Wearhouse by Arthur Souza

[raw]
made by Arthur Souza for Ludum Dare 54 (JAM)

Please check the updated (and less buggy) version on our itch.io.

* THE GAME SHOULD BE PLAYED WITH KEYBOARD OR GAMEPAD. MOUSE CONTROL IS NOT POSSIBLE*

Take the place of a dockworker in a warehouse, where your goal is to receive items, and stack them in boxes in a Tetris-style puzzle minigame. Then, ship the boxes out. The more efficient you stack the boxes, the higher your score.

In either a timed mode, or and endless mode. pick up boxes from the arriving trucks, and either place them on the floor, or in the box. Place the puzzle pieces such so that a minimum amount of them fits in the box. Pack the box and sent it to the pallets to ship it off.

Be careful not to keep the trucks waiting.

Controls (Keyboard)

WASD / Arrow Keys - Move Character / Move (Hold) Puzzle Piece

Space - Confirm / Pick Up / Drop / Interact

R - Rotate Puzzle Piece Counter-Clockwise

T - Rotate Puzzle Piece Clockwise

Backspace - Cancel / Exit Puzzle Workbench

Enter / Return - Pack Box

Controls ((Xbox) Controller)

Joystick - Move Character / Move (Hold) Puzzle Piece

A - Confirm / Pick Up / Drop / Interact

Left Bumper (LB) - Rotate Puzzle Piece Counter-Clockwise

Right Bumper (RB) - Rotate Puzzle Piece Clockwise

B - Cancel / Exit Puzzle Workbench

X - Pack Box

How to play

1- Objective: Earn points by delivering packed boxes. Lose points by not unloading trucks on time.

Unity<em>2023-10-04</em>23-38-51.png

2- Unloading: the truck by going next to it and pressing the "Pick" button.

TruckUnload.png

3- Drop: You can drop and pickup boxes by pressing "Pick". Boxes act as obstacles.

PutBox.png

4- Packing: Carry an object to packing box and press "Pick" to open menu.

Pack.png

5- Organizing: Move the cursor around and press "Pick" to take a piece and move it.

Use "Rotate" buttons to rotate pieces clockwise or anticlockwise.

Moving.png

6- Packing meter: Fill the box until the green line and press "Pack" to take it out.

The more you pack, the more points.

PackMeter.png

7- Closing menu: Press the "back" button to close packing menu.

If you have an object on the side, you will take it out of the box. Hand.png

8- Delivery: Take the packed box to the delivery table on the left side. Unity<em>2023-10-04</em>23-39-41.png

Credits

Made by João Vitor (Design), Luiz Felipe (Art and animation), Arthur (Game Programming), Tianjing Cui (Music & Sound), Sillinger (Playtesting) and Jui (Design).

Ratings

Overall 1025th 2.972⭐ 20🧑‍⚖️
Fun 947th 2.917⭐ 20🧑‍⚖️
Innovation 993th 2.722⭐ 20🧑‍⚖️
Theme 622th 3.556⭐ 20🧑‍⚖️
Graphics 804th 3.167⭐ 20🧑‍⚖️
Audio 524th 3.222⭐ 20🧑‍⚖️
Humor 744th 2.528⭐ 20🧑‍⚖️
Mood 1003th 2.722⭐ 20🧑‍⚖️
Given 13🗳️ 2🗨️

Feedback

LDJam user 312900
03. Oct 2023 · 08:59 UTC
Unfortunately the buttons on the main menu dont seem to work :/
InfinityE
03. Oct 2023 · 09:01 UTC
Same for me but overall great job making this in 3 day.
Erivas_Soulares
03. Oct 2023 · 09:13 UTC
It would be good to have and indicator on which tile are you interacting at the time.

There's lacking some snapping, so it's a bit hard do choose the placement for the boxes.

The controls sems to be a bit lacking, but it's a funny prototype!
tmpxyz
03. Oct 2023 · 09:14 UTC
Tht html version feels very heavy to control the movement, should adjust your input logic code.
The packing mechanics is fun to play, but with the control difficulty it's hard to do things fast.
herman6006
03. Oct 2023 · 09:15 UTC
Controls are pretty weird (space to interact). But the game is really fun, I like the song too.
Matyas Vidosa
03. Oct 2023 · 09:16 UTC
very nice game. congrats

it took me a minute to figure out that i have to use the Space button, and that the Backspace tooks me back from the box thingy ngl :sweat_smile:

also for the other testers here, if you open the game from this link its a little less laggy

**files.jam.host/embed/$380078/23798/index.html**

the music is also very fun, goodjob :smile:
🎤 Arthur Souza
03. Oct 2023 · 09:17 UTC
The whole game is on the keyboard or controller. I updated the description with the controls. Thank you for the feedbacks so far
Boyar
03. Oct 2023 · 09:22 UTC
Controls took lots of guessing, would be nice to have inputs explained inside the game (on the main screen for example) or ust on the gamepage itself
Other than that - solid interpretation of the theme, good job!
Alanushke
03. Oct 2023 · 09:29 UTC
there is a bit of a confusing interaction and its not very intuitive, but the music is nicely done, and the concept implementation is really neat! :)
MultiTone
03. Oct 2023 · 09:29 UTC
Yea, the main menu buttons aren't working. Hope you fix it soon :)
Snikur
04. Oct 2023 · 19:45 UTC
The minigame inside the box was kind of confusing, but the concept seems fun!
AlexClay
05. Oct 2023 · 00:51 UTC
The main menu doesn't work with the mouse, only keyboard.

I agree with other commenters saying it should be more obvious which tile we're interacting with in the main game. I managed to soft-lock myself by placing 4 tiles around me while holding a box.
🎤 Arthur Souza
05. Oct 2023 · 09:02 UTC
@alexclat, we uploaded a new version to our itch.io where we fixed this issues. It's not the version for review, but at least you can play the game as it was meant to be.

[https://arsart.itch.io/wearhouse](https://arsart.itch.io/wearhouse)
Baturinsky
20. Oct 2023 · 17:49 UTC
Cute graphics, but very unwieldy controls.