Space Brigade by Adam Gallina

[raw]
made by Adam Gallina for Ludum Dare 54 (JAM)

Space is under attack by an alien threat! Farm planets and build outposts to protect yourself from the invaders while you frantically gather enough resources to defeat the aliens once and for all! Every turn the aliens move closer and closer, cutting off the map available to you...but you're not helpless..

I couldn't get the web build to run on ldjam, but v1 is working on itch.io

How to play: - Gather resources and create buildings to defend against aliens - Build factories to produce Electronics - Bring electronics to the satellite to construct The Big One - You lose if you end your turn on a planet controlled by aliens, so avoid that at all costs!

Controls: - Left Click: Travel to planet - WASD: Pan camera - Space: Recenter camera on player - Scroll Wheel: Zoom

Note - there is currently an issue where the alien planets don't always spawn at the beginning, but you can press escape and restart to generate a new map - Edit: Mostly fixed this issue in v1, alien planets will sometimes not have a valid path to the satellite, but that only occurs occasionally. I did fix this after the jam, so download v0 if you would rather play with the original map generation - Edit 2: Fixed a graphic bug that would make some planet tooltips unreadable

Credits: - Ship Engine from freesound.org - Background Music: "Space Ranger" by Moire from uppbeat (License code: YQOUGEW789KUY5NP)

Ratings

Overall 813th 3.289⭐ 40🧑‍⚖️
Fun 779th 3.171⭐ 40🧑‍⚖️
Innovation 663th 3.237⭐ 40🧑‍⚖️
Theme 917th 3.079⭐ 40🧑‍⚖️
Graphics 686th 3.408⭐ 40🧑‍⚖️
Mood 836th 3.176⭐ 39🧑‍⚖️
Given 25🗳️ 52🗨️

Feedback

Rena
03. Oct 2023 · 03:11 UTC
the game was really fun to play. I enjoyed planning which planets to land on to conserve energy. the messages received when hovering over items made it clear what everything does. Wasn't sure if it was intended that the alien home world was always charged at 60% and never changed.
🎤 Adam Gallina
03. Oct 2023 · 03:20 UTC
@rena glad you liked it! In theory the homeworlds were supposed to be change the charge level, so not sure what happened there
LDJam user 375382
03. Oct 2023 · 03:29 UTC
Really liked playing this! The graphic is low res but very cute and the management aspects are interesting and can be explored a bit.
LDJam user 281060
03. Oct 2023 · 04:16 UTC
Really liked the planet graphics and overall cohesion of it. Pretty fun to build buildings, harvest, and zip around. I didn't make it far after the tutorial b/c it didn't seem new. Really well executed overall. Oh and sometimes the UI overlapped the planets and I would accidently move to a planet i didn't mean to.
TheMixedMaster
03. Oct 2023 · 06:58 UTC
Game was a bit easy but that didn't stop me from playing it for over an hour. Love this one. The graphics I really love too. The pixelated 3D models are nostalgic in a way I can't explain, and the gameplay loop is fun.
Dan Burns
03. Oct 2023 · 14:49 UTC
Really nice work! Not the same at all but totally reminded me of my favorite pc game from the 90's as a kid: "Inner space" haha. Cheers
🎤 Adam Gallina
03. Oct 2023 · 18:13 UTC
@themixedmaster yeah, I wanted to make it a bit more difficult but ran out of time to balance, the outposts ended up being a little more overpowered than I expected. Glad it didn't get boring quickly though!
Mehul
04. Oct 2023 · 04:54 UTC
Really enjoyed the game and everything is super well explained. The low res prerendered 3d look ws charming too.
Johnsensei
04. Oct 2023 · 12:52 UTC
Ok, I finally got some time to boot into Windows and play this game. I really enjoyed. This is a game that you could really get into. I just played the tutorial for the jam, but everything was very clear. My only feedback would be that sometimes when the tutorial text was displaying, I couldn't see the text for what the planets could do. An option to hide the tutorial text would be nice.
🎤 Adam Gallina
04. Oct 2023 · 17:49 UTC
@johnsensei glad the tutorial was clear - I threw it together semi panicked right before submitting when I realized the game was a bit complex to learn so it could use a lot of polish
Frib
05. Oct 2023 · 00:31 UTC
Fun little resource management game! But the aliens didn't really pose a threat, they mostly just invaded planets away from my core worlds allowing me to easily gather electronics. But still, it was quite enjoyable to play through :D good job!
Nomus
05. Oct 2023 · 00:36 UTC
Took me 3 runs to really make it work, really nice game i loved it
JormaRysky
05. Oct 2023 · 15:56 UTC
I enjoy these pre-rendered graphics. Just change background and it would look pretty good
someone
05. Oct 2023 · 20:23 UTC
Very nice aesthetic, and simple yet fun gameplay. A great entry.
The fail state wasn't made clear at first, as you can travel to planets with aliens with no issue.
Trying to build on planets was a bit frustrating sometimes as the tooltip gets in the way so the click doesn't register, and the greyed out buttons could be more clearly disabled.
🎤 Adam Gallina
05. Oct 2023 · 21:02 UTC
@frib, Yeah, I wanted to make the aliens move towards the center more aggressively, but had to settle for random movement from time - glad you liked it though!

@jormarysky I promise it was supposed to have an actual background...I had an image lined up in my downloads that I completely forgot about lol - graphics were a lot of fun to make tho, thanks!

@someone I completely forgot to talk about that in the tutorial, whoops - and good to know, I'll definitely improve the UI if I go forward with the project, thanks!
AffinityChris
06. Oct 2023 · 04:13 UTC
Was pretty dang fun! Bonus points for having a tutorial, you the real MVPs for that.
ping78
06. Oct 2023 · 09:00 UTC
Now I'm sad my game has no tutorial. What a nice and unique game, I loved it. Well Done.
deadjolly
15. Oct 2023 · 16:16 UTC
The tutorial level was really welcome, as it helped simplify the concepts and helped prepare me for the bigger maps. This game had a bit of an X-Com vibe to it, getting ready for the imminent threat. I liked the rotating worlds and how you could see the buildings built on them. Might have slowed down the rotation speed as it was slightly distracting compared to the turn-based nature of the game. Having a clear goal from the start in "The Big One" is a great way to give the player an objective. Overall, good job!
zimny11
15. Oct 2023 · 21:34 UTC
Really interesting concept! Took me a moment to figure out how to play, but after that it was fun. Good job!
sergio_nikol
20. Oct 2023 · 16:17 UTC
Interest gameplay. I hope you'll finish this game.