Feast Work by Sam Machell

[raw]
made by Sam Machell for Ludum Dare 54 (JAM)

​The King is very hungry!

Kings are the Meat Intersections of vast and unknowable Systems of Horror with Individual Bodies. Bodies are also Systems of Horror.

feastwork1.png

This Digestive Tract is controlled with the Mouse.

Help the King consume Food, interpolate it into his Body, and reject Waste.

feastwork2.png

This is how Things are done.

feastwork3.png

The Sand Gardeners are Colin le Duc and Sam Machell.

Ratings

Overall 704th 3.432⭐ 24🧑‍⚖️
Fun 1015th 2.775⭐ 22🧑‍⚖️
Innovation 301th 3.675⭐ 22🧑‍⚖️
Audio 262th 3.705⭐ 24🧑‍⚖️
Humor 382th 3.273⭐ 24🧑‍⚖️
Mood 135th 4.068⭐ 24🧑‍⚖️
Given 21🗳️ 10🗨️

Feedback

IgorFolz
03. Oct 2023 · 22:39 UTC
I really liked the game, the audio and the eerie sensation that got to me hahahah, kind reminds me of that game “Plug & play”. Great job, i just missed something at the end, like the game shut’s itself or something like that.
benjamin
03. Oct 2023 · 22:47 UTC
Well it was a very unique experience. Especially because I had to go afk and take care to stuff in my house with the king yelling at me... I like the style and the ambience it makes me want to try your team's others entries
Syntaxxor
03. Oct 2023 · 23:46 UTC
I have no idea what I just played, but somehow I liked it? I'm gonna have to process whatever the f*ck this was because gods....
fosf0
06. Oct 2023 · 14:24 UTC
This is a masterpiece
Local Minimum
06. Oct 2023 · 14:39 UTC
Coprophagy just doesn't appear as often as it should in LD games. When I saw what came out by the end of the first passage, I though to myself: "I hope this game takes me places". It did.

Very interesting game to play through.
LDJam user 338234
08. Oct 2023 · 00:23 UTC
When I read the description on itch.io, I thought to myself: Fabulous, I hope this game scratches the exact itch in my brain that I need it to.
I was not disappointed. It feels like something you'd find digging around an old PC that you have no business snooping around on. Really solidly executed, I couldn't take my eyes off the screen. All I was missing was some sort of closure at the end (break of the 4th wall, game shutting down, error messages, etc.). Going to be keeping this game in my mental collection of absolutely derailed games that taste crunchy to my brain.
Pcho
09. Oct 2023 · 20:06 UTC
Wow, I'm speechless. 9,(9)/10
LDJam user 206001
09. Oct 2023 · 20:15 UTC
As others have said, I'm still trying to digest what I threw here, but it's definitely brilliant and different from anything else. A unique experience in this jam. It deserves to be better publicized in some way.
Pyshnyy
09. Oct 2023 · 20:36 UTC
Thank you.
Ayxs
09. Oct 2023 · 21:35 UTC
What an interesting experience. I wonder, what is it you used in order to be able to make this?
🎤 Sam Machell
10. Oct 2023 · 07:45 UTC
@ayxs we began the project in Godot but switched to Unity half way through. we want to move away from Unity soon but felt we'd be able to polish this turd a bit more on familiar turf
🎤 Sam Machell
10. Oct 2023 · 07:47 UTC
@lincolnsalles thank you kindly! And thank you for sharing the project. Self-promo isn't something we're very good at, so we appreciate when folks do it for us ;)
Decipator
10. Oct 2023 · 09:31 UTC
It is definitely an different experience, I cant decide if I enjoyed it or not.

I am not sure how does it fit with the theme, but that probably is my small brain lacking neurons to process it...
🎤 Sam Machell
11. Oct 2023 · 12:09 UTC
@decipator so full it hurts. limited space in my big Royal Belly! bohoho!! oh so full..... opted of Theme category... hungry hungry hungry hungry! jam good time to make new unsellable FOOD! FOOOOOD jaaaaam! Theme die out like the dodo (so tasty couldn't help myself! like the turkey leg! BOHOHOHO!)! cannot eat theme :((((
amarokczukay
11. Oct 2023 · 15:42 UTC
what.

the.

hell.

i got softlocked when feeding the head with the head but wow. not a lot of gameplay, but many surprises! sound and ambience were very well done, unpleasing in the right way. i liked the engraving style art.

thank you for the trip haha!
SimonLarsen
11. Oct 2023 · 18:46 UTC
Bravo!
kr4ft3r
11. Oct 2023 · 19:57 UTC
It does somewhat feel like bringing back that raw creative power of Flash era. But none of these "game engines" can really replicate the feel, you end up spending too much energy making them work like canvas, you can't just pour your mind's content into it.

Still pretty decent result, my perception was altered while it lasted.