Travelling Trader by MossGames

[raw]
made by MossGames for Ludum Dare 54 (JAM)

Your journey will last you 30 days, only able to carry 4 items. How much can you earn? Will you help those in need? God would look kindly upon you if you do.

Tap the buttons below the characters in order to progress the game. You can rest or push forward: Collecting Items, Trading or helping those less fortunate.

Game Engine: PixiJS (TypeScript with ViteJS as bundle) Assets made in: GIMP

Credit:

Jack - Programmer and Design

Zainab - Artist + Colourist ✨

Ratings

Overall 1016th 2.981⭐ 28🧑‍⚖️
Fun 1043th 2.692⭐ 28🧑‍⚖️
Innovation 972th 2.788⭐ 28🧑‍⚖️
Theme 942th 3.038⭐ 28🧑‍⚖️
Graphics 710th 3.365⭐ 28🧑‍⚖️
Humor 684th 2.652⭐ 25🧑‍⚖️
Mood 808th 3.22⭐ 27🧑‍⚖️
Given 15🗳️ 27🗨️

Feedback

Qaolin
03. Oct 2023 · 16:44 UTC
Hi, i like the games simplicity, gameplay looks roguelikish and art is cohesive, good job :D
Areez Memon
03. Oct 2023 · 16:47 UTC
A lot of clicking on still images, I wish there was a fun element here, it's just clicking, doesn't really see the theme being used in a creative or unique way.
Sheepolution
03. Oct 2023 · 16:48 UTC
This is the first time I've seen a religious themed Ludum Dare game. Interesting! I have to say that I didn't fully understand it, but I was able to donate each time. I also had to google what khums are. Unfortunately the audio was very quiet, so I could barely hear the singing.
Mealky
03. Oct 2023 · 16:50 UTC
Hey just tested your game, nice job, plus made with pixieJS it should be a real deal, really appreciate like the other comment the roguelike style with a bit of random and the fact that you can hesitate to give your stuff to poor ones, maybe it miss some music ^^
Jeremy Klassen
03. Oct 2023 · 16:50 UTC
Enjoyable experience. Kind of reminded me of Dope wars in its trading mechanisms.
negdo
03. Oct 2023 · 16:56 UTC
I like the gameplay! Got to max 388 after Khums so far.
ryzhovalex
03. Oct 2023 · 17:00 UTC
Humor at the top level! I was wondering for the whole game if there is a real God
firellon
03. Oct 2023 · 17:03 UTC
Interesting. I've gotten to 250 points at the end, but have given away a ring and a ruby.
I wonder if giving the goods away does anything useful in the game but clearing up your inventory?
Neowedge
04. Oct 2023 · 09:04 UTC
Simple but nice game, nice entry!
LDJam user 262766
04. Oct 2023 · 13:09 UTC
Nice idea and good realization but its a little bit boring. Still game is good for begin!
Bizzybee
09. Oct 2023 · 20:19 UTC
Very cute. The audio was very soft and hard to hear. The graphics were simple and pleasant. Not very challenging, but fun.
Maste
11. Oct 2023 · 11:18 UTC
Lovely game! I think the goal was the have inventory constraints, but I never felt like I was wanting for space. The giving mechanic was interesting, but without any feedback from it I wasn't sure if it impacted play at all. Overall very interesting concept!
Skosnowich
13. Oct 2023 · 08:45 UTC
I donated everything I could. I don't know why, but I hope I helped those people. I think the resting mechanic could've been improved by giving you more energy when you have a specific item or when you are not completely out of energy or something like that. The way it was, I just: rest one day - travel one day - repeat.

The art is very nice

![Screenshot 2023-10-13 103943.png](///raw/c31/z/603b3.png)
ADerpyChickenStudios
20. Oct 2023 · 21:17 UTC
Cute little game I wished there was some sort of result for helping the others it would be really cute, great job for less then 24 hours!