Ma|n|dness at shopping by andrei.gusan
Have you ever been in the place of our protagonist?
No? It's not a game about you then.

Play on itch.io @ https://andreigusan.itch.io/shop
https://youtu.be/ANp5ziBTrUg
Our hero is a person who didn't take a shopping cart when he had the chance and now is too proud to return to the starting point. Now he accepts the consequences of his choice.
He has a shopping list but his storage is now LIMITED SPACE (same as the Ludum Dare topic, wow?).
He is left with his hand and two pockets, along with a big shopping list.
Advance through the aisles, run pass other customers, make work for the janitor, and make this day worth remembering. Best of luck shoppers!




Controls WASD and mouse at times. Dear players, you can go to the cashier as many times as you need. You cant take all shopping list items at once.
FREE Music Loop Bundle by Tallbeard Studios
| Itch.io(web) | https://andreigusan.itch.io/shop |
| Youtube | https://youtu.be/ANp5ziBTrUg |
| Original URL | https://ldjam.com/events/ludum-dare/54/mandness-at-shopping-1 |
Ratings
| Overall | 649th | 3.488⭐ | 45🧑⚖️ |
| Fun | 631th | 3.357⭐ | 44🧑⚖️ |
| Innovation | 565th | 3.357⭐ | 44🧑⚖️ |
| Theme | 253th | 4.093⭐ | 45🧑⚖️ |
| Graphics | 389th | 3.905⭐ | 44🧑⚖️ |
| Humor | 135th | 3.869⭐ | 44🧑⚖️ |
| Mood | 641th | 3.45⭐ | 42🧑⚖️ |
| Given | 34🗳️ | 43🗨️ |
With a little more sound feedback and snapiness with the movements, it would make the game even more fun! Great job with it though, you did well :)
I stepped on top of the quest mark and nothing happened, walked around the shop and came back to the quest mark and still nothing.
Inventory screenshot looks too good, I would like to look at that fish over and over ;D
Nice work :).
> Have you ever been in the place of our protagonist?
> No? It’s not a game about you then.
Besides that, this is a really polished game and a pretty good representation of how the supermarket is whenever you are in a hurry. Just a million people pushing their trolley in the way and blocking your path constantly. The idea of a 1.4kb shopping list also terrifies me.
Overall, this is a really well made and funny game with great animations and a good game feel! Well done.
The indicators are a bit vague, I thought I should run over them. Took me some time until I noticed they point to the items below them.
I think the game could be more interesting with more unusual "pocket grids", something that is not a classic NxM grid but is triangular or so. Paired with weird item shapes, it would be more interesting to balance the inventory.
Also, where did the guy put his phone? It's not in the pockets nor in his hands, did he drop it onto the floor? :)
@floke loved your comment on the phone XD
As for possible improvements, it's true that it's difficult to trigger the windows with the foods. Without reading the comments below the game, I wouldn't have understood what to do. And I'd like to be able to go faster with the character (but maybe that's precisely the point of him moving slowly through the chaos? ... or my computer is lagging a bit). And maybe add a time challenge, to spice things up a bit?
Anyway, good job, you've put in a lot of work, it shows :)!
The only thing I would criticise is the fact that there is not really too much of a challenge in the game. There is no time pressure or other mechanic, e.g. a score that increases the faster you gather all items. With this as an addition, it would make for a perfect (and potentially a bit ragey) game in my opinion :D
P.S.: that 100MB file got me chuckle
I'm afraid to ask why I was leaving puddles behind...
Thank you for your support and love. Catch our love back too <3
It's great that you have implemented many mechanics. Perhaps there's a need for some kind of time constraint (for example time until the store closes) for some extra-challenge.
Also the target markers look like markings on the floor, and I didn't realize at first that they actually appear above the shelves.
Anyway, a perfect game jam submission!
I just finished playing Dredge, so I have experience in stacking things in a tile-based inventory :)
Even if he has LIMITED SPACE, those pocket can hold a good amount of groceries!