Unlimited MACE by Yoss III
I started trying to make a game about a person on a bicycle dodging cars, but the back wheel of the bike kept spinning wildly, and so now it's a game about killing cars WITH YOUR MACE.
Unlimited MACE is a horde survival game about managing space. The enemies fire a ton of projectiles, so you have to be smart about attacking and retreating. Luckily, you can press the spacebar a spin-parry that lets you convert projectiles into health. But the parry takes a second to recharge, and you can only use it while moving.
Controls:
Movement - Arrow keys or WASD
Spin - Space


Ratings
| Overall | 1004th | 3⭐ | 24🧑⚖️ |
| Fun | 819th | 3.114⭐ | 24🧑⚖️ |
| Innovation | 901th | 2.909⭐ | 24🧑⚖️ |
| Theme | 1105th | 2.425⭐ | 22🧑⚖️ |
| Graphics | 971th | 2.523⭐ | 24🧑⚖️ |
| Audio | 602th | 2.955⭐ | 24🧑⚖️ |
| Humor | 421th | 3.205⭐ | 24🧑⚖️ |
| Mood | 989th | 2.786⭐ | 23🧑⚖️ |
| Given | 30🗳️ | 27🗨️ |
But still, great work for a Compo game!
But the controls are hard to handle, and I just tried a few games.
Other than that, nice little entry. GG.
@taeghen @vivid-hallucination @ayxs @rubydaprincess @1257th-or-nothing @hakro : seems like the controls are a common theme! Yeah, the current controls are a mix of not having enough time / testing so much over such a short period of time that something weird started to seem normal. a more polished version of this would probably have different vehicles to account for different people's preferences. A couple elements are intentionally a mess, but a lot of that is unintentional, as a compromise to finish on time.
@paulsams @a1stakesauce : yeah, a combo meter and better health balancing were on the list but cut for time. The goal was originally to have like a billion projectiles that were impossible to fully avoid but lots of ways to restore health. my imperfect solution for the jam was to make it so that you can't restore that much health and it's more about rationing how slowly you lose it.
@jacobingalls : The deep lore is that riding a bicycle makes me hate cars, and so this game asks "what if someone on a bicycle REALLY REALLY hated cars?"
I found myself mostly ignoring the powerups as navigating precisely was impossible.
I barely noticed that there were bullets. The game is so chaotic and fast they just disappear into the noise.
I liked that swinging turns you around as it makes bouncing between clusters of cars easier.
Could have done with some sounds effects.
I don't think I ever got very good, but I enjoyed my time.