Conways Crowded Farm by George-sh

[raw]
made by George-sh for Ludum Dare 54 (JAM)

Had some issues uploading the html5 version. Check links for the upload on itch. That one seems to work.

Tried making something similar to conways game of life but in a "Limited Space" :o Many planned features missing. Not even sure if this can be called a game.

Main game loop music

Shop music link

Other assets created by myself

Ratings

Overall 968th 3.075⭐ 22🧑‍⚖️
Fun 1073th 2.575⭐ 22🧑‍⚖️
Innovation 224th 3.8⭐ 22🧑‍⚖️
Theme 558th 3.65⭐ 22🧑‍⚖️
Graphics 949th 2.65⭐ 22🧑‍⚖️
Audio 579th 3.029⭐ 19🧑‍⚖️
Humor 800th 2.389⭐ 20🧑‍⚖️
Mood 906th 3.025⭐ 22🧑‍⚖️
Given 14🗳️ 14🗨️

Feedback

🎤 George-sh
02. Oct 2023 · 16:50 UTC
First entry
He Li
03. Oct 2023 · 04:43 UTC
Really innovative and inspiring! It was even more amazing considering that was the first entry. It would be great to progressively introduce more mechanisms and blocks.
arvis
03. Oct 2023 · 09:03 UTC
Was a very fun game, will wait for it to be improved upon. Was hard to undrestand how everything works at first, but started making profit on my second playthrough :>
Alanushke
03. Oct 2023 · 09:15 UTC
really cute game, the sound is really nice on the ears, id suggest explaining a bit about the turn mechanic, as i thought it was going to be real time instead, otherwise i would place them differently but i guess it can serve for replayability! :)
Dining Philosopher
03. Oct 2023 · 09:17 UTC
Didn't get profitable, first try I spent all my money and then found out I had to buy at least one farmer to be able to play :D The thing I miss the most is a play-to-end button. It also feels pretty arbitrary what moves where, so I set up the fields kind of randomly. Nice Diablo-reference on the clouds, but it's a bit confusing that north apparently points down :sweat_smile: Interesting game idea and open to lots more creative additions. Congratulations on your first entry and hopefully Godot 4 web supports get easier soon!
OlenIkimid
03. Oct 2023 · 09:18 UTC
The PC version throws this error for me:
![bugged.JPG](///raw/de0/54/z/5f22f.jpg)

However the Itch version works fine!

I like the idea a lot, I think it would be really nice to have better explanations of what's going on - for example the rain clouds go every direction EXCEPT east (which is what the tooltip says) :laughing:
Ekke
03. Oct 2023 · 10:29 UTC
Haven't heard about Conway's Game of Life so was really confused in the beginning what to do. After a few retries i kind of got the hang of it but could never turn a profit :cry: . It looks charming but yeah some tutorials or game goal descriptions would have gone a long way. But with some further development this could be really great. Seems like the perfect browser game to play at work while bored. :smile:
GastricSparrow
04. Oct 2023 · 01:58 UTC
Very innovative and ambitious idea. While I can see you wanted to do more, I also see a lot of good things in here already. A fun little (but potentially deep) puzzle. As someone who usually doesn't get all his ideas implemented due to overscoping, don't let it discourage you - the core of what you have is what makes the game good, not the bells and whistles. Focus on that and get to the heart of what makes the idea stand on its own. (Plus you can add to the game later; there are jams that let you work on and submit your unfinished projects, for example.) To improve what you have, I would suggest focusing on more user experience (e.g. hovering over each element shows you how it works, or having shortcuts so there's less moving the mouse back and forth), and very importantly, teaching people through gradual progression. Those are the hardest part of making an innovative idea because there's no pre-existing familiarity, so it's really on you to get the idea across. I hope this is constructive feedback. Ultimately, even if you don't feel like it, you did a good job with this game :)
brick2face
05. Oct 2023 · 01:17 UTC
More instructions/strategy advice would have been helpful, very neat and cute idea though. :)
Compasslg
06. Oct 2023 · 00:25 UTC
Don't fully get this game, but the music and the game flow feels pretty fit
ping78
06. Oct 2023 · 02:52 UTC
Congratulations on your first LD entry.
Love the idea. Game reminds me of Luck be a Landlord.
PhoenixStroh
06. Oct 2023 · 22:58 UTC
interesting premise, i wish i could build some larger systems with the tools on hand! additionally, i was never able to figure out how to do some of the options like "shear sheep" or have the fox eat the sheep.
ryusui
07. Oct 2023 · 22:22 UTC
Howdy there, fellow Godot dev!

I think you have the seed (heh heh) of a really interesting project here! That said, the game feels a bit too abstract right now. It's not clear at all how the different objects interact or function, and I think some of the descriptions are wonky (the rain clouds are supposed to travel east but I don't think I ever saw them move in any direction except up/north). Also wondering why I'd want to buy and place foxes when they're supposed to eat sheep (which are *expensive!*)
ellaris
11. Oct 2023 · 14:56 UTC
- My clouds didn't seem to move to the east, they went north and west.
- I felt the descriptions and the goal wasn't very clear and obvious.
LDJam user 260720
11. Oct 2023 · 21:21 UTC
It's a bit hard to get what to do at first but it was very interesting! also yeah the clouds are going west not east
HolySparks
12. Oct 2023 · 16:02 UTC
Those farmers are really the worst at their job, they don't even know how to water their crops!

Hah, very good experiment on that game. I think it mostly need more instructions and clearer goals and mechanics, but it still works. I don't get the cloud movement at all.