More Minerals by Kyoute

[raw]
made by Kyoute for Ludum Dare 54 (JAM)

It's been a long time I didn't participate in Ludum Dare

This is a cursed child between an incremental game, a gacha game, with an inventory management mechanic.

How to play

  • Click on the monster to extract minerals
  • Make wishes with your minerals to get more characters and mining equipment
  • Unlock more space, move your characters and items around on the board to fit everything

When making a wish, if there's not enough space, they will go into the bag. You can drag and drop them back on the board.

As the game is not balanced, a reset button is available if you're stuck because of bad pulls. (EDIT: Seems like local save is not working :/)

Enjoy! ;)

Unnecessary background

Minerals are growing on various animals. You are in charge of a team of prisoners working to reduce their penalty. Their task is to clean the animals. Apparently, it's also used as currency so you can reinvest what you collect.

Screenshots

LD54<em>01.jpg LD54</em>02.jpg LD54<em>03.jpg LD54</em>04.jpg

Ratings

Given 12🗳️ 0🗨️

Feedback

Alpie
02. Oct 2023 · 22:57 UTC
Hey, I think your link is broken
" HTML5 (web) $$embed-23103.zip"
🎤 Kyoute
03. Oct 2023 · 09:25 UTC
Oh sorry, I thought that's how you activated the embedding thing :)
nckpark
04. Oct 2023 · 00:37 UTC
Nice work! The tetris + gacha system provided really natural, player driven goals to aim for. The art is super fun, and the game is easy to pick up and play after a bit of poking around. And very much on theme!
alec
04. Oct 2023 · 00:38 UTC
I really liked the art! Having upgrades be specific shapes you have to fit together reminded me of the "panel system" from the old kingdom hearts game on DS lol. I do feel like the health of monsters grew faster then my mining speed, which kind of slowed things down.
binroot
04. Oct 2023 · 00:42 UTC
click click click click click click! If only there was sound/music! I could do this all day! I enjoyed the inventory-fitting mechanic paired with buying more space. Having "people" in my bag was pretty funny too. Nice work!
Togis
10. Oct 2023 · 22:40 UTC
Hoooo noooo, I got stuck at lvl 70 unable to kill a boss :cry:

![Screenshot 2023-10-11 003723.png](///raw/403/3/z/6023d.png)

Maybe I spent too much crystal on expanding my territory instead of making wish but I think this shouldn't happen.

Probably if a user fail a boss a few time the game should send a few "non-boss" enemy to allow the player to catch up.

Other than that, amazing incremental game and good use of the theme! I really like your cute art too, good job!