Spaceout by very dark lord
Aliens! They're attacking Earth, and for some reason they're using a Breakout style strategy for their invasion. You decide to take it upon yourself to defend the planet against these ghastly intruders.
Controls: Arrow left/right to move, A/D to tilt your paddle, Space to hold on to an asteroid. But the chief commander will explain it all to you.
Note: Game might take a minute to load. Seems like my loading screen is not working properly, so it starts out with an unresponsive black screen. Working on a fix.
There are 4 levels. With a bit of, uh, let's call it cutscenes in between.
Graphics are mostly created with Midjourney, plus some heavy postprocessing on my side.
Music by TeknoAxe ("Edge of Tomorrow" and "Driving to the Future").
Game engine and physics engine written by myself, so please forgive any hickups. :)



Changelog:
- October 3rd: a bunch of small post-release bugfixes within 2 hours after initial release, e.g. bug in explosion calculation, issues with player name input, last level being unbeatable after latest balancing changes., music was not looping.
- October 4th: hotfix of a bug that caused the game to crash for some players
- October 8th: fix of a bug that broke mouse controls in the menu for some screen resolutions; plus general screen resolution fixes, as in previous versions the game canvas didn't adapt properly to all resolutions
| Link | http://shellfishgames.com/games/spaceout-ld54/ |
| Original URL | https://ldjam.com/events/ludum-dare/54/spaceout |
Ratings
| Overall | 447th | 3.688⭐ | 26🧑⚖️ |
| Fun | 436th | 3.583⭐ | 26🧑⚖️ |
| Innovation | 712th | 3.188⭐ | 26🧑⚖️ |
| Theme | 933th | 3.063⭐ | 26🧑⚖️ |
| Graphics | 684th | 3.409⭐ | 24🧑⚖️ |
| Humor | 219th | 3.646⭐ | 26🧑⚖️ |
| Mood | 774th | 3.271⭐ | 26🧑⚖️ |
| Given | 22🗳️ | 24🗨️ |
Overall, I thought the gameplay was solid and engaging. One bit of feedback is that sending multiple asteroids into space didn't up the challenge much. After one asteroid made it into space it was often trivial to send the rest out the same hole. But I still had fun getting the first asteroid out, and liked the spherical twist on breakout!
This is a really clever take on *Breakout*, with an impressive variety of power-ups and effects. I really appreciate how some of the power-ups make things harder for you, particularly the one that spawns more asteroids; in most *Breakout* clones you'd kill for a power-up like that, but here it turns the game into an impossible juggling act that invariably costs you a life.
I also really love how your name constantly gets spelled and pronounced wrong, that's a really clever little running gag. I'm not a big fan of AI-generated graphics, but they're allowed by the rules and I imagine they saved you a lot of time, so the only graphical element I'll complain about is that it's *really* hard to tell that that's Earth I'm meant to be saving.
Overall, great job! There's definitely scope here to expand this into a full game with additional levels and such.
Really nice take on the original concept, with multiple asteroids and all.
THe first 3 levels were super easy but the last one is very interesting with the red/blue vortexes being EVERYWHERE, and all the blocks that change your characteristics, it got challenging at this point which is nice.
Nice music as well (even though it's not to be graded lol), and the graphics were really nice, I don't know how much you were involved in the post processing but you made it look good (the planet was a but weird but the rest of the graphics were nice).
I ABSOLUTELY LOVED THE HUMOR. Like actually. The mispronouncing of the name I had written byt absolutely EVERYONE including in the ending was so fucking funny, and the way this was written was hilarious to me.
Really nice game, I didn't expect it to be that good especially seing the AI graphics at first (on second thoughts for LD AI graphics actually are nice for devs who have no idea how to art lol). I hope your game is gonna get 20 rating because it's honestly really fun !
I'm not sure if you should opt out the rating for graphics, because it's generated. But fits perfectly.
I think the intro was a bit long.
It was really funny how my name was misspelled. In the end I was Good Cypruth :D
The tutorial is really good. It is funny and go to the point.
The last level isn't really fun. Maybe too many blue and red void and they take too long to go away.
Great game. Good job !
PS: The misstyped names were really fun. Good idea.