Escape the Box by Ja_viera

[raw]
made by Ja_viera for Ludum Dare 54 (JAM)

title card.png

You are an adventurer that has reached into the depths of Pandora's Box, and now you must escape. Obtain the key and find the door

screenshots2.png

Arrange the surrounding tiles and explore this endless maze confined in a tiny tiny space... but beware of the monsters tha still inhabit the magic box.

Ratings

Given 6🗳️ 2🗨️

Feedback

JohnTronco
03. Oct 2023 · 22:13 UTC
I was a bit confused at first because I was placing the first tile on top of the monster, which causes you to lose instantly. But aside from that, really nice game!
Tetrergeru
04. Oct 2023 · 19:12 UTC
A very nice little game! Quite an intersting idea. It might have been useful to add hotkeys that rotate the selected room. But otherwise a pretty solid experience
Likirus
07. Oct 2023 · 07:48 UTC
Very nice puzzle game. I got out of the dungeon, although I first went to the lock of the chest after I picked up the key, assuming I had to escape through that. I agree, a slightly faster way to place and rotate the tiles would have been useful, maybe drag&drop with rightclick to rotate or something like that. But good job overall, I enjoyed it and it felt satisfying to escape.
AGK
07. Oct 2023 · 10:26 UTC
Game looks pretty and the music fits quite well. I think gameplay-wise the game does become a bit tedious. I find it weird that I have to place all the tiles that I wouldn't care about too much, to be able to proceed. Still, the concept is intriguing, I definitely enjoyed it!
Local Minimum
07. Oct 2023 · 12:05 UTC
Nice interpretation of the theme. As the others, I both was confused with wanting to use the key on the lock of the box, expecting the exit to be there about. It would have been nice if there was a vague proximity effect on the portal like a pulsating sound or similar that vaguely tells the distance.

The interaction was also a bit annoying at times, especially that I had to rotate and place all tiles even those I wasn't interested in placing for where I wanted to go. This would probably be greatly helped with hotkeys or drag an drop tiles with rotation on mouse scroll wheel or similar.

The monster was also rather hard to get caught by, I get that it might be problematic if it's too smart and aggressive since the player can only move one step at a time. But the game would have felt more interesting if it seemed like it was actually hunting me.
OldDog
11. Oct 2023 · 09:06 UTC
dont know what to do at first,but after few mins it becomes interesting,spent a lot time of solving the puzzle,nice work