SUPA SEAL-MAN!! 小さな氷山島に魚の事故!! by MoonDweller

LADIES AND GENTLEMEN, THANK YOU FOR JOINING OUR CHANNEL TONIGHT! WELCOME TO THE THRILLING SHOW: SUPA SEAL-MAN!! 小さな氷山島に魚の事故!!
The rules are simple - stay on the tiny iceberg island and don't drown! There is one problem though: those pesky jumping fish. Look out - they are quite heavy!
How long will our participant last? Find out soon on SUPA SEAL-MAN!! 小さな氷山島に魚の事故!!
:video_game: Controls

:art: Made by team ToxicOtter
@alexhonor - gamedesign, programming
@MoonDweller - gamedesign, programming
@renrok - art
Special thanks to FAOFiD for Japanese translations!
:wrench: Bug Fixes & Updates
03.10.23 * more voice lines on level start / game over * live rec-circle animation fix
03.10.23 * more voice lines on gameplay events * comics bubble pop-ups
04.10.23 * bubble scale fix * voice line volume finetune
06.10.23 * fish animations * JAM / POST-JAM version selector
| Original URL | https://ldjam.com/events/ludum-dare/54/supa-seal-man |
Ratings
| Overall | 237th | 3.903⭐ | 38🧑⚖️ |
| Fun | 145th | 3.972⭐ | 38🧑⚖️ |
| Innovation | 689th | 3.208⭐ | 38🧑⚖️ |
| Theme | 275th | 4.069⭐ | 38🧑⚖️ |
| Graphics | 248th | 4.139⭐ | 38🧑⚖️ |
| Humor | 17th | 4.458⭐ | 38🧑⚖️ |
| Mood | 30th | 4.361⭐ | 38🧑⚖️ |
| Given | 23🗳️ | 45🗨️ |
(EDIT 5.10: I greatly prefer the original version without the voice lines during play. Came back to replay for the awesome vibes but sadly it's not the same anymore, as the voices are distracting and very repetitive.)
I liked the japanese game show theme, and nice gameplay that was easy to grasp!
Excellent choice of music, I could listen to it for hours.
The only thing I would have loved to see (and thought I would when I saw the image below the game) were the little legs of the fish animated, gliding across the ice! Amzagin job, thank you !!
Love the 3D, the DA and the sounds!
I love the style though, it totally reminds me of something someone would've put in a 'WTF Japan' compilation back in the early 2010s!
Considering a special move - we had an idea to add a dash. But it turned out underwhelming and we did not figure out how to make it effective and satisfying in time, so we scrapped it altogether.
Nice job! It was fun and the graphics are great
The game play feels very natural, and the graphics are cute.
Not sure what LMB is used for though, I didn't seem to do much, I only played with WASD.
GG overall.
You're right, left mouse button isn't used during gameplay. It's used for menu button clicking only :upside_down:
You can see it in our POST-JAM verson :smiley:
Unfortunately, we didn't have time to add more gameplay features during jam weekend. We considered using dash or adding some extra events (like in Crash Bash Polar Panic minigame). Overall we decided to concentrate on vibe aspect of our game this time, but maybe we'll add some gameplay features later :)
I agree with others that it can be confusing at first (during my first playthrough or two I thought I had to eat the fish and the iceberg sank because I got fat :P), but you can get used to it and figure it out after a couple of tries. One thing that felt slightly weird to me is I couldn't tell how many fish it took to start sinking the iceberg. It might be because the gameplay is pretty hectic, but I thought that sometimes it went down with a much smaller amount of fish than before. Or do the fish get heavier with time? Maybe it would be good to make the sinking a more gradual process, or at least give the player some more warning signs that things are starting to go wrong.
The sounds are well fitting the game, but the music is just banging! Good thing you don't pause and mute the game when it isn't focused, so I can listen to the music while writing this comment. :D
