Ship-Shape by CharlieW32

[raw]
made by CharlieW32 for Ludum Dare 54 (JAM)

Controls:

Arrow keys/WASD: movement Space: Interact F11: toggle fullscreen

Other keys needed will be explained ingame.

How to play:

You will need to keep meters up by moving around the ship and doing basic minigames.

Try to last until the time ends, without any of the meters running out.

Music used: https://opengameart.org/content/theme-of-mini-tank

Ratings

Overall 428th 3.714⭐ 23🧑‍⚖️
Fun 176th 3.929⭐ 23🧑‍⚖️
Innovation 612th 3.3⭐ 22🧑‍⚖️
Theme 744th 3.375⭐ 22🧑‍⚖️
Graphics 423th 3.857⭐ 23🧑‍⚖️
Given 19🗳️ 13🗨️

Feedback

Papus Games
03. Oct 2023 · 16:41 UTC
A simple but fun game! It has good graphics and gameplay!
crotonyl_alcohol
10. Oct 2023 · 15:11 UTC
Nice little game! I like the graphics and the music, but the gameplay is too simple. Also, I didn't know that I can go down when I entered the game, a little guide would be appreciated.
crotonyl_alcohol
10. Oct 2023 · 15:11 UTC
Nice little game! I like the graphics and the music, but the gameplay is too simple. Also, I didn't know that I can go down when I entered the game, a little guide would be appreciated.
LDJam user 260720
10. Oct 2023 · 19:06 UTC
Cool game with great looks and audio! The base concept is very nice so you could develop it further with other mini games and tasks!
knightoftheday
12. Oct 2023 · 11:23 UTC
Fun game! Catching mechanics and challenge!
Magnanix
12. Oct 2023 · 11:52 UTC
Ah, the age old tradition of spinning plates! :).

It took me a little bit to realize I could leave the first screen to do the other activities, I initially thought that this was a "Follow the instructions" game, so - stand, then press space... then nothing else XD.
But once I figured out you could move to other screens, well - the game was on!

I survived! Managing everything felt good, especially after figuring out that water can be double dipped ;).

![won.png](///raw/c0b/22/z/60341.png)

Good work!
LDJam user 206001
13. Oct 2023 · 05:14 UTC
It also took me a while to realize that I could leave the home screen and move on to other parts. Simple but cool graphics, sound wasn't bothering. I liked the game, it was fun.
![aswd.jpg](///raw/1b4/23/z/603a8.jpg)
Ryn
13. Oct 2023 · 14:04 UTC
Cool game and graphics.
Like others said, it takes a while to realize you can move around the ship, but after that it gets pretty fun.
EgorMnc
15. Oct 2023 · 19:07 UTC
I liked the game and it’s interesting, keep it up
Dan Str
15. Oct 2023 · 19:15 UTC
game is interesting, keep going
LDJam user 289440
15. Oct 2023 · 19:40 UTC
Pretty fun. Nice art and mood
Le Don
15. Oct 2023 · 19:51 UTC
This game looks amazing! Great GameBoy optic. As other people mentioned, I didn't realize I was supposed to go down to get to the other rooms. Maybe the player should start in the middle room or maybe put signs in the room to show is water, map and engine are down there, as the instructions only say "Go there" and "Press Space" - I thought that's the whole game, until I looked in the comments here. But asides that, I think this is a great game!
atmospherium
16. Oct 2023 · 20:01 UTC
I like the GameBoy vibes of this. I think this was paced really well for a Ludum Dare game - I felt uncertain of what I was supposed to do at first but quickly found the other rooms. As I noticed the bars shrinking I got a bit rushed, but was able to quickly determine which rooms needed to be prioritized. It feels like the game enables the player to go from confused to understanding to skilled over the course of a single playthrough. Character controls were nice and smooth, music fit the vibe really well. Great work.
tubaDude99
17. Oct 2023 · 13:50 UTC
A fun little game! It did get a bit easy once I realized what was happening, so maybe a time-based progression would have been cool (but also difficult to balance). It would also be nice if there was some kind of feedback when you complete the task, because it's a little confusing before you realize it's all tied to the bars.
Pegasus
18. Oct 2023 · 00:04 UTC
Quite a fun little experience. The pacing was quite nice although it did get quite easy once I sussed everything out. I liked the combinations of having to run back and forth. The minigames were simple but fun - managed to find out that if you spam space as the ball goes between the arrows you can fill the tank in one go. Maybe some audio or visual effects for the interactions could have made them super satisfying to beat.

I think some kind of variation on the minigames to make them get a bit harder as time goes on could help with the repetitive nature of a game like this. Or maybe have certain events that randomly tank one of your resources so you have to quickly give it your attention - like a leak in the tank for example.

Overall it is a well made game - small but everything you've done was done properly. Good job!
kanity
18. Oct 2023 · 00:07 UTC
I liked little graphics and general feel of the game, got confused on gameplay at first, then figured it out on my second try. I think adding a little arrow on the first screen, like how you did on the bigger one with four arrows, would be a huge improvement, as I am an idiot and was just standing at the wheel then trying to get to the edge for water and wondering how/what to do before I realised I can go to another section of the ship x_x
Overall - I like how you created this nerve wracking atmosphere of having to run a ship alone! The water was really decreasing quickly xD I had fun playing a bit even though I am not a fan of time limits ^^
+ cute mini games