The player is a tomb robber, he needs to find the treasure inside a maze inside a pyramid, but the player only has a torch, the light of the torch is a survival range, the circle of light will gradually shrink, if the light of the torch goes out, the mummies in the darkness will attack and kill the player, since the mummies are afraid of sunlight, the player will not be attacked when he is in the circle of light. Players need to use the light of the torch to activate the organs inside the maze while keeping the torch burning, and eventually pass through the maze.
I must admit, I got stuck on the title screen for WAYYYY too long trying to figure out what to do. I know it *says* to give the guy the torch, and this may just be me being an idiot, but I thought that was like... a metaphor for playing the game? Or like a tagline or something? I like the creativity, but I feel like a more traditional title screen would've worked better. Especially because the mouse/the drag mechanic isn't used at all anywhere else in the game, so it feels a bit out of place. I also think it would've been cool if we actually got to see the mummies. Even if it was like, they freeze when you get near them if you're holding a torch, but then they actually follow you at a distance if you aren't being careful.
But a very fun little game nonetheless!