Devolved by benjamin

[raw]
made by benjamin for Ludum Dare 54 (JAM)

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LLoyd is probably the last human on earth and his brain is totally degenerated. As the only brain cell left please help him survive.

/!\ This game is not safe for work! Lloyd does not have pants.

Gameplay

  • Activate white command blocks in the brain to make Lloyd move, jump, breath etc
  • New meters will pop up when you progress in the level
  • If you lack oxygen or water Lloyd will take damage until he dies
  • There's an happy ending, but not easy to reach ( see hints )

Brain Cell Control

  • Left / Right : Walk / Climb
  • X : Jump
  • C : Activate nearby command blocks
  • V : Hold to take or drop blocks

Hints

The game is hard, especially because I had no time to add special explanations about how to prevent some dangers. Here's somme additional hints you could use to reach the end of the game :

  • You can scream by just opening your mouth. You'll have to close your mouth if you want to scream again.
  • The crow can be scared by your screams.
  • In order to breath in you must first expel co2 by breathing out.
  • You can drink by standing in water and opening mouth.
  • The bounding box for taking object is kinda small right now, please place yourself accordingly

Devolved was made entirely in 72 hours for Ludum Dare #54! Benjamin Soulé did the design, code, graphics and sound effects, Pentadrangle made the original soundtrack, and Rémy Devaux did a bit of extra code and wrote the ending! (Rémy also made a solo game for the 48h compo category, check out Hexle!)

Together we're PUNKCAKE Délicieux, we make a lot of games and we're planning to make one every month in 2024! Learn more on punkcake.club!


Fix on 03/10: In accordance to the Ludum Dare rules, we fixed a bug that let you make brain blocks disappear, which made the game unplayable.


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Ratings

Overall 160th 4⭐ 29🧑‍⚖️
Fun 327th 3.722⭐ 29🧑‍⚖️
Innovation 28th 4.37⭐ 29🧑‍⚖️
Theme 471th 3.768⭐ 30🧑‍⚖️
Graphics 281th 4.089⭐ 30🧑‍⚖️
Audio 295th 3.661⭐ 30🧑‍⚖️
Humor 106th 3.944⭐ 29🧑‍⚖️
Mood 373th 3.759⭐ 29🧑‍⚖️
Given 39🗳️ 32🗨️

Feedback

LDJam user 372150
02. Oct 2023 · 22:04 UTC
Couldn't find page
dKertai
02. Oct 2023 · 22:06 UTC
We can't download
Qaolin
02. Oct 2023 · 22:11 UTC
You link does not work!
Meru
02. Oct 2023 · 22:12 UTC
Please update your link!
JobeCR
02. Oct 2023 · 22:26 UTC
Neat concept, but I found moving around to each place in the brain somewhat slow.
ViktorTheGreat
02. Oct 2023 · 22:48 UTC
I like the concept, and the art is very cool and crisp. I was so caught off guard by the title screen, too. In a good way. But I also feel that such a unique mechanic needs more explanation in the beginning.

Also, I think I encountered a bug where if you're in build mode and you try placing it too close to the brain cell, it just disappears and you can't reselect it.
Veridis
02. Oct 2023 · 22:52 UTC
Its a cool concept, pretty difficult to figure out a good setup to react quickly to things
stmate03
03. Oct 2023 · 11:32 UTC
I opened the game, I saw the title screen, rolled around on the floor for a good minute or two from laughter, started playing the game, got quite a bit far, died, proceeded to wheeze even more, tried again, had fun, it was great! Then I was writting this comment when I realized something, tested it and laughted even more, this game is the epitome of humor!
Now some things I noticed:
-the title music doesn't loop and just abruptly stops...
-that's about it actually, very fun game!
BlueDandelion
04. Oct 2023 · 12:50 UTC
Well this game is quite something.

First off the concept is very unique and creative and the art and music is also great, including the intro (pls, if you could, tell me what palette you used, I am curious) but as you already know and as some people have mentioned, it is rather hard to get used to the mechanics and to react to dangers
wolderado
04. Oct 2023 · 13:12 UTC
Super unique concept implemented perfectly :smile:
arvis
04. Oct 2023 · 13:44 UTC
Very fun game and concept, it was very hard though with the current controls. For me it would have been nice if the controls were:
W - jump

A - move left

D - move right

S - energize

B - build


got to the part where you had to crawl ( didnt get the gene ) and kind of lost from losing water ( I think ) :D
RenD
04. Oct 2023 · 18:59 UTC
That's creativity at its peak, congrats! Maybe the platforming part could be a bit more slow-paced because it can be really challenging, especially with the cactus and crows. Anyway, a unique game with a one-of-a-kind mechanic, nice job!
Peco
05. Oct 2023 · 04:24 UTC
Hehe really cool! Also pretty nice feeling controls for something that requires lots of steps~
[spoiler] love that you can jump out of the brain :D
Blaer
05. Oct 2023 · 09:40 UTC
Love the idea! And also love the sugar engine! When will you release it?
tanis
07. Oct 2023 · 09:58 UTC
I can't even imagine how you come up with this concept :smile:
It can get really complicated with this guy... and I wonder what happened to his trousers...
Nice entry! Grats!
fatEmperor
08. Oct 2023 · 18:50 UTC
A very unusual mix of genres. A complete walkthrough of the game sounds like a worthy test. Nice game.
moi93101
08. Oct 2023 · 21:45 UTC
I think I've only got one neuron too, because I got stuck on the title screen (because I didn't know the keys :laughing: )


Apart from that, I liked the concept, and I like the details (like the neuron leak)
As it's a bit difficult, especially when you have to manage oxygen, I think checkpoints would be a good idea: I really wanted to finish the game, but since I got mauled by a raven later (which killed me instantly, with full-life, maybe it's a bug) redoing the whole path with the brain organization would take me too much time/energy to do it... :cry:
Rentem
11. Oct 2023 · 19:16 UTC
Intressting gamemechanic! I like it. Keep implementing these type of ideas.

Is there a way to go to the main/exit menu from within a run? The esc/backspace menu only has a back button.
LocalPhilosopher
15. Oct 2023 · 19:33 UTC
Wow! That's the most unusual control I've ever seen.
romkoz
15. Oct 2023 · 19:38 UTC
Man, that's really creative and fun game. Great work