Ball size matters by Devez

[raw]
made by Devez for Ludum Dare 54 (JAM)

ld-54-cover.png

Just a rolling ball game with a twist :slight_smile:

Controls on screen.

(for anyone having trouble with that last level check spoiler) !>You need to hit the bottom of the circle with the big ball at just the right speed and angle (which is only possible by falling through the pipe) to send you to the floor above and then go around the wall with the small ball.

Ratings

Overall 957th 3.086⭐ 31🧑‍⚖️
Fun 871th 3.033⭐ 32🧑‍⚖️
Innovation 717th 3.183⭐ 32🧑‍⚖️
Theme 1093th 2.55⭐ 32🧑‍⚖️
Graphics 969th 2.55⭐ 32🧑‍⚖️
Audio 699th 1.25⭐ 28🧑‍⚖️
Humor 749th 2.518⭐ 30🧑‍⚖️
Mood 1054th 2.448⭐ 31🧑‍⚖️
Given 23🗳️ 35🗨️

Feedback

LDJam user 262766
03. Oct 2023 · 18:11 UTC
Simple and funny. I enjoyed it
iliusha
03. Oct 2023 · 18:28 UTC
nice game
JOZGames
03. Oct 2023 · 18:36 UTC
Interessante a ideia, eu só sou burro de mais pra conseguir jogar xD
Unfinished632
03. Oct 2023 · 18:40 UTC
Gave it a 5/5 for humor just because of the title
Depression
03. Oct 2023 · 18:41 UTC
Cool idea but very sad no audio :c
jk5000
03. Oct 2023 · 18:43 UTC
I love the idea, and I had fun trying the game. I will say it's really difficult, and perhaps a bit too difficult. The game do also need some music and perhaps some sound effects. Overall is it a pretty good and fun little jam game.
vlad_dn69
04. Oct 2023 · 11:58 UTC
interesting ideas and attractive mechanics))
Soul Grinder
04. Oct 2023 · 19:43 UTC
Fun game and quite tricky. I agree with the other comments about the audio. Almost any audio is better than none at all. Aside from that, a nice game jam game!
Savidiy
04. Oct 2023 · 21:14 UTC
An interesting idea, but I couldn't cope with the first springboard (
Griddolini
04. Oct 2023 · 21:17 UTC
I don't mind the difficulty too much but the stages making you repeat the whole thing again is a little demanding of patience for a jam game. The mechanic is great though, I had fun with it :)
oggeloppe
04. Oct 2023 · 21:20 UTC
Fun game. Do miss having some sounds in the game but I like the idè a lot.
Whysguy52
06. Oct 2023 · 02:38 UTC
pretty fun. your numbers in the hud are broken but pretty good.
Igor Morgun
06. Oct 2023 · 15:54 UTC
Nice game, interesting mechanics and well graphics,a map in game somewhat reminiscent of the flatgrass map from Garry's Mod, well work.
Rakthalekk
06. Oct 2023 · 23:10 UTC
Cool game, the levels were fun and I like the idea. I do wish there was better control over the ball's speed, as I never quite got the hang of how to slow it down or gain speed by changing size. Also I recommend noting in the instructions that Esc closes the game, I tried to pause at the end of the second level and it closed it instead
kanity
06. Oct 2023 · 23:50 UTC
I love the mechanic with shrinking-expanding, and the game seems chill ^^ A bit difficult for me maybe, as I am not that good with physics, but I like the idea and I'll keep it on my laptop, might practice bit more sometimes :)
fatEmperor
07. Oct 2023 · 16:08 UTC
Manipulating size changes is a cool idea.
JakubBala
08. Oct 2023 · 01:39 UTC
this was apretty fun game however It was very difficult from the first ramp. I spilled my red label from hitting my desk. I liked it though :)
Emkani
08. Oct 2023 · 15:21 UTC
like the idea with a simple arcade gameplay. Had a hard time figuring out how to get past the ramp though.
Sentmoraap
08. Oct 2023 · 15:51 UTC
I didn’t managed to finish it, I can’t finish the level where you fall down in a white tube, bounce off a tilted surface, jump through a hole and must land in a transparent tube.

This is a cool twist of Super Monkey Ball. I think the physics whould be tweaked a little bit, but I can’t tell how. I am not sure how changing the ball size affects the speed.

You displayed controls which is nice. WASD controls uses scancodes so it’s not messed up on non-QWERTY keyboards, thank you for that. The right joystick is not sensitive enough, I ended up holding the controller with my left hand and the mouse with my right hand.
mhorth
08. Oct 2023 · 18:37 UTC
Really really neat idea, I think tuning the physics to keep players a bit more in control would have made the game more enjoyable for me. I like the concept that small ball = more control less speed, and big ball = less control more speed. That should stay, but I would have liked if the control was overall higher across the spectrum.

I have two other small suggestions.
- Make sure every surface has a pattern on it, just something to make it not a flat color. There were times I had the camera pointed down, so my background was filled with the flat blue color of a platform, and I couldn't gauge my speed or direction. Having stripes or a grid pattern would solve that.
- If I'm not pressing any movement input, I think it would feel better for the ball to slow down to zero speed. Tapping back and forth to stay still didn't feel great.

Aside from those, I think the core concept that you have here seriously has potential! I hope you continue working on it, I truly see this concept becoming a hit mobile game.
ThorPalsson
19. Oct 2023 · 18:31 UTC
A deep philosophical question if ball size matters. From play this game it seems that the answer is yes.
Ganiester
20. Oct 2023 · 17:25 UTC
Really nice and unique game mechanic. It was something completely new for me at least. It was fun and challenging at the same time. I just missed some music. Great work!