean aesthetics. Good work!
Steffo
06. Oct 2023 · 20:40 UTC
Great and clean!

Surviving 60 seconds was a bit too easy though, I would've liked for it to go on for a while longer...!
ffffchai
07. Oct 2023 · 04:52 UTC
I started to turn into an attacker when I noticed the effect of the space key, I love this game, and yes, space is limited, not just for the player, but for the bullets as well! Nice job.
Lyra_TheCat
07. Oct 2023 · 07:54 UTC
Theme is spot on. I love the minimalistic style of the game. Great job :)
primed-pixel
07. Oct 2023 · 12:35 UTC
Really solid entry here. I loved how initially simple it seems -- just dodge the circles -- but overall has a surprising amount of depth provided via parrying and dashing. I felt the difficulty was quite well balanced as well; it was definitely tough, but never felt unfair. The graphics are simple but really effective, and everything feels well put together. One thing I would say is that "snappier" movement for the player might work better, but that also might just be a personal preference, and would definitely make the game easier than it is, which might end up negatively affecting it. Nonetheless, I really enjoyed myself here, great job!
acarc
07. Oct 2023 · 20:06 UTC
Simple but well executed. Really worked well with the music.
José Bonilla
09. Oct 2023 · 14:15 UTC
Nice idea, I like your implementation of collisions with the circle (check out my game for comparison). Simple concept, entertaining.
quadtree
16. Oct 2023 · 08:16 UTC
Nice graphics, and the music really fit. Unfortunately, I'm not very good at this type of game but still it was pretty fun!