Booze & Row by Gonzo13
| Link | https://github.com/ikiselev1989/LD54 |
| Link | https://gonzo-gamemaker.itch.io/booze-and-row |
| Original URL | https://ldjam.com/events/ludum-dare/54/booze-row |
Ratings
| Overall | 628th | 3.512⭐ | 44🧑⚖️ |
| Fun | 470th | 3.547⭐ | 45🧑⚖️ |
| Innovation | 815th | 3.049⭐ | 43🧑⚖️ |
| Theme | 1023th | 2.829⭐ | 43🧑⚖️ |
| Graphics | 58th | 4.5⭐ | 45🧑⚖️ |
| Humor | 62th | 4.151⭐ | 45🧑⚖️ |
| Mood | 521th | 3.585⭐ | 43🧑⚖️ |
| Given | 36🗳️ | 15🗨️ |

I dont realy understand the link to the theme...
But, overall, very nice entry, congrats !!
However I felt like the control were quite unresponsive and lacked *punch* (no pun intended of course :wink: ):
I think this feeling is probably due to weird enemy hitboxes and a lack of feedback. I felt like I never really knew when my hit were successful or not.
Maybe adding some SFX and camera shakes would make the hit much more clearer ?
There was no sound at all on my compute, is that normal ?
A big point of frustration was that the game would result in a Game Over without a quick way to get back in the game. I will always advise to make it as easy as possible for players to continue playing, and mentally pulling me out the game having to reload the page rather than press a [continue] button was a hard sell.
But all in all a very polished vibe!
I don't really see how it fits within the theme beyond the fact that it's only 1 screen
I think the idea is funny and with mote polish and content it could be a pretty fun arcade.
Pretty good!