Fallen Glory by luminarts

[raw]
made by luminarts for Ludum Dare 54 (JAM)

The Ooze is out to get you, will you manage to fight your way through the monstrous black slimes ou will you perish before your Fallen Glory? GameScreenShot.jpg With a upgrade system and a constant threat of getting caught by The Ooze, you fight to regain the glory of your kingdom!

PS: The download file may not work on all devices, we recommend playing on itch instead :)

Ratings

Given 5🗳️ 8🗨️

Feedback

chompdev
03. Oct 2023 · 06:15 UTC
Definitely a fun game! I really like the feeling of repelling the circle with each kill, and having the extra impact from getting multi-kills. The upgrade system is nicely implemented and every upgrade feels well balanced and worthwhile. I love the power attacks, too. Excellent work on the art style, animation, and music, too! You guys did a great job putting this together.
Vadzim
03. Oct 2023 · 21:50 UTC
I died, maybe after a minute or two of surviving. I was missing some score after the end. I am not sure if my next attempt better than previous one. Anyway GJ
Joao Pedro Salim
03. Oct 2023 · 21:55 UTC
Really cool game! Nice job with the theme by forcing the player to attack, or it gets trapped inside the circle. Also, the Health and Xp bar are so nice, similar to Skyrim
bad_fetus
03. Oct 2023 · 22:01 UTC
Fun game! The controls felt a bit off at first as the character does not face where you're aiming, but felt pretty good once I got used to that. Solid sound and art, killed 500 of those buggers while vibing with the game.
The circle felt irrelevant though as I was basically spawnkilling all the enemies. Perhaps the circle should close in faster and faster as the game goes on with one of the level-up options being "more enemies" (with the catch that you eventually cannot outkill the circle if you never pick that option).
In any case, fun game! Great work!
Dioinecail
03. Oct 2023 · 22:12 UTC
the music is a banger!
I've slain 1300 magi because I wanted to boost my magic speed to insane speeds but at some point it felt like there was a cap or it was 0.0001% per upgrade :cry:

Wiping an entire pack of 5 magi in one shot was satisfying though :smile:
real_flamingicecubegames
03. Oct 2023 · 22:26 UTC
This game was pretty fun, I really liked the use of the theme "limited space". It was kinda tense having to constantly deal death to prevent the walls from closing in. I also like how the player looks.

I do think the visuals could have been a bit better though, and the sounds could have been more impactful, and some of the upgrades could have been a bit more clear on what they actually do, but overall a solid entry.

I managed to get 466 kills.