Field of Flowers by AtlasFlame

[raw]
made by AtlasFlame for Ludum Dare 54 (JAM)

Plant. Harvest. Repeat.

Controls:

  • left mouse: planting and buy/sell crops.
  • right mouse: harvesting and purchasing plots.
  • 1-7: selects crop to plant.
  • space: advances cycle.

Goal

  • Starting with the provided basic flowers, your goal is to buy all available land, through purchasing, planting, and selling the various flowers available.

Farming Mechanics:

  • All crops have a base growth and base yield stat.
  • Growth affects its chance to survive to the next cycle (1.0+ is guaranteed to survive).
  • Yield is how many plants you get when harvested. Its fractional part is a percent chance to yield +1.
  • The above stats are modified by their stage (Stage Effects), as well as by any buffs and debuffs that are currently affecting it (Area Effects).

Tips

  • Crops can be reclaimed without lost if harvested during the cycle it was planted.
  • Basic crop information can be viewed by holding right click on its icon in the shop.
  • A crops Current stats can be viewed by mousing over it with More Info enabled.
  • You will receive a small amount of money every 100 cycles to prevent softlocking from bankruptcy. (Or you can simply refresh the page and start over).

Addendum

  • Missing description: The necromancer when mature, has the effect of boosting the yield of dead plants that surround it.

Credits

  • Graphics: GIMP.
  • Game Engine: Macroquad.
  • Font: Martian Mono.

Ratings

Overall 968th 3.075⭐ 22🧑‍⚖️
Fun 838th 3.095⭐ 23🧑‍⚖️
Innovation 728th 3.167⭐ 23🧑‍⚖️
Theme 532th 3.69⭐ 23🧑‍⚖️
Graphics 920th 2.775⭐ 22🧑‍⚖️
Humor 880th 2.059⭐ 19🧑‍⚖️
Mood 992th 2.75⭐ 22🧑‍⚖️
Given 27🗳️ 19🗨️

Feedback

Gorglomux
03. Oct 2023 · 09:30 UTC
Hi, i would really like to understand how to play your game, it seems to be something i would enjoy trying out.
I tried planting the first flower, harvesting, but after 120 cycles i didn't get any money and didn't get any other flowers.
Could you help me out here ? ![Capture d’écran 2023-10-03 113219.png](///raw/9e9/52/z/5f246.png)
Kinami
03. Oct 2023 · 12:27 UTC
Such a cool game! 😄

This was a really charming puzzle! At the beginning I was really confused because my plants kept dying, but soon I figured out how each plant works. Because of their unique abilities, each plant was still useful, even after I got newer ones that were more valuable!

If there is anything to improve, it's the UI. I would like to see what each plant does before I plant them, and the graphics are pretty basic.

But honestly, I don't think this game needs fancy graphics. It feels great to see the puzzle unfold!

Excellent job! ✨

Also @gorglomux try toggling the "More Info" button in the top right, so you can see the shop.
LDJam user 352652
03. Oct 2023 · 19:24 UTC
@gorglomux, money is made by selling flowers in the shop located to the right of the farm, which is obscured by the 'more info' and buy plot' overlays. Mousing over that area should show the shop, but in retrospect, I really should just of had those three things be toggled between instead.
Gorglomux
03. Oct 2023 · 21:27 UTC
Right, now i finally get it ! I didn't understand that the blue and red rectangles were buttons!
In the end the balance seems a little off, i tried getting into it but after 300 cycles i was still at the cross flower. Neat concept though!
floralvikings
03. Oct 2023 · 21:29 UTC
A bit slow-paced for me in the beginning, but it was fun figuring out the optimal combination of plants once I could afford more than a couple of kinds
Vadzim
03. Oct 2023 · 21:38 UTC
Concept kinda interesting, but it not enough graphics for me. Maybe my imagination is not so strong. Anyway, Good job!
thetatautau
03. Oct 2023 · 21:50 UTC
The game seems to be about finding the good layout to progress rapidly, which is a good idea. It actually felt very good when finding a new strategy that actually works.

However the slow progression paired with punitive and confusing mecanics (plants semi-randomly dying) make the game frustrating. I lost most of my progress when I though I undestood how the purple flower work but they all died.

It seems like the game has a lot of depth for a jam, though. Too bad I wasn't able to progress further.
GreenPig
03. Oct 2023 · 22:01 UTC
At first i was very confused about how to play the game, but then i read the ludum page and it became clear. very creative game like the concept. Great game altogether.
Im not a robot
03. Oct 2023 · 22:15 UTC
Alrighty, really fun game :) made me stay up too long. this is where I ended up...

![firefox_suANViKPL5.png](///raw/bee/22/z/5f6f0.png)

I don't really understand the necromancer.. I have all the things it wants it seems but the yield is 0.1?

Anyways, it's pretty late now and I gotta go to bed haha. The game is really nice and simple but addicting! At first I was kinda throwing curses at the game, because I didn't understand it, but once I fifgured it out it was a lot of fun.

I think a small tutorial would help immensly

Hope you had fun in the jam and maybe check out my game if you like :)
Sacramentix
03. Oct 2023 · 22:57 UTC
Very addicting game! I wonder if we can fill the field with only king flower...
LDJam user 352652
04. Oct 2023 · 00:00 UTC
@im-not-a-robot Yea, the necromancers gimmick was quite different from the others. The idea behind it is that when mature it boosts yield for dead plants next to it. Which from your screenshot its clear I forgot to actually add that to its description, oops...
ellaris
14. Oct 2023 · 10:53 UTC
- Interesting game, I liked the different mechanics behind the plants
- I got to the cross and it started to get complicated having to work out why my plants were dying
- I think the game starts a bit slow, it takes some time to get the money fro the first non-basic flower
EgorMnc
14. Oct 2023 · 14:07 UTC
The game is interesting, it was quite nice to play it, keep working on it and everything will be cool
3mpty
15. Oct 2023 · 01:14 UTC
Interesting idea but mashing space is tedious and not knowing plant behaviour before you plant the first one is really irritating. Multiple times I spent ages saving up just for my plant to instantly die because I didn't know how it would work which is really annoying.

I also think the balance of the economy is off, it takes too much time to turn profit which makes the game extremely repetitive for no real reason.

Simple tweaks can fix all these problems and the core idea is good so I'd say the most important lesson here is to playtest and tweak the game so it feels smoother.

Great job finishing and submitting a game, well done!
Zeias
20. Oct 2023 · 17:06 UTC
Interesting idea, GG