{"author_link":"\/author\/skt\/","author_name":"SKT","author_uid":"55580","comments":[{"author_name":"BoskoSokolov","author_uid":"38564","time":"Aug 25, 2015 @ 1:32am","epoch":1440466020,"text":"nice idea and great story good job :D"},{"author_name":"blahgyn","author_uid":"55175","time":"Aug 25, 2015 @ 11:26pm","epoch":1440544860,"text":"nice graphics and gameplay :)"},{"author_name":"FirebrushStudios","author_uid":"56884","time":"Aug 25, 2015 @ 11:32pm","epoch":1440545220,"text":"pretty cool, i like the art, would like to i like that you added the mechanic of punching in level 2,"},{"author_name":"Darkflint","author_uid":"57115","time":"Aug 26, 2015 @ 1:37pm","epoch":1440595920,"text":"I am not suited for jump&amp;run games, i am really not...but still, very good!"},{"author_name":"Team Luminous","author_uid":"38608","time":"Aug 26, 2015 @ 1:38pm","epoch":1440595980,"text":"A checkpoint or few would've been nice."},{"author_name":"bigbuggames","author_uid":"55109","time":"Aug 26, 2015 @ 2:54pm","epoch":1440600540,"text":"Hahaha good idea! I liked the story, and died a lot in some levels. I'm not very good at this kind of games. Good job!"},{"author_name":"ghostlyguru","author_uid":"56643","time":"Aug 26, 2015 @ 5:54pm","epoch":1440611340,"text":"Challenging and fun. Enjoyed it!"},{"author_name":"Cloudeyes","author_uid":"55495","time":"Aug 26, 2015 @ 5:59pm","epoch":1440611640,"text":"nice,but the game has some annoying hit box"},{"author_name":"lemer","author_uid":"57123","time":"Aug 26, 2015 @ 5:59pm","epoch":1440611640,"text":"I have no idea how many times I died, hahaha. Great gameplay!"},{"author_name":"mungoman1","author_uid":"10459","time":"Aug 26, 2015 @ 6:07pm","epoch":1440612120,"text":"Yay! A platformer! Pretty cool, had me wondering what my next upgrade would be. The controls are a little stiff though, and the music gets repetitive quickly."},{"author_name":"Macecraft","author_uid":"26125","time":"Aug 26, 2015 @ 10:43pm","epoch":1440628680,"text":"The player moves a bit slow, and not being able to stop mid-jump makes the jumps behave a bit oddly. Attacking also has a somewhat short range, which makes fighting enemies a bit awkward. The upgrades spice up the game well, and it's visually appealing."},{"author_name":"MintArcade","author_uid":"35966","time":"Aug 26, 2015 @ 11:34pm","epoch":1440631740,"text":"Interesting take on theme. Graphics are cool."},{"author_name":"OFF","author_uid":"39617","time":"Aug 27, 2015 @ 6:00am","epoch":1440654900,"text":"I didn't finish the game because it became too hard for me at a ecrtain point but that's some of the best cut scene i have scen so far, not perfect but nice and funny.\r<br\/>The game is sadly not as nice and and maybe not perfect in animation of the jump, but the level design is nice, and the monsters well add (+1 for the &quot;same time moving&quot; monsters).\r<br\/>And the idea of &quot;becoming a monster&quot; is a great variation of the main theme where in many game we just start as monster."},{"author_name":"MechanicMoon","author_uid":"40539","time":"Aug 27, 2015 @ 2:59pm","epoch":1440687240,"text":"I like this game, it remembers me old style platforms and action game like megaman. Nice intro, art and gameplay. Good job."},{"author_name":"Grahhhhh","author_uid":"51802","time":"Aug 28, 2015 @ 12:41am","epoch":1440722160,"text":"I really liked the comic book approach, that said if the controls were a little more fluid, I think this would be steallar!  Nice entry!"},{"author_name":"Blobo","author_uid":"52667","time":"Aug 28, 2015 @ 12:47am","epoch":1440722520,"text":"Amazing! i Really love the art style! the game was flawless. really well done."},{"author_name":"moonlight83340","author_uid":"58552","time":"Aug 28, 2015 @ 5:28pm","epoch":1440782580,"text":"Amazing ! This game is an epic game !\r<br\/>Good job to the Team !\r<br\/>Kiss !"},{"author_name":"jk5000","author_uid":"50889","time":"Aug 28, 2015 @ 5:41pm","epoch":1440783360,"text":"Super storytelling."},{"author_name":"bradur","author_uid":"40138","time":"Aug 28, 2015 @ 5:44pm","epoch":1440783540,"text":"Funny story and great combination of story &amp; gameplay features :). The platforming seems little clunky at times since it is a bit slow. I liked the atmosphere!"},{"author_name":"Eldan_Knight","author_uid":"58017","time":"Aug 28, 2015 @ 5:49pm","epoch":1440783840,"text":"Nice entry. Also good job giving the game a background."},{"author_name":"justinooncx","author_uid":"38380","time":"Aug 28, 2015 @ 6:44pm","epoch":1440787140,"text":"Cool game with a nice steady pace. A little wonky on the platforming and punching. Also, it must've been a bitch to do so many different sprites for one character!"},{"author_name":"Sunflower","author_uid":"39564","time":"Aug 29, 2015 @ 8:48pm","epoch":1440880980,"text":"&quot;...and then, he became the best Pokemon-trainer in the world!&quot;\r<br\/>(also, I managed to complete it on pacifist run; the level 5 bug made it all the easier)\r<br\/>\r<br\/>The yay:\r<br\/> - story (panels, while it's not the best art I have seen, have some charm to them)\r<br\/> - each new brings new abilities\r<br\/>\r<br\/>The  nay:\r<br\/> - movement feels a little clunky\r<br\/> - consists mostly of platforming challenges\r<br\/> - animation looked weird sometimes (I particularly noticed it for rats)\r<br\/> - bats were appearing right in the middle of game view sometimes\r<br\/>\r<br\/>Could use some polish, but the story is nice."},{"author_name":"Biruts","author_uid":"25209","time":"Aug 30, 2015 @ 11:20am","epoch":1440933300,"text":"Very nice project guys, i really love it, please check our game too and if you liked it give us a vote. Look for Road to hell and enjoy."},{"author_name":"GraciCebola","author_uid":"31260","time":"Aug 30, 2015 @ 8:18pm","epoch":1440965580,"text":"Nice art! Cool story, just some problems with input, specially on run&amp;jump"},{"author_name":"mantis","author_uid":"779","time":"Aug 31, 2015 @ 4:18pm","epoch":1441037580,"text":"Really liked it :)"},{"author_name":"Dining Philosopher","author_uid":"18490","time":"Sep 1, 2015 @ 1:37pm","epoch":1441114320,"text":"Found out in level 5 that the potions replenish health... Previously I only tried to collect them with full health, and expected them to do something else. Using the convention of a heart for health would be more clear.\r<br\/>\r<br\/>The controls are a bit primitive, especially the jumping would be better if you made it dependent on how long you held the up-arrow.\r<br\/>Also, while jumping it would be nice if the player could stop the character. Now you have to alternate going left and right to emulate this. It may be intended as a feature to make the game more challenging, but it feels frustrating.\r<br\/>\r<br\/>There is a bug that causes some sprites to change on reload (for me on Firefox). Perhaps you forgot to reset some indices? In particular the player and the enemies get different sprites.\r<br\/>\r<br\/>Now for the positive: ;-)\r<br\/>I loved the art style between the levels, quite rare for Ludum Dare. The story was also nice, very creepy. I'm glad there was a respawn-bug, otherwise it would have been very hard to finish, I think. It took me two tries, but it still felt quite hard."},{"author_name":"General","author_uid":"16507","time":"Sep 2, 2015 @ 7:12pm","epoch":1441220820,"text":"Ha-ha, this is fun, I expect after several levels the nephew will turn into a real beast and eat the Alchemist.\r<br\/>\r<br\/>Although, the controls sometimes worked not very precise (or it's just my bad reaction)\r<br\/>\r<br\/>Please, check my video review: https:\/\/youtu.be\/Ey3lKehbPVI\r<br\/>Your game is at 9:20"},{"author_name":"psychonull","author_uid":"31386","time":"Sep 6, 2015 @ 2:26am","epoch":1441506060,"text":"Nice story and art style. Liked the idea behind the enemy that moves as you move."},{"author_name":"Quij","author_uid":"55430","time":"Sep 7, 2015 @ 6:33pm","epoch":1441650480,"text":"I liked it! Nice art, good progression with new abilities. I liked how the last level was the previous level, but with a new route open. That helped give a sense that the player has changed.\r<br\/>\r<br\/>While there were few enemies (rats, bats, crying hearts?), their different movement patterns along with the platforming elements gave it a good challenging variety.\r<br\/>\r<br\/>The player's movement could have been quicker, more responsive, or less floaty. And the keybindings were unusual - specifically, having Run as &quot;W&quot; felt weird. \r<br\/>\r<br\/>Overall, it's a nice homage to old-school platformers. Good job all!"},{"author_name":"Jupiter_Hadley","author_uid":"27744","time":"Oct 19, 2015 @ 4:37pm","epoch":1445272320,"text":"Neat game! I included it in my Ludum Dare 33 Compilation video series, if you would like to take a look :) https:\/\/youtu.be\/sWM7EbBXpJg"}],"images":["ld33\/55580-f8f69c409fd41b470ae75ac13b26a4b5.jpg","ld33\/55580-da8cb878f73d4175234554128c96a686.jpg","ld33\/55580-5b2d5dd184e667dce7912ee4d5783ba2.jpg"],"links":[{"url":"http:\/\/sktgames.github.io\/LD33\/","text":"Web"},{"url":"https:\/\/github.com\/SKTGames\/LD33","text":"Source"}],"metadata":{"g_key":"9250","g_author":"55580","g_event":"LD33","g_eventkey":"29","g_subevent":"JAM","g_urlkey":"9283","g_title":"The Alchemist","g_status":"UCHK1","g_place":"709","g_commentcount":"30","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/479518\/55580-shot0-1440465652.PNG-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/479518\/55580-shot1-1440465652.PNG-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/479518\/55580-shot2-1440465652.PNG-eq-900-500.jpg"],"text":"The Alchemist is a classic platformer where you are a little boy who had to live with his uncle, who is as crazy as he seems. You find yourself locked in his castle... How will you manage to go out ? Do you have to become a monster ? You have five levels to escape this strange castle...\r\n\r\n-Use the arrow keys to move, Up or space to jump, Ctrl or X to punch (when available) and maj or W to run (when available)\r\n\r\n-Notes from developers : there is a bug in the fifth level. If you die, the enemies do not respawn where they should. \r\nLittle tip : this bug makes the level easier.\r\n\r\n-We were three to work on this :\r\n*Antoine : Pixel art\/Music\/JavaScript\/Level design\/Cofee provider\r\n*Marjorie : Art\/Character design\/Scenario\/Playtesting\r\n*Thomas : JavaScript\/Game design\/Scenario\/Playtesting","title":"The Alchemist"}