Quantum Dungeon by Nestral

Roguelike deck-builder
This is not your everyday dungeon. In this dungeon, every item is quantum. They disappear when unobserved, and can appear in any possible place. Crawl through the dungeon defeating enemies with the items you collect along the way. Focus on using item synergies to become more powerful!
Controls
- just mouse
During the day, you can move to the adjacent tiles by clicking on them.
But you cannot go back on the tiles you visited - space is limited, you know.
Credits
- Programming: Nertsal (aka @Nestral)
- Art: @DaivyIsHere
- Music: @DaivyIsHere
| Link | https://github.com/Nertsal/quantum-dungeon |
| Itch (web) | https://nertsal.itch.io/quantum-dungeon |
| Original URL | https://ldjam.com/events/ludum-dare/54/quantum-dungeon |
Ratings
| Overall | 205th | 3.947⭐ | 21🧑⚖️ |
| Fun | 218th | 3.868⭐ | 21🧑⚖️ |
| Innovation | 29th | 4.368⭐ | 21🧑⚖️ |
| Theme | 296th | 4.026⭐ | 21🧑⚖️ |
| Graphics | 478th | 3.763⭐ | 21🧑⚖️ |
| Mood | 413th | 3.711⭐ | 21🧑⚖️ |
| Given | 22🗳️ | 3🗨️ |

This game is incredibly good. I spent quite a lot of time strategizing and trying to find the ideal build. The items are well balanced, and the synergy potential between every one of them is great. I can really see this roguelike become a full game if more items and mechanics were to be added. Not to mention the minimalist style that's pleasing to the eye.
I'd say to an extent that the music is sort of repetitive after a while, and an option to make the animations faster would be very much welcome especially when you aim for high scores. But that's just a small nitpick compared to the polishing effort that was put into the game. Congratulations to the team! <3


I win, it's official.
**EDIT:** I couldn't stop playing.

This is basically an infinite run, I feel... sooooo I gave up after this LOL
**EDIT** I lied. I left the game on and kept playing, here's the last screen before it all came tumbling down.


my final turn hehe

I needed 3 of these guys then i coulda had a chance >:)

# THIS IS THE BEST I COULD DO
:sunglasses: :v:
ez
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ps, this is good game
i got the "whoops no element at index" so i don't know at which level i was exactly but enemies had 80 health and it was becoming a bit hard at this point anyway haha
great idea + great execution = great game!

The gameplay is very engaging and I had fun figuring out what each different card did and how to use it.
I really like the core idea though and would love to see more balance tweaks to polish it up. The game would also really benefit from a bit more juice, item specific animations, more sounds and snappier movement so you aren't waiting for the character to move all the time. Given the already huge scope of content I definitely understand why some of these things are lacking though.
Awesome game, really really cool. Great work!!
#TeamCharmingStaff
The art is minimal but sufficient. I don't think it needs more animation but some screen shake effect and particles would go along way to sell the attacks.
For a jam game, it's impressive that you've managed to actually have builds and synergies. Would love to play a full fledged version of this.