Tinycrawl by ehgoodenough

[raw]
made by ehgoodenough for Ludum Dare 54 (JAM)

a game about fighting your way through a teeny tiny dungeon.

swords, spears and axes are melee (must attack from 1 tile away) daggers, bows and guns are ranged (must attack from 2 tiles away)

swords beat axes axes beat spears spears beat swords

shields: move slower but take less damage helmets: move faster but deal less damage

code and art by andrew and liv music by dboyd (thanks dboyd!!)

Ratings

Overall 151th 4.025⭐ 22🧑‍⚖️
Fun 142th 3.975⭐ 22🧑‍⚖️
Innovation 788th 3.075⭐ 22🧑‍⚖️
Theme 525th 3.7⭐ 22🧑‍⚖️
Graphics 497th 3.725⭐ 22🧑‍⚖️
Audio 39th 4.225⭐ 22🧑‍⚖️
Given 15🗳️ 6🗨️

Feedback

Meru
03. Oct 2023 · 11:57 UTC
Nice Game! If I may make a Suggestion: some kind of Short, maybe funny Intro with a Bit lore or Plot would be Great.
Very nice Grafics!
3mpty
03. Oct 2023 · 12:01 UTC
Very cute little game, nice juice on movement and super intuitive controls. I enjoyed it!
Turns could probably end automatically when you are done moving, and also enemies were a bit hard to tell apart from my soldiers, more color or maybe a separate base sprite for enemies probably could have helped there, but pretty minor nitpick.

The sprites and music didn't stream well over the internet! i got ambushed 2 or 3 times by enemies that weren't visible because their sprite hadn't downloaded!!! the music also cut out repeatedly I assume because it was loading too slowly, it was a shame because everything else in the game was so solid.

Really great little jam game, I'm a fan!
LDJam user 375706
03. Oct 2023 · 12:24 UTC
I really enjoyed your game! It was just a bit difficult to understand who were allies and enemies without trying to attack them. Really polished and cute tho!
thetatautau
03. Oct 2023 · 12:27 UTC
Interesting entry. The gameplay is effective and the polish is good (expept the ergonomy, but that's understandable for a this kind of rellatively complex game made in 3 days).

IMO the biggest problem is the lack of difference between friends and foes. At first I though that good guys had orange shirts and bad guys purple ones. But there are also ennemies with orange shirts. It make it very confusing.
LDJam user 372616
03. Oct 2023 · 17:30 UTC
Nice game with very cool art, and the level is quite difficult. I'm trying to keep more soldiers alive, but it is too hard for me.
armageddonrabbit
04. Oct 2023 · 07:15 UTC
A Fire Emblem Type RTS. Cool.

It is a little hard to tell who the players and enemies are at first, so it took a bit of trial and error.
LDJam user 372085
04. Oct 2023 · 23:14 UTC
This was really nice, you did a good progression of difficulty and the need to preserve your troops health as you go on added good strategic depth. I'm not exactly sure how the heal mechanic was working, but that seemed key.
T C
05. Oct 2023 · 05:03 UTC
Who gave you permission to make music so good??!?!?! Should be illegal. Game was great, flowed really well, was very interesting, fit the theme well, did everything right. My highest rated this time around, very well done! Or ... "eh, good enough" as your name suggests. Following you in hopes you make more absolute bangers in future jams.
spacecadet
05. Oct 2023 · 06:57 UTC
As the others I also had problems with telling enemies and allies apart in the beginning. Apart from that really nice and polished entry and I really enjoyed playing it. Great job!