Locked in the DARK by Alexandru Barbanoua
Locked in the DARK
we are a miner who got into an accident, now he has to find the exit so that the light doesn't end. The fear of the dark kills us and we start to see monsters. Help the miner get out alive
What is his purpose?
His goal is to find another way out of the mine while trying to find a light source in order to survive.
Why does our character need light to survive?
Our character has Nyctophobia - fear of the dark,also experiences hallucinations, from which he can see scary creatures and get a heart attack
What creatures does the game contain?
The game contains creatures and monsters that are the figment of our character’s imagination.When the light runs out, our character sees monsters due to extreme fear, he may have a heart attack
Thank you for your attention <3
Fixes
change:
1.character speed
2. adding sprites for slopes
3.light from the character
4.in the death menu there is a restart button
5.in the menu of death eyes
6.more light time
7.in the survival menu the button will return the player to the menu

Ratings
| Overall | 762th | 3.371⭐ | 33🧑⚖️ |
| Fun | 839th | 3.083⭐ | 32🧑⚖️ |
| Innovation | 839th | 3.016⭐ | 33🧑⚖️ |
| Theme | 655th | 3.5⭐ | 33🧑⚖️ |
| Graphics | 562th | 3.629⭐ | 33🧑⚖️ |
| Audio | 394th | 3.483⭐ | 32🧑⚖️ |
| Humor | 590th | 2.833⭐ | 32🧑⚖️ |
| Mood | 349th | 3.783⭐ | 32🧑⚖️ |
| Given | 46🗳️ | 41🗨️ |
## Thank you very much for the comments, you give us motivation to continue the project, soon we will change the speed and a little visual to make the atmosphere better, thank you.
I think that the light pickups in some cases don't give enough light to be worth picking up. I found myself on my first playthrough trying to go out of my way to get them, but in the grand scheme of things it just wasted more light, which made me just run to the right on my second playthrough and I won rather easily. If you want players to explore it might be worth making those more rewarding. As for replayability, more levels or maybe some randomized elements would be nice.
It also would be cool if the monsters in game had some effect on the game world.
One question: is the artwork pasted here and on the itch page concept art for the game? it is kinda cool but I was unsure how it related to the entry.
Good level design; I liked the dead ends from which there's no escape.
I managed to reach the Floppa and complete the level!