Borderline by Tzeo
We tried to do a noir-detective game in 2d. A introduction video for this game you can find in archive with build. The action takes place in the brothel room where the girl was killed.


Controls : W - A - S - D
*the game it's not finished yet
| google drive | https://drive.google.com/file/d/1iIMmgstCjxLv6lEbikCTGLc24zkaClJt/view?usp=sharing |
| Original URL | https://ldjam.com/events/ludum-dare/54/borderline |
Ratings
| Overall | 1106th | 2.65⭐ | 22🧑⚖️ |
| Fun | 1122th | 2.25⭐ | 22🧑⚖️ |
| Innovation | 1088th | 2.425⭐ | 22🧑⚖️ |
| Theme | 946th | 3.025⭐ | 22🧑⚖️ |
| Graphics | 772th | 3.238⭐ | 23🧑⚖️ |
| Audio | 418th | 3.447⭐ | 21🧑⚖️ |
| Humor | 813th | 2.333⭐ | 20🧑⚖️ |
| Mood | 641th | 3.45⭐ | 22🧑⚖️ |
| Given | 52🗳️ | 10🗨️ |
Looking forward to a complete version!
As for what's there, I like the idea and the use of the theme. Limited space actually works really well for a detective setting. The visuals could use some work but they aren't that bad. I think the sprite offset is a bit janky on the player- whenever I turn his position seems to jump. The audio isn't too bad either, but some more sounds could improve the atmosphere of the room. Stuff like wood creaking, echoed footsteps, maybe even flies around the remains.
Hopefully this gets finished at some point, but for now sorry but I can't rate this too highly. Keep working on it though, I think it could go somewhere.
The feedback motivated us a lot to finish the game! I have no idea when, but we will post the realese version someday! I had a lot of mechanics on the papper, and a great story, but we haven't the time to understand how to make this works. I like the Noir movies, and i decided that it's a great style for graphics in a detective game.
Thank you all for the comments and rates! It's was really needed!
p.s. i want to say again about the video that you can find in the folder with the game, it's supposed to be a
intro-cutscene for the story, but we have no time to place it in the game :) .