MY_MEMORY by jamdong15
Play our game!
https://joykangpae.itch.io/my-memory
Premise
The year is 4156. Human memory has been fully digitized, and memory space is now a resource that can be purchased. If one had the means, they could have infinite memory. But for the average broke college student like yourself, they have to make do with severely limited space.
In MY_MEMORY, play as a broke college student trying to juggle academic success and happiness while working with a limited memory space. Can you make it to the end of the week in one piece?

How to Play
- Click and drag memories from the STM (short term memory) into the LTM (long term memory) to store them.
- Click memories to delete them.
- New memories come into STM every 3 seconds. If the number of memories exceeds the space in STM, the system will shut down.
- If the performance bars hit rock bottom, the system will shut down.
Screenshots



Credits
1. @JoyKangpae: Dev
2. @GrantK: Dev
3. @Morgie: Art / Writing
4. @Jamdong15: UX
Music Credits
Path by Golden Retriever - Source: Free Music Archive - License: CC BY-NC-ND 3.0 DEED
Magenta Moon (Part II) by Line Noise - Source: Free Music Archive! - License: CC BY-NC-SA 3.0 DEED
| Link | https://joykangpae.itch.io/my-memory |
| Original URL | https://ldjam.com/events/ludum-dare/54/my-memory |
Ratings
| Overall | 74th | 4.167⭐ | 26🧑⚖️ |
| Fun | 217th | 3.87⭐ | 25🧑⚖️ |
| Innovation | 57th | 4.239⭐ | 25🧑⚖️ |
| Theme | 17th | 4.609⭐ | 25🧑⚖️ |
| Graphics | 58th | 4.5⭐ | 26🧑⚖️ |
| Humor | 52th | 4.196⭐ | 25🧑⚖️ |
| Mood | 64th | 4.217⭐ | 25🧑⚖️ |
| Given | 12🗳️ | 32🗨️ |
The presention was also slick and papers please-eque and I absolutely adore that.
Although there is no convenient pause to read the entire text, so I ended up losing the game.
When I see a text, I want to read all of it. xD
How else would I get to know a Naruto-Sasake guy (which is definitely not a dated name btw)??!
I would like to have a casual difficulty where the timer is higher, like 3->5 seconds maybe?
It would make the game much more enjoyable for me, as I like the concept of reading random stuff and selecting something that I feel like fitting the next event, etc.
This mechanic alone is enough for me, but the hard time limits give me pressure and tension overburst. :)
Another downside of this: it would be almost impossible to stream this game. The streamer would not be able to read aloud everything, while the viewers wouldn't make it in time either. So it will be a chaotic experience where no interactions are possible. Take the "monster loves you!" game. The game gives the player time to choose an option, so the viewers can vote for stuff. A casual mode with a space-key pause (that would not obstruct the view) could make it possible.
Perhaps I'm just not the right player for this game. I'm really bad at timing stuff and making fast decisions. :'(
Maybe instead of clicking a small "close" popup we could delete a memory with a right click (or a short left click). Less actions for that would reduce the chore feeling. But maybe it's just me.
Now, to the things I adored:
* The writing! One of the best entries on this jam in this regard
* I'll include the humor as a separate thing (you can't stop me) :D
* The artstyle is so cute omg, you even have a small pic with a development team!
* The in-game UIs are stylish, the colors are great
* The music & overall sound design is good too
* The game gives you some direction: the schedule is a cool idea
Also, I'm not even sure how to categorize this. It reminds me a bit about the games like Telling Lies and Her Story (these are my associations lol). In My Memory, you read the text and try to interpret it. Because you need to understand the effects it might have if you "save" it. It's understandable that for a jam the mechanics are quite limited, but I can see this game getting finished into something bigger, where intricate connections between the memories can take place. I have no idea how this game would play out though. :D
All in all, it's a solid jam entry. Well done!
Last but not the least, thank you @morgie for playing my game. :3
Really cool game, I like all the humor :smile: The game interactions are very solid. The game felt very dynamic, I like the cards with tricky text that you delete and then "Oh no wait I needed that" :smile: I imagine it was a lot of work to make all the cards.
One thing I would improve is to give some time to read the outcomes of events, maybe make a pause or give a popup, not sure what would work well.