Box of Squingus by leckert

[raw]
made by leckert for Ludum Dare 54 (JAM)

A platformer with boundaries. Manage your limited space to progress through each level and unite Squingus with a tasty treat.

Controls:

  • A: Move Left
  • D: Move Right
  • W: Jump

  • Left Arrow: Expand Box Left

  • Right Arrow: Expand Box Right
  • Up Arrow: Expand Box Up
  • Down Arrow: Expand Box Down

  • Space + Left Arrow: Shrink Box Left

  • Space + Right Arrow: Shrink Box Right
  • Space + Up Arrow: Shrink Box Up
  • Space + Down Arrow: Shrink Box Down
  • I: Invert Shrink Controls

Font used: "Minimal3x5" by kheftel

Ratings

Overall 294th 3.842⭐ 21🧑‍⚖️
Fun 386th 3.658⭐ 21🧑‍⚖️
Innovation 16th 4.474⭐ 21🧑‍⚖️
Theme 62th 4.421⭐ 21🧑‍⚖️
Graphics 305th 4.053⭐ 21🧑‍⚖️
Humor 350th 3.333⭐ 20🧑‍⚖️
Mood 846th 3.158⭐ 21🧑‍⚖️
Given 19🗳️ 6🗨️

Feedback

InitialPosition
03. Oct 2023 · 01:39 UTC
Really nice game! Loved the animations, the game concept and the levels. The difficulty progressed nicely and the overall presentation was really smooth and polished. I wish there was sound, some nice music and simple sound effects would make this a really solid experience, but what I got was already nice so that's ok. I don't really like the Space+Arrow Keys solution for shrinking the border, it feels a bit weird to stop and resize that all the time. You could try making the border auto drag when you exceed the maximum size so you don't have to pause as often.
NicolasJL9
03. Oct 2023 · 01:40 UTC
( ͡° ͜ʖ ͡°)
Kilthorne
03. Oct 2023 · 01:57 UTC
Pretty lazy of you to make the player do the side scrolling for you :D lol
It was fun, challenges your multi-tasking skills.
LDJam user 372092
03. Oct 2023 · 01:58 UTC
Really nice job done here, loved the art style and color in your game. The levels are well-designed and the mechanisms are introduced step by step, so when I was playing, the fun continued and no difficulties to understand.Though the key for shrinking the space was a bit hard to get used to.
LDJam user 372635
06. Oct 2023 · 13:46 UTC
Is a really inventive gameplay, very inovative! I really liked the level designs, I can see you have put a lot effort in to creating very interesting ones with the concept, which is very fun! I found the controls with holding the space button to be really unintuitive and slow down the overal experience unfortunatelly :( I had a lot of deaths because forgo to hold space of stop pressing it. I think this is a game that would benefit a lot using a joypad with two analogic sticks, one for each purpose, I would really love to see it like that, yet I completely understand that in a gamejam context is not good to limit the controls. At the end, I found your game to be so creative! Really love the art, the system and think is a concept that can even be take further and make it into a full fleshed game to sell! :) Really great job!
1257th or nothing
07. Oct 2023 · 22:27 UTC
I loved the cat drawings :)
CardboardMoon
07. Oct 2023 · 22:42 UTC
Such a cool mechanic! Such puzzling platforming potential! Seriously, I love this concept and want more of it. Having the bottom of the box be a death sentence is clever. I was fumbling a ton having space for adjusting the box and shift for running. I think if those were swapped, this could be even more comfortable to play and master. Dying for music and SFX, but still, such a great job on everything else. The victory dance is lovely. Great work!
LDJam user 206001
17. Oct 2023 · 01:27 UTC
The idea is super original and within the theme, very impressive gameplay, but the jump at a certain point doesn't seem to be possible to jump in certain parts, the jump doesn't seem to be able to cross certain very long holes. I got stuck at one part. Maybe it could be divided into smaller phase segments and a sound would go down well, but probably due to time the sound didn't come through. A great idea but the jumping thing that doesn't reach the end of the hole broke me
alexandrina
17. Oct 2023 · 07:13 UTC
i really love the concep and the idea, the facts that you have to use multiple keys to finish the game is awesome! i also experiences problems with sound, but overall, i enjoyed playing your game, congrats!
OadT
19. Oct 2023 · 16:25 UTC
Liked the idea and clean graphics of this one! I didn't really get used to the space controls, but I liked the mechanic especially when you use it to avoid spikes. Maybe wished there were some checkpoint because some jumps are a bit hard :smile: Cool entry!
cassowary
19. Oct 2023 · 16:38 UTC
As mentioned before, controls are a little funky, I kept expecting to be able to hit space for jump, and shift + wasd + space + arrows is just a bit awkward. Level design is really tough but overall clever, and graphics are amazing! I'd love to see an expanded/polished version of this.
Jonathan Lorenz
19. Oct 2023 · 17:31 UTC
I genuinely really liked this game! I think that you had a great idea and that you could definitively expand this into a more polished version if you have the time! Abviously with audio, but also with more details in the graphics, more juice, etc ... The idea is simple but the game can be hard. Again, very cool idea and nice implementation! Very good work!
Aetherswitch
19. Oct 2023 · 17:51 UTC
Really, really good! Very innovative, I love how you've used the theme. It's simple yet polished, not found any bugs. There's a lot of controls to remember but I feel that's where the challenge comes from and I like that. Overall I really like it, awesome work!